Player Matchup

Ne Zha
Ne Zha
adamstuckey
Ne Zha
Level 78
God Stats
21W - 19L
1,545 SR
Queue Stats
290W - 291L
1,533 Elo+
Party 1
Thoth
Thoth
iBlubbernaught
Thoth
Level 69
God Stats
42W - 38L
1,566 SR
Queue Stats
315W - 311L
1,539 Elo+
Party 1
Achilles
Achilles
x REaPeRZz I
Achilles
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 28L
1,173 Elo+
Solo
Team Averages
Level 90
1,537 SR
1,415 Elo+

VS

Team Averages
Level 121
1,567 SR
1,481 Elo+
Arachne
Arachne
 
Arachne
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Greatafta4pints
Hera
Level 125
God Stats
23W - 14L
1,700 SR
Queue Stats
248W - 273L
1,476 Elo+
Party 2
Fenrir
Fenrir
Sepe8
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 1 / 5
7,544
754
7,520
4,473
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 2
8,087
809
5,716
2,874
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
x REaPeRZz I
Achilles
13
1 / 0 / 4
7,321
732
2,286
5,804
5,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 1 / 1
6,835
684
367
4,795
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 0
7,416
742
4,828
5,388
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Sepe8
Fenrir
11
0 / 3 / 0
6,595
660
4,047
9,347
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
1
0.5
L
1
2
0
0.5
L
Fenrir
Sepe8
Fenrir
0
3
0
0
W
Ne Zha
1
1
5
3.5
W
4
0
2
5
W
Achilles
x REaPeRZz I
Achilles
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
9,242
13,151
Taken
19,530
7,974
Mitigated
7,940
3,464
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
367
347
0
1,511
4,795
2,068
0
1,257
3,503
0
12,337
L
4,828
653
0
887
5,388
1,651
90
1,310
4,028
34,277
0
L
Fenrir
Sepe8
Fenrir
4,047
763
0
858
9,347
4,221
0
2,994
6,353
0
21,728
W
Ne Zha
7,520
1,247
0
1,020
4,473
1,790
0
813
3,500
0
33,792
W
5,716
248
0
500
2,874
886
0
417
2,421
33,512
611
W
Achilles
x REaPeRZz I
Achilles
2,286
342
251
1,693
5,804
5,298
0
3,003
2,341
0
12,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
20,846
168
Minions Killed
145
0
Camps Cleared
0
647,112
Distance Traveled
605,107
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,835
684
28
3
0
224,498
0
L
Hera
7,416
742
81
8
0
191,346
0
L
Fenrir
6,595
660
36
4
0
189,263
0
W
Ne Zha
7,544
754
55
6
0
222,978
0
W
Thoth
8,087
809
80
8
0
211,206
0
W
Achilles
7,321
732
33
3
0
212,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role