Player Matchup

Charon
Charon
ArtiliasK
Charon
Level 112
God Stats
1W - 2L
1,535 SR
Queue Stats
10W - 7L
1,622 Elo+
Party 1
Ravana
Ravana
Blaystor
Ravana
Level 121
God Stats
33W - 28L
1,549 SR
Queue Stats
396W - 382L
1,518 Elo+
Party 1
Cerberus
Cerberus
DEADPOOL-VG
Cerberus
Level 154
God Stats
139W - 106L
1,590 SR
Queue Stats
261W - 236L
1,563 Elo+
Solo
Ra
Ra
ImpermFaker
Ra
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,456 Elo+
Solo
Hachiman
Hachiman
RegularCheckups
Hachiman
Level 143
God Stats
18W - 13L
1,609 SR
Queue Stats
32W - 28L
1,536 Elo+
Party 1
Team Averages
Level 113
1,557 SR
1,539 Elo+

VS

Team Averages
Level 97
1,514 SR
1,521 Elo+
Kali
Kali
JohnnyZenns
Kali
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 114L
1,509 Elo+
Party 2
Serqet
Serqet
Meyaters
Serqet
Level 122
God Stats
3W - 1L
1,711 SR
Queue Stats
217W - 216L
1,549 Elo+
Solo
Freya
Freya
UncleClapDaddi
Freya
Level 118
God Stats
2W - 3L
1,371 SR
Queue Stats
169W - 157L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
YeaaaImFat
Cthulhu
Level 92
God Stats
5W - 1L
1,500 SR
Queue Stats
187W - 172L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
izanamireversed
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,488 SR
Queue Stats
80W - 75L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ArtiliasK
Charon
9
0 / 1 / 0
5,932
539
3,315
6,728
4,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Blaystor
Ravana
10
1 / 2 / 2
5,780
525
3,630
7,452
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
DEADPOOL-VG
Cerberus
10
2 / 3 / 0
5,746
522
7,345
13,474
8,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 2 / 0
6,466
588
5,677
7,491
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
11
1 / 2 / 0
5,924
539
5,518
7,833
3,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,474
589
4,654
11,499
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Meyaters
Serqet
10
3 / 0 / 2
6,405
582
5,858
9,488
4,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 3
6,736
612
6,040
7,843
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cthulhu
YeaaaImFat
Cthulhu
11
0 / 3 / 3
6,373
579
6,738
9,418
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
izanamireversed
Morgan Le Fay
11
2 / 2 / 1
5,883
535
4,181
7,331
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
10
10
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
ArtiliasK
Charon
0
1
0
0
L
Ravana
Blaystor
Ravana
1
2
2
1
L
Cerberus
DEADPOOL-VG
Cerberus
2
3
0
0.67
L
2
2
0
1
W
4
1
2
5
W
Serqet
Meyaters
Serqet
3
0
2
4
L
Hachiman
1
2
0
0.5
W
1
0
3
2.5
W
Cthulhu
YeaaaImFat
Cthulhu
0
3
3
0.5
W
Morgan Le Fay
izanamireversed
Morgan Le Fay
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,485
Damage
27,471
42,978
Taken
45,579
22,249
Mitigated
19,304
15,683
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
ArtiliasK
Charon
3,315
886
0
1,741
6,728
4,465
156
1,943
4,370
20,214
5,903
L
Ravana
Blaystor
Ravana
3,630
895
0
2,763
7,452
3,023
0
2,000
5,197
0
33,801
L
Cerberus
DEADPOOL-VG
Cerberus
7,345
349
0
4,508
13,474
8,815
0
6,298
5,802
30,214
0
L
5,677
341
467
2,807
7,491
2,909
431
1,209
5,692
58,038
0
W
4,654
1,680
0
5,610
11,499
5,174
0
2,109
9,142
0
42,778
W
Serqet
Meyaters
Serqet
5,858
1,574
0
3,777
9,488
4,771
0
3,127
6,181
0
17,611
L
Hachiman
5,518
2,921
0
3,397
7,833
3,037
0
2,874
4,645
0
48,830
W
6,040
1,596
0
3,807
7,843
3,196
0
818
7,025
49,473
0
W
Cthulhu
YeaaaImFat
Cthulhu
6,738
550
107
1,611
9,418
3,765
0
5,755
2,926
35,201
1,360
W
Morgan Le Fay
izanamireversed
Morgan Le Fay
4,181
271
0
1,978
7,331
2,398
0
2,717
4,176
36,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
31,871
358
Minions Killed
333
0
Camps Cleared
0
1,076,519
Distance Traveled
1,174,006
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,932
539
44
4
0
214,951
0
L
Ravana
5,780
525
61
6
0
259,329
0
L
Cerberus
5,746
522
83
8
0
197,456
1
L
Ra
6,466
588
98
9
0
233,653
0
W
Kali
6,474
589
65
6
0
259,784
0
W
Serqet
6,405
582
23
2
0
256,148
0
L
Hachiman
5,924
539
72
7
0
171,130
1
W
Freya
6,736
612
90
8
0
228,246
0
W
Cthulhu
6,373
579
75
7
0
207,306
3
W
Morgan Le Fay
5,883
535
80
7
0
222,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role