Player Matchup

Chang'e
Chang'e
Diamond II
MrPants69
Chang'e
Diamond II
Level 154
God Stats
14W - 2L
1,937 SR
Queue Stats
71W - 9L
2,368 MMR
Party 1
Ne Zha
Ne Zha
Masters
NoComp
Ne Zha
Masters
Level 135
God Stats
15W - 2L
1,966 SR
Queue Stats
77W - 7L
2,543 MMR
Party 1
Anhur
Anhur
Masters
TheThunderPhant
Anhur
Masters
Level 168
God Stats
23W - 3L
1,911 SR
Queue Stats
77W - 7L
2,556 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,938 SR
2,489 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,684 SR
1,779 MMR
Ares
Ares
Platinum V
AybssArtorias
Ares
Platinum V
Level 109
God Stats
22W - 15L
1,717 SR
Queue Stats
38W - 30L
1,875 MMR
Party 2
Scylla
Scylla
Silver I
I Maxamus I
Scylla
Silver I
Level 157
God Stats
2W - 2L
1,676 SR
Queue Stats
10W - 11L
1,618 MMR
Solo
Medusa
Medusa
Gold II
TheWyoGhost
Medusa
Gold II
Level 86
God Stats
18W - 10L
1,657 SR
Queue Stats
27W - 20L
1,846 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MrPants69
Chang'e
11
2 / 0 / 6
6,924
866
4,006
4,624
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
NoComp
Ne Zha
11
2 / 0 / 7
7,057
882
3,700
5,509
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 0 / 4
7,715
964
6,944
6,573
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneAchillesThothBaron SamediDiscordia

VS

Bans
Morgan Le FayXbalanqueAtlasHeimdallrBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,949
619
1,445
3,463
3,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
8
0 / 3 / 0
5,108
639
1,336
3,620
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
9
0 / 4 / 0
5,545
693
5,184
9,544
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Scylla
0
3
0
0
W
Chang'e
MrPants69
Chang'e
2
0
6
5
W
Ne Zha
NoComp
Ne Zha
2
0
7
5.5
W
5
0
4
7
L
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,650
Damage
7,965
16,706
Taken
16,627
8,284
Mitigated
7,227
9,300
Healing
642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,445
0
0
314
3,463
3,153
0
0
3,388
3,062
140
L
Scylla
1,336
0
0
290
3,620
859
0
952
2,405
7,696
0
W
Chang'e
MrPants69
Chang'e
4,006
81
2,368
2,394
4,624
1,641
1,361
588
4,036
23,740
0
W
Ne Zha
NoComp
Ne Zha
3,700
448
0
1,646
5,509
3,983
656
1,070
4,439
0
21,289
W
6,944
3,301
0
2,892
6,573
2,660
712
1,373
5,200
0
36,811
L
Medusa
5,184
1,276
0
38
9,544
3,215
0
2,660
6,229
0
27,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,696
Gold Earned
15,602
129
Minions Killed
58
0
Camps Cleared
0
516,303
Distance Traveled
301,213
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,949
619
9
1
0
56,588
2
L
Scylla
5,108
639
23
3
0
89,991
2
W
Chang'e
6,924
866
41
5
0
174,046
0
W
Ne Zha
7,057
882
24
3
0
183,454
0
W
Anhur
7,715
964
64
8
0
158,803
0
L
Medusa
5,545
693
26
3
0
154,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role