Player Matchup

Tyr
Tyr
BoiMacccy
Tyr
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,500 Elo+
Solo
Anubis
Anubis
TheColeDog
Anubis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,160 Elo+
Solo
Ne Zha
Ne Zha
rohamcsiga
Ne Zha
Level 162
God Stats
5W - 3L
1,447 SR
Queue Stats
152W - 161L
1,376 Elo+
Solo
Team Averages
Level 123
1,482 SR
1,345 Elo+

VS

Team Averages
Level 108
1,343 SR
1,387 Elo+
Ne Zha
Ne Zha
Kai69DerBrecher
Ne Zha
Level 98
God Stats
1W - 5L
1,037 SR
Queue Stats
17W - 21L
1,388 Elo+
Party 1
Janus
Janus
Karel69Gott
Janus
Level 123
God Stats
10W - 12L
1,491 SR
Queue Stats
17W - 22L
1,385 Elo+
Party 1
Hades
Hades
YUAIM
Hades
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
9,255
771
11,927
13,547
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
TheColeDog
Anubis
14
7 / 1 / 7
10,055
838
10,042
8,408
3,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
rohamcsiga
Ne Zha
15
5 / 0 / 9
9,628
802
7,239
9,014
6,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,859
655
8,126
11,906
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 5 / 2
8,291
691
6,810
9,066
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
YUAIM
Hades
11
0 / 5 / 3
7,314
610
7,066
12,180
4,950
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
3
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
2
6
2
0.5
L
1
5
2
0.4
W
Anubis
TheColeDog
Anubis
7
1
7
10.5
L
Hades
YUAIM
Hades
0
5
3
0.3
W
Ne Zha
rohamcsiga
Ne Zha
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
22,002
30,969
Taken
33,152
22,125
Mitigated
11,908
12,346
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,927
1,793
0
4,279
13,547
11,530
278
5,361
7,744
0
27,316
L
8,126
1,818
0
816
11,906
4,165
0
3,889
7,645
0
16,414
L
6,810
796
0
480
9,066
2,793
0
2,425
6,249
25,107
270
W
Anubis
TheColeDog
Anubis
10,042
524
0
4,357
8,408
3,782
1,276
3,543
4,703
40,770
1,204
L
Hades
YUAIM
Hades
7,066
663
260
2,455
12,180
4,950
0
3,406
8,419
19,120
862
W
Ne Zha
rohamcsiga
Ne Zha
7,239
1,332
0
3,710
9,014
6,813
855
3,790
5,010
0
25,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
23,464
136
Minions Killed
96
0
Camps Cleared
0
695,691
Distance Traveled
631,897
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,255
771
33
3
0
236,188
1
L
Ne Zha
7,859
655
14
1
0
229,417
4
L
Janus
8,291
691
41
3
0
203,476
0
W
Anubis
10,055
838
65
5
0
198,847
4
L
Hades
7,314
610
41
3
0
199,004
0
W
Ne Zha
9,628
802
38
3
0
260,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role