Player Matchup

Merlin
Merlin
BHC_Mystro
Merlin
Level 148
God Stats
1W - 0L
1,240 SR
Queue Stats
12W - 15L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
IareBenR
Sun Wukong
Level 64
God Stats
1W - 1L
1,708 SR
Queue Stats
66W - 45L
1,578 Elo+
Solo
Fafnir
Fafnir
Little Gray 97
Fafnir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
386W - 380L
1,557 Elo+
Solo
Ishtar
Ishtar
STP MadD
Ishtar
Level 147
God Stats
3W - 0L
1,759 SR
Queue Stats
222W - 197L
1,513 Elo+
Solo
Kali
Kali
xXDe4dM4uXx
Kali
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 53L
1,704 Elo+
Solo
Team Averages
Level 134
1,541 SR
1,556 Elo+

VS

Team Averages
Level 150
1,595 SR
1,540 Elo+
Cerberus
Cerberus
Andy_boy_44
Cerberus
Level 120
God Stats
4W - 5L
1,521 SR
Queue Stats
113W - 108L
1,471 Elo+
Solo
Thanatos
Thanatos
GamerLegacy
Thanatos
Level 147
God Stats
0W - 3L
1,515 SR
Queue Stats
10W - 10L
1,624 Elo+
Solo
Yu Huang
Yu Huang
RaringTrac3628
Yu Huang
Level 201
God Stats
3W - 5L
1,493 SR
Queue Stats
256W - 259L
1,487 Elo+
Solo
Surtr
Surtr
Sikinprime2
Surtr
Level 158
God Stats
74W - 59L
1,672 SR
Queue Stats
339W - 348L
1,601 Elo+
Solo
Danzaburou
Danzaburou
SlaadM
Danzaburou
Level 125
God Stats
24W - 11L
1,773 SR
Queue Stats
799W - 778L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BHC_Mystro
Merlin
11
0 / 4 / 3
6,802
453
3,422
8,016
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
IareBenR
Sun Wukong
14
2 / 3 / 1
8,651
577
10,562
16,342
12,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 1 / 11
7,980
532
5,890
10,764
12,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
STP MadD
Ishtar
16
3 / 2 / 2
9,144
610
6,746
8,975
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
15 / 0 / 3
9,979
665
15,313
23,108
12,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andy_boy_44
Cerberus
11
3 / 2 / 2
7,151
477
4,852
12,524
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
GamerLegacy
Thanatos
12
2 / 7 / 0
6,624
442
7,373
15,693
7,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
12
1 / 5 / 3
7,410
494
6,164
8,061
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 1
8,754
584
15,227
15,740
14,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
SlaadM
Danzaburou
12
1 / 5 / 0
7,254
484
5,369
12,373
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
10
10
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Andy_boy_44
Cerberus
3
2
2
2
W
Merlin
BHC_Mystro
Merlin
0
4
3
0.38
L
Thanatos
GamerLegacy
Thanatos
2
7
0
0.29
W
Sun Wukong
IareBenR
Sun Wukong
2
3
1
0.83
W
0
1
11
5.5
L
Yu Huang
1
5
3
0.5
W
Ishtar
STP MadD
Ishtar
3
2
2
2
L
3
2
1
1.75
L
Danzaburou
SlaadM
Danzaburou
1
5
0
0.2
W
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
38,985
67,205
Taken
64,391
43,363
Mitigated
40,610
22,605
Healing
21,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Andy_boy_44
Cerberus
4,852
510
0
3,107
12,524
10,569
0
2,157
10,367
24,537
0
W
Merlin
BHC_Mystro
Merlin
3,422
195
0
1,680
8,016
2,486
0
4,700
3,316
39,472
159
L
Thanatos
GamerLegacy
Thanatos
7,373
1,744
0
7,259
15,693
7,351
0
1,971
13,722
0
48,709
W
Sun Wukong
IareBenR
Sun Wukong
10,562
2,652
0
4,357
16,342
12,512
0
1,565
13,932
0
86,564
W
5,890
1,809
0
3,808
10,764
12,058
15
3,408
7,265
24,942
1,099
L
Yu Huang
6,164
601
0
725
8,061
3,203
184
3,123
4,938
59,847
0
W
Ishtar
STP MadD
Ishtar
6,746
5,311
0
3,653
8,975
4,277
488
1,088
7,887
0
82,679
L
15,227
6,163
0
8,345
15,740
14,599
0
409
15,331
3,115
74,779
L
Danzaburou
SlaadM
Danzaburou
5,369
2,198
0
2,459
12,373
4,888
0
1,334
11,039
0
59,493
W
15,313
7,064
0
9,107
23,108
12,030
0
1,833
21,017
0
75,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
37,193
514
Minions Killed
447
0
Camps Cleared
0
1,518,471
Distance Traveled
1,461,752
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,151
477
52
3
0
299,748
7
W
Merlin
6,802
453
66
4
0
269,477
0
L
Thanatos
6,624
442
66
4
0
305,822
0
W
Sun Wukong
8,651
577
166
11
0
266,215
3
W
Fafnir
7,980
532
38
3
0
322,968
4
L
Yu Huang
7,410
494
102
7
0
262,684
5
W
Ishtar
9,144
610
146
10
0
306,745
0
L
Surtr
8,754
584
131
9
0
280,902
1
L
Danzaburou
7,254
484
96
6
0
312,596
2
W
Kali
9,979
665
98
7
0
353,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role