Player Matchup

Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Bobthefish500
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,551 Elo+
Party 4
Fenrir
Fenrir
GoldBigger
Fenrir
Level 44
God Stats
12W - 3L
1,805 SR
Queue Stats
140W - 119L
1,555 Elo+
Party 1
Cupid
Cupid
Killer_Queen__3
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 103L
1,554 Elo+
Party 4
Guan Yu
Guan Yu
a12_36168
Guan Yu
Level 49
God Stats
0W - 4L
1,173 SR
Queue Stats
8W - 16L
1,384 Elo+
Solo
Team Averages
Level 98
1,496 SR
1,509 Elo+

VS

Team Averages
Level 125
1,686 SR
1,496 Elo+
Jormungandr
Jormungandr
EmiBeary
Jormungandr
Level 155
God Stats
7W - 8L
1,835 SR
Queue Stats
222W - 209L
1,542 Elo+
Party 2
Skadi
Skadi
Ghoulz Jackz
Skadi
Level 95
God Stats
2W - 0L
1,838 SR
Queue Stats
144W - 136L
1,460 Elo+
Party 3
Mercury
Mercury
Lichmuncher
Mercury
Level 157
God Stats
17W - 5L
1,787 SR
Queue Stats
210W - 192L
1,538 Elo+
Party 2
Ares
Ares
NBDToxic9933
Ares
Level 84
God Stats
7W - 7L
1,479 SR
Queue Stats
294W - 300L
1,440 Elo+
Party 3
Poseidon
Poseidon
xWeSSx
Poseidon
Level 136
God Stats
339W - 335L
1,492 SR
Queue Stats
911W - 875L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 1 / 2
4,688
469
1,524
7,841
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
5,446
545
3,167
5,515
1,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GoldBigger
Fenrir
11
1 / 0 / 2
5,512
551
4,254
9,301
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
2 / 1 / 0
4,833
483
4,078
7,402
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
a12_36168
Guan Yu
10
0 / 0 / 0
4,972
497
2,382
9,791
5,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EmiBeary
Jormungandr
11
0 / 0 / 0
6,714
671
6,014
6,095
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 1
5,390
539
6,366
6,067
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
Lichmuncher
Mercury
11
1 / 1 / 1
5,647
565
3,551
7,079
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
5,016
502
5,855
8,330
7,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
xWeSSx
Poseidon
12
1 / 1 / 1
6,382
638
5,118
3,954
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
4
4
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
2
1
L
1
2
1
0.75
W
Jormungandr
EmiBeary
Jormungandr
0
0
0
0
W
1
1
1
1.5
L
Fenrir
GoldBigger
Fenrir
1
0
2
2
L
2
1
0
2
W
Mercury
Lichmuncher
Mercury
1
1
1
1.5
W
1
1
1
1.5
L
Guan Yu
a12_36168
Guan Yu
0
0
0
0
W
Poseidon
xWeSSx
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,405
Damage
26,904
39,850
Taken
31,525
19,502
Mitigated
18,812
12,435
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,524
68
0
2,044
7,841
5,163
0
3,342
4,435
14,532
0
L
3,167
340
0
1,860
5,515
1,777
0
1,774
3,487
33,939
1,238
W
Jormungandr
EmiBeary
Jormungandr
6,014
3,143
0
2,232
6,095
4,956
255
0
6,095
48,370
9,430
W
6,366
2,745
0
1,195
6,067
2,301
318
689
5,378
0
40,559
L
Fenrir
GoldBigger
Fenrir
4,254
1,992
0
3,619
9,301
3,813
0
2,721
6,232
0
36,641
L
4,078
1,820
85
2,585
7,402
2,937
0
2,402
5,000
0
23,608
W
Mercury
Lichmuncher
Mercury
3,551
1,977
0
677
7,079
2,901
0
1,220
5,859
0
46,127
W
5,855
397
0
1,131
8,330
7,247
0
888
7,442
22,397
2,527
L
Guan Yu
a12_36168
Guan Yu
2,382
574
0
2,242
9,791
5,812
0
5,567
4,224
0
33,678
W
Poseidon
xWeSSx
Poseidon
5,118
757
0
675
3,954
1,407
0
1,872
2,082
43,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
29,149
243
Minions Killed
350
0
Camps Cleared
0
973,470
Distance Traveled
976,710
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,688
469
12
1
0
184,483
2
L
Agni
5,446
545
61
6
0
198,883
1
W
Jormungandr
6,714
671
99
10
0
157,836
0
W
Skadi
5,390
539
57
6
0
182,417
0
L
Fenrir
5,512
551
69
7
0
227,740
0
L
Cupid
4,833
483
38
4
0
168,639
0
W
Mercury
5,647
565
72
7
0
247,360
0
W
Ares
5,016
502
27
3
0
201,715
0
L
Guan Yu
4,972
497
63
6
0
193,725
0
W
Poseidon
6,382
638
95
10
0
187,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role