Player Matchup

Serqet
Serqet
 
Serqet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Shinderu68
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Party 3
Bellona
Bellona
Tyrann61
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
craggeur235
Ah Muzen Cab
Level 26
God Stats
1W - 4L
1,417 SR
Queue Stats
37W - 57L
1,346 Elo+
Party 4
Janus
Janus
lorddeadpool44
Janus
Level 151
God Stats
3W - 9L
1,235 SR
Queue Stats
73W - 85L
1,435 Elo+
Solo
Team Averages
Level 67
1,430 SR
1,456 Elo+

VS

Team Averages
Level 48
1,558 SR
1,362 Elo+
Kukulkan
Kukulkan
Animal128
Kukulkan
Level 83
God Stats
42W - 38L
1,447 SR
Queue Stats
130W - 133L
1,428 Elo+
Party 2
Arachne
Arachne
Cueeeeek
Arachne
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 18L
1,289 Elo+
Party 1
Horus
Horus
DylanP1
Horus
Level 73
God Stats
19W - 13L
1,500 SR
Queue Stats
388W - 366L
1,382 Elo+
Solo
Khepri
Khepri
G7_IVDGreenZone
Khepri
Level 40
God Stats
3W - 3L
1,807 SR
Queue Stats
96W - 103L
1,284 Elo+
Party 1
Medusa
Medusa
dzzas
Medusa
Level 27
God Stats
49W - 41L
1,535 SR
Queue Stats
79W - 80L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 3 / 0
5,863
489
2,827
8,786
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Shinderu68
Bacchus
9
0 / 1 / 0
4,890
408
1,126
8,479
7,573
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Tyrann61
Bellona
9
0 / 4 / 0
5,396
450
3,610
10,010
8,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
craggeur235
Ah Muzen Cab
10
0 / 0 / 0
5,246
437
4,084
6,426
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 2 / 0
6,769
564
6,458
6,136
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Animal128
Kukulkan
14
1 / 1 / 2
7,518
627
3,139
7,133
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Cueeeeek
Arachne
12
5 / 0 / 2
6,804
567
3,991
8,809
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Horus
DylanP1
Horus
12
3 / 0 / 2
6,923
577
6,537
8,922
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 0
6,555
546
2,260
4,902
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
dzzas
Medusa
11
0 / 0 / 4
6,008
501
6,612
3,798
1,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
0
0
W
Kukulkan
Animal128
Kukulkan
1
1
2
2
W
Arachne
Cueeeeek
Arachne
5
0
2
6
W
Horus
DylanP1
Horus
3
0
2
4
W
1
0
0
1
L
Bacchus
Shinderu68
Bacchus
0
1
0
0
L
Bellona
Tyrann61
Bellona
0
4
0
0
L
Ah Muzen Cab
craggeur235
Ah Muzen Cab
0
0
0
0
W
Medusa
dzzas
Medusa
0
0
4
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,105
Damage
22,539
39,837
Taken
33,564
24,646
Mitigated
15,348
9,223
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,827
1,347
0
4,239
8,786
3,734
0
466
8,282
0
46,282
W
Kukulkan
Animal128
Kukulkan
3,139
542
0
2,405
7,133
2,034
308
4,758
1,846
59,620
1,097
W
Arachne
Cueeeeek
Arachne
3,991
2,538
0
5,411
8,809
3,208
0
909
7,832
0
43,068
W
Horus
DylanP1
Horus
6,537
2,937
70
3,499
8,922
5,296
0
0
8,772
0
34,685
W
2,260
154
0
1,631
4,902
3,205
0
616
4,286
17,590
0
L
Bacchus
Shinderu68
Bacchus
1,126
0
0
1,749
8,479
7,573
0
1,682
6,797
7,304
697
L
Bellona
Tyrann61
Bellona
3,610
890
0
1,595
10,010
8,599
0
0
9,288
0
21,321
L
Ah Muzen Cab
craggeur235
Ah Muzen Cab
4,084
744
0
1,001
6,426
2,323
0
578
5,848
0
43,637
W
Medusa
dzzas
Medusa
6,612
1,417
0
989
3,798
1,605
0
777
2,981
0
58,239
L
6,458
232
0
639
6,136
2,417
0
2,660
3,476
52,411
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
33,808
313
Minions Killed
389
0
Camps Cleared
0
1,178,481
Distance Traveled
1,231,493
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,863
489
85
7
0
298,321
0
W
Kukulkan
7,518
627
124
10
0
235,427
0
W
Arachne
6,804
567
66
6
0
241,128
0
W
Horus
6,923
577
64
5
0
232,526
0
W
Khepri
6,555
546
33
3
0
271,700
3
L
Bacchus
4,890
408
31
3
0
218,804
0
L
Bellona
5,396
450
31
3
0
191,720
0
L
Ah Muzen Cab
5,246
437
68
6
0
233,036
0
W
Medusa
6,008
501
102
9
0
250,712
0
L
Janus
6,769
564
98
8
0
236,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role