Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold III
BrainPower228
Nut
Gold III
Level 122
God Stats
1W - 0L
1,690 SR
Queue Stats
63W - 63L
1,514 MMR
Solo
Nox
Nox
Gold II
PreciseAxis4
Nox
Gold II
Level 170
God Stats
4W - 3L
1,605 SR
Queue Stats
95W - 96L
1,523 MMR
Solo
Bacchus
Bacchus
Bronze III
ionas333
Bacchus
Bronze III
Level 146
God Stats
13W - 5L
1,978 SR
Queue Stats
37W - 30L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
xDaSunGodx
Chaac
Bronze III
Level 62
God Stats
1W - 1L
1,557 SR
Queue Stats
5W - 4L
1,508 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,666 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,510 SR
1,508 MMR
Cu Chulainn
Cu Chulainn
Gold III
Alextrew
Cu Chulainn
Gold III
Level 153
God Stats
2W - 5L
1,279 SR
Queue Stats
78W - 82L
1,518 MMR
Solo
Zeus
Zeus
Gold IV
First_Son_o_Gaza
Zeus
Gold IV
Level 200
God Stats
23W - 20L
1,511 SR
Queue Stats
436W - 451L
1,526 MMR
Solo
Medusa
Medusa
Gold IV
FrostedFlamers
Medusa
Gold IV
Level 105
God Stats
10W - 18L
1,447 SR
Queue Stats
766W - 769L
1,513 MMR
Solo
Charon
Charon
Gold III
Liimon25
Charon
Gold III
Level 85
God Stats
10W - 5L
1,676 SR
Queue Stats
238W - 246L
1,492 MMR
Solo
Anubis
Anubis
Gold III
Shedonehers
Anubis
Gold III
Level 108
God Stats
9W - 7L
1,637 SR
Queue Stats
397W - 391L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 3 / 4
9,330
622
9,959
18,264
9,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 1 / 4
9,931
662
13,884
12,556
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 0 / 3
8,421
561
4,772
6,507
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
ionas333
Bacchus
11
0 / 0 / 6
7,462
497
3,707
10,672
9,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
15
2 / 1 / 1
9,021
601
6,598
14,144
14,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AgniKaliAwilix

VS

Bans
Ao KuangThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alextrew
Cu Chulainn
13
1 / 4 / 0
8,105
540
10,449
13,600
12,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 1
8,293
553
7,877
7,358
2,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 4 / 2
7,690
513
2,147
11,196
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charon
Liimon25
Charon
13
3 / 2 / 0
8,331
555
8,038
12,351
9,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
0 / 2 / 1
7,185
479
6,152
10,637
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
5
5
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
3
4
3.33
L
Cu Chulainn
Alextrew
Cu Chulainn
1
4
0
0.25
W
3
1
4
5
L
1
3
1
0.5
L
0
4
2
0.25
L
Charon
Liimon25
Charon
3
2
0
1.5
W
2
0
3
3.5
L
Anubis
0
2
1
0.25
W
Bacchus
ionas333
Bacchus
0
0
6
3
W
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,920
Damage
34,663
62,143
Taken
55,142
41,579
Mitigated
32,961
32,648
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,959
3,445
0
13,909
18,264
9,613
0
7,165
11,099
0
86,514
L
Cu Chulainn
Alextrew
Cu Chulainn
10,449
2,357
0
2,390
13,600
12,107
0
1,814
11,786
5,433
62,087
W
13,884
9,989
0
8,290
12,556
5,564
1,355
5,627
6,929
0
98,438
L
7,877
832
0
1,466
7,358
2,113
0
1,254
6,104
68,870
0
L
2,147
363
0
1,440
11,196
4,238
0
704
10,492
0
69,993
L
Charon
Liimon25
Charon
8,038
1,636
0
2,451
12,351
9,504
0
2,770
9,581
22,572
0
W
4,772
486
0
1,607
6,507
2,439
0
3,923
2,584
67,290
184
L
Anubis
6,152
415
0
5,657
10,637
4,999
0
3,599
7,038
64,822
1,832
W
Bacchus
ionas333
Bacchus
3,707
269
1,769
1,994
10,672
9,929
30
5,639
5,033
17,378
0
W
Chaac
6,598
901
0
5,079
14,144
14,034
0
1,625
12,519
10,573
55,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
39,604
535
Minions Killed
468
0
Camps Cleared
0
1,581,418
Distance Traveled
1,398,013
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,330
622
113
8
0
359,533
0
L
Cu Chulainn
8,105
540
107
7
0
215,153
2
W
Nut
9,931
662
151
10
0
281,673
2
L
Zeus
8,293
553
120
8
0
273,622
3
L
Medusa
7,690
513
110
7
0
288,879
4
L
Charon
8,331
555
16
1
0
311,704
6
W
Nox
8,421
561
138
9
0
320,986
6
L
Anubis
7,185
479
115
8
0
308,655
0
W
Bacchus
7,462
497
17
1
0
338,624
10
W
Chaac
9,021
601
116
8
0
280,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role