Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SPQR BogarinOP
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
SPQR SIRO
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 90L
1,400 Elo+
Party 1
Discordia
Discordia
messiahipa
Discordia
Level 66
God Stats
5W - 6L
1,614 SR
Queue Stats
109W - 98L
1,548 Elo+
Party 2
Charybdis
Charybdis
s3nku101
Charybdis
Level 68
God Stats
2W - 2L
1,473 SR
Queue Stats
151W - 140L
1,547 Elo+
Party 2
Team Averages
Level 90
1,517 SR
1,490 Elo+

VS

Team Averages
Level 94
1,505 SR
1,495 Elo+
Mulan
Mulan
JohnnyZenns
Mulan
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
127W - 114L
1,509 Elo+
Party 3
Charybdis
Charybdis
UncleClapDaddi
Charybdis
Level 118
God Stats
7W - 11L
1,497 SR
Queue Stats
169W - 157L
1,464 Elo+
Party 3
Skadi
Skadi
YeaaaImFat
Skadi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 172L
1,561 Elo+
Party 3
Xing Tian
Xing Tian
izanamireversed
Xing Tian
Level 29
God Stats
5W - 2L
1,619 SR
Queue Stats
80W - 75L
1,527 Elo+
Party 3
Baron Samedi
Baron Samedi
puppysa555
Baron Samedi
Level 103
God Stats
4W - 7L
1,409 SR
Queue Stats
398W - 394L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
1 / 3 / 0
3,761
627
2,677
5,652
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
1 / 2 / 0
3,965
661
1,561
5,915
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
SPQR SIRO
Cthulhu
6
1 / 1 / 0
3,859
643
3,820
6,364
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
messiahipa
Discordia
9
0 / 1 / 1
4,272
712
1,579
2,572
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
s3nku101
Charybdis
7
0 / 1 / 1
3,575
596
3,562
4,957
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 0
5,017
836
4,480
5,609
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
UncleClapDaddi
Charybdis
7
1 / 1 / 1
4,077
680
3,798
3,213
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
7
1 / 0 / 0
3,813
636
2,375
2,699
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
izanamireversed
Xing Tian
7
1 / 0 / 1
4,219
703
2,248
6,742
3,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
puppysa555
Baron Samedi
9
1 / 1 / 1
4,616
769
741
3,394
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
8
8
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
0
0.33
W
4
1
0
4
L
1
2
0
0.5
L
Cthulhu
SPQR SIRO
Cthulhu
1
1
0
1
W
Charybdis
UncleClapDaddi
Charybdis
1
1
1
1.5
W
Skadi
1
0
0
1
W
Xing Tian
izanamireversed
Xing Tian
1
0
1
1.5
L
Discordia
messiahipa
Discordia
0
1
1
0.5
W
Baron Samedi
puppysa555
Baron Samedi
1
1
1
1.5
L
Charybdis
s3nku101
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,199
Damage
13,642
25,460
Taken
21,657
9,015
Mitigated
9,362
9,404
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,677
371
0
1,749
5,652
2,153
0
0
5,652
0
15,174
W
4,480
1,220
0
2,805
5,609
2,519
0
0
5,609
0
27,728
L
1,561
382
0
2,509
5,915
1,623
0
367
5,548
0
16,493
L
Cthulhu
SPQR SIRO
Cthulhu
3,820
538
162
1,827
6,364
3,180
0
1,150
5,214
17,932
0
W
Charybdis
UncleClapDaddi
Charybdis
3,798
1,815
0
1,194
3,213
983
0
1,201
2,012
0
29,521
W
Skadi
2,375
1,155
0
1,904
2,699
751
0
312
2,387
0
20,104
W
Xing Tian
izanamireversed
Xing Tian
2,248
339
0
1,188
6,742
3,681
0
2,395
4,347
10,395
1,216
L
Discordia
messiahipa
Discordia
1,579
59
0
750
2,572
735
0
627
1,945
25,095
0
W
Baron Samedi
puppysa555
Baron Samedi
741
36
0
895
3,394
1,428
0
1,491
1,903
27,668
0
L
Charybdis
s3nku101
Charybdis
3,562
2,057
0
2,407
4,957
1,324
0
695
4,262
0
22,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,432
Gold Earned
21,742
160
Minions Killed
206
0
Camps Cleared
0
614,217
Distance Traveled
657,363
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,761
627
22
4
0
80,405
0
W
Mulan
5,017
836
50
8
0
126,405
0
L
Pele
3,965
661
38
6
0
162,371
0
L
Cthulhu
3,859
643
23
4
0
127,706
3
W
Charybdis
4,077
680
55
9
0
128,035
0
W
Skadi
3,813
636
38
6
0
146,711
0
W
Xing Tian
4,219
703
14
2
0
144,981
2
L
Discordia
4,272
712
48
8
0
125,244
0
W
Baron Samedi
4,616
769
49
8
0
111,231
0
L
Charybdis
3,575
596
29
5
0
118,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role