Player Matchup

Da Ji
Da Ji
CannedEase
Da Ji
Level 127
God Stats
2W - 0L
1,735 SR
Queue Stats
305W - 312L
1,496 Elo+
Party 2
Xing Tian
Xing Tian
JJgetsLIT
Xing Tian
Level 124
God Stats
11W - 6L
1,571 SR
Queue Stats
289W - 277L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Masico
Hou Yi
Level 69
God Stats
11W - 14L
1,414 SR
Queue Stats
394W - 427L
1,466 Elo+
Party 2
Ratatoskr
Ratatoskr
Natteee
Ratatoskr
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 133L
1,210 Elo+
Solo
Janus
Janus
ROBMAYWEATHA
Janus
Level 127
God Stats
201W - 202L
1,526 SR
Queue Stats
265W - 259L
1,514 Elo+
Solo
Team Averages
Level 114
1,549 SR
1,422 Elo+

VS

Team Averages
Level 77
1,513 SR
1,571 Elo+
Anhur
Anhur
JeωC
Anhur
Level 45
God Stats
1W - 5L
1,468 SR
Queue Stats
59W - 57L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
KiwiKaotix
Sylvanus
Level 18
God Stats
2W - 5L
1,876 SR
Queue Stats
2W - 6L
1,724 Elo+
Party 1
Chaac
Chaac
Kycrane68
Chaac
Level 109
God Stats
2W - 2L
1,325 SR
Queue Stats
131W - 119L
1,505 Elo+
Solo
Awilix
Awilix
PatataPato
Awilix
Level 119
God Stats
0W - 2L
1,274 SR
Queue Stats
22W - 19L
1,559 Elo+
Solo
Nu Wa
Nu Wa
gen-monster
Nu Wa
Level 93
God Stats
97W - 71L
1,621 SR
Queue Stats
269W - 259L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
1 / 0 / 1
5,045
721
3,305
4,634
4,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
JJgetsLIT
Xing Tian
7
0 / 1 / 0
4,493
642
1,804
6,524
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Masico
Hou Yi
7
0 / 0 / 0
4,249
607
3,926
2,628
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
Natteee
Ratatoskr
8
2 / 1 / 0
4,786
684
1,477
3,926
1,376
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 0 / 1
5,334
762
1,949
2,592
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JeωC
Anhur
7
1 / 0 / 1
3,917
560
2,905
5,259
1,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
KiwiKaotix
Sylvanus
7
1 / 0 / 1
4,316
617
1,594
4,503
2,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Kycrane68
Chaac
9
0 / 2 / 0
4,692
670
2,195
6,611
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
PatataPato
Awilix
1
0 / 0 / 0
1,418
203
0
0
0
9
0 / 2 / 0
4,456
637
1,363
3,966
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
1
0
1
1.5
W
Xing Tian
JJgetsLIT
Xing Tian
0
1
0
0
L
Anhur
JeωC
Anhur
1
0
1
1.5
L
Sylvanus
KiwiKaotix
Sylvanus
1
0
1
1.5
L
Chaac
Kycrane68
Chaac
0
2
0
0
W
Hou Yi
Masico
Hou Yi
0
0
0
0
W
Ratatoskr
Natteee
Ratatoskr
2
1
0
2
L
Awilix
PatataPato
Awilix
0
0
0
0
W
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,461
Damage
8,057
20,304
Taken
20,339
10,012
Mitigated
9,713
6,207
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
3,305
888
0
2,083
4,634
4,107
0
0
4,634
340
24,939
W
Xing Tian
JJgetsLIT
Xing Tian
1,804
109
0
1,763
6,524
3,069
0
973
5,551
11,912
0
L
Anhur
JeωC
Anhur
2,905
2,157
0
1,886
5,259
1,597
0
941
4,318
0
23,344
L
Sylvanus
KiwiKaotix
Sylvanus
1,594
717
1,539
1,699
4,503
2,036
0
863
3,640
7,069
0
L
Chaac
Kycrane68
Chaac
2,195
577
0
1,512
6,611
4,853
0
66
6,545
0
29,852
W
Hou Yi
Masico
Hou Yi
3,926
1,288
0
1,083
2,628
710
0
546
2,082
0
29,376
W
Ratatoskr
Natteee
Ratatoskr
1,477
392
0
560
3,926
1,376
0
146
3,754
0
23,293
L
Awilix
PatataPato
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
1,949
0
0
718
2,592
750
422
1,163
1,333
35,475
0
L
1,363
563
0
560
3,966
1,227
0
1,731
2,017
23,931
2,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
18,799
223
Minions Killed
166
0
Camps Cleared
0
777,375
Distance Traveled
562,026
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,045
721
49
7
0
145,332
0
W
Xing Tian
4,493
642
12
2
0
162,387
0
L
Anhur
3,917
560
48
7
0
138,443
0
L
Sylvanus
4,316
617
6
1
0
134,066
0
L
Chaac
4,692
670
57
8
0
157,451
2
W
Hou Yi
4,249
607
53
8
0
138,682
1
W
Ratatoskr
4,786
684
42
6
0
193,911
0
L
Awilix
1,418
203
0
0
0
0
0
W
Janus
5,334
762
67
10
0
137,063
0
L
Nu Wa
4,456
637
55
8
0
132,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role