Player Matchup

King Arthur
King Arthur
EvilWookie1419
King Arthur
Level 88
God Stats
2W - 1L
1,781 SR
Queue Stats
94W - 113L
1,502 Elo+
Party 2
Vulcan
Vulcan
TheWoods998
Vulcan
Level 108
God Stats
5W - 1L
1,814 SR
Queue Stats
142W - 166L
1,487 Elo+
Party 2
Nike
Nike
Ur god bogus
Nike
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 46L
1,494 Elo+
Party 2
Team Averages
Level 70
1,698 SR
1,494 Elo+

VS

Team Averages
Level 104
1,454 SR
1,330 Elo+
Mulan
Mulan
BroMancie
Mulan
Level 152
God Stats
8W - 5L
1,481 SR
Queue Stats
39W - 41L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
TearlessSpice32
Baron Samedi
Level 145
God Stats
4W - 12L
1,381 SR
Queue Stats
114W - 144L
1,315 Elo+
Solo
Ares
Ares
killeranthony1
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EvilWookie1419
King Arthur
14
3 / 1 / 2
8,495
708
7,143
9,018
8,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
13
2 / 3 / 1
8,332
694
10,333
5,803
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 2
8,035
670
7,077
8,665
6,725
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BroMancie
Mulan
13
1 / 2 / 4
7,736
645
8,966
13,691
12,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TearlessSpice32
Baron Samedi
12
2 / 1 / 2
7,459
622
1,480
2,546
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 2
7,417
618
4,622
13,373
13,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
5
5
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
BroMancie
Mulan
1
2
4
1.5
W
King Arthur
EvilWookie1419
King Arthur
3
1
2
4
L
Baron Samedi
TearlessSpice32
Baron Samedi
2
1
2
3
W
Vulcan
2
3
1
0.83
W
0
1
2
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,553
Damage
15,068
23,486
Taken
29,610
17,724
Mitigated
27,653
2,970
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BroMancie
Mulan
8,966
1,151
0
2,642
13,691
12,166
0
4,234
8,872
0
35,649
W
King Arthur
EvilWookie1419
King Arthur
7,143
819
0
1,180
9,018
8,432
25
2,457
6,561
0
28,006
L
Baron Samedi
TearlessSpice32
Baron Samedi
1,480
106
908
556
2,546
2,101
0
1,104
1,320
11,120
304
W
Vulcan
10,333
65
0
0
5,803
2,567
508
1,239
4,564
35,815
0
W
7,077
526
0
1,790
8,665
6,725
0
2,412
6,253
0
31,489
L
4,622
440
0
1,806
13,373
13,386
0
4,024
8,895
14,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
22,612
161
Minions Killed
85
0
Camps Cleared
0
695,390
Distance Traveled
490,552
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,736
645
52
4
0
198,284
1
W
King Arthur
8,495
708
48
4
0
233,038
0
L
Baron Samedi
7,459
622
12
1
0
100,364
0
W
Vulcan
8,332
694
61
5
0
225,176
0
W
Nike
8,035
670
52
4
0
237,176
0
L
Ares
7,417
618
21
2
0
191,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role