Player Matchup

Kukulkan
Kukulkan
BirdyBrain
Kukulkan
Level 84
God Stats
16W - 16L
1,623 SR
Queue Stats
210W - 213L
1,467 Elo+
Solo
Arachne
Arachne
JSWolf
Arachne
Level 126
God Stats
41W - 40L
1,483 SR
Queue Stats
483W - 509L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Koporak
Gilgamesh
Level 102
God Stats
1W - 0L
1,730 SR
Queue Stats
49W - 44L
1,487 Elo+
Solo
Sol
Sol
Nova_Master32
Sol
Level 94
God Stats
17W - 18L
1,486 SR
Queue Stats
69W - 79L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
уncc
Ah Muzen Cab
Level 67
God Stats
11W - 11L
1,766 SR
Queue Stats
146W - 137L
1,356 Elo+
Solo
Team Averages
Level 95
1,618 SR
1,465 Elo+

VS

Team Averages
Level 124
1,636 SR
1,490 Elo+
Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Leopimentel95
Raijin
Level 106
God Stats
34W - 30L
1,596 SR
Queue Stats
344W - 374L
1,481 Elo+
Solo
Ullr
Ullr
LetAptimus
Ullr
Level 158
God Stats
18W - 11L
1,715 SR
Queue Stats
193W - 218L
1,490 Elo+
Solo
Ravana
Ravana
RohiniBAngerZ
Ravana
Level 127
God Stats
14W - 23L
1,639 SR
Queue Stats
146W - 149L
1,409 Elo+
Solo
Janus
Janus
jaegerdynamics
Janus
Level 109
God Stats
5W - 6L
1,730 SR
Queue Stats
8W - 8L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BirdyBrain
Kukulkan
12
1 / 0 / 6
7,034
1,172
5,467
1,607
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
JSWolf
Arachne
12
7 / 0 / 4
8,524
1,421
6,604
5,241
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilgamesh
Koporak
Gilgamesh
12
2 / 2 / 4
6,526
1,088
4,925
7,547
5,207
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 6
6,896
1,149
3,807
3,391
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
уncc
Ah Muzen Cab
12
0 / 1 / 8
6,730
1,122
2,869
3,725
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

374

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 0 / 0
6,353
1,059
1,101
3,253
1,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 2 / 2
5,933
989
1,515
2,611
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 2
6,539
1,090
4,977
7,642
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 1
6,305
1,051
7,218
8,387
6,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 3
6,719
1,120
5,567
5,529
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
11
Kills
3
3
Deaths
11
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
0
1
W
Kukulkan
BirdyBrain
Kukulkan
1
0
6
4
W
Arachne
JSWolf
Arachne
7
0
4
9
W
Gilgamesh
Koporak
Gilgamesh
2
2
4
2
L
0
2
2
0.5
L
1
3
2
0.67
W
1
0
6
4
L
1
4
1
0.38
L
0
2
3
0.75
W
Ah Muzen Cab
уncc
Ah Muzen Cab
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,672
Damage
20,378
21,511
Taken
27,422
11,132
Mitigated
14,232
2,378
Healing
1,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,101
547
60
456
3,253
1,182
0
1,951
1,302
0
9,977
W
Kukulkan
BirdyBrain
Kukulkan
5,467
651
0
7
1,607
589
0
315
1,292
23,393
968
W
Arachne
JSWolf
Arachne
6,604
4,307
0
1,390
5,241
2,860
0
1,434
3,807
0
11,223
W
Gilgamesh
Koporak
Gilgamesh
4,925
1,697
0
52
7,547
5,207
0
2,541
5,006
0
7,388
L
1,515
0
0
0
2,611
897
0
641
1,970
3,983
199
L
4,977
1,123
0
0
7,642
3,352
0
2,063
5,579
0
14,414
W
3,807
1,495
0
695
3,391
1,037
0
803
2,588
13,835
0
L
7,218
1,812
0
929
8,387
6,682
0
3,840
4,547
0
15,650
L
5,567
78
0
0
5,529
2,119
0
535
4,994
21,684
472
W
Ah Muzen Cab
уncc
Ah Muzen Cab
2,869
578
0
234
3,725
1,439
0
1,689
2,036
0
14,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
31,849
118
Minions Killed
122
6
Camps Cleared
6
621,852
Distance Traveled
479,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,353
1,059
28
5
1
85,304
0
W
Kukulkan
7,034
1,172
57
10
1
130,399
0
W
Arachne
8,524
1,421
11
2
4
141,145
0
W
Gilgamesh
6,526
1,088
1
0
1
102,581
0
L
Raijin
5,933
989
9
2
1
54,059
0
L
Ullr
6,539
1,090
25
4
0
106,265
0
W
Sol
6,896
1,149
26
4
0
120,443
0
L
Ravana
6,305
1,051
16
3
0
118,495
0
L
Janus
6,719
1,120
44
7
4
115,845
0
W
Ah Muzen Cab
6,730
1,122
23
4
0
127,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role