Player Matchup

Cthulhu
Cthulhu
Kwokodile_
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,392 Elo+
Party 1
Zeus
Zeus
OGboy420
Zeus
Level 39
God Stats
3W - 2L
1,591 SR
Queue Stats
18W - 22L
1,339 Elo+
Party 1
Da Ji
Da Ji
TRQ_Alsaga
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,346 Elo+
Party 1
Team Averages
Level 68
1,530 SR
1,359 Elo+

VS

Team Averages
Level 58
1,492 SR
1,348 Elo+
Eset
Eset
MaD Lil Nizz
Eset
Level 44
God Stats
4W - 7L
1,500 SR
Queue Stats
303W - 306L
1,467 Elo+
Solo
Medusa
Medusa
izangc7
Medusa
Level 62
God Stats
30W - 22L
1,477 SR
Queue Stats
42W - 38L
1,379 Elo+
Solo
Surtr
Surtr
xPRAMOx
Surtr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kwokodile_
Cthulhu
18
4 / 1 / 7
12,820
754
9,286
11,372
16,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
18
5 / 3 / 4
13,013
765
18,155
10,653
4,790
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
17
3 / 4 / 8
12,138
714
5,758
15,515
10,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
8,398
494
114
1,611
478
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
izangc7
Medusa
17
5 / 9 / 2
11,864
698
9,625
19,917
9,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
xPRAMOx
Surtr
19
3 / 1 / 4
11,398
670
8,545
16,171
17,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
8
8
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kwokodile_
Cthulhu
4
1
7
7.5
L
0
2
2
0.5
W
Zeus
5
3
4
2.33
W
Da Ji
3
4
8
1.75
L
Medusa
izangc7
Medusa
5
9
2
0.67
L
Surtr
xPRAMOx
Surtr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,199
Damage
18,284
37,540
Taken
37,699
32,240
Mitigated
27,832
4,484
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kwokodile_
Cthulhu
9,286
160
427
882
11,372
16,457
354
513
10,859
53,864
2,888
L
114
0
0
0
1,611
478
0
834
643
2,670
0
W
Zeus
18,155
850
0
869
10,653
4,790
358
628
10,025
76,073
2,982
W
Da Ji
5,758
795
0
2,306
15,515
10,993
1,483
146
15,369
0
41,416
L
Medusa
izangc7
Medusa
9,625
4,741
109
353
19,917
9,694
0
13,575
5,180
0
47,167
L
Surtr
xPRAMOx
Surtr
8,545
2,978
0
2,945
16,171
17,660
0
9,775
5,245
1,024
27,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,971
Gold Earned
31,660
261
Minions Killed
106
0
Camps Cleared
0
932,972
Distance Traveled
655,384
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,820
754
105
6
0
321,641
0
L
Eset
8,398
494
7
0
0
33,664
0
W
Zeus
13,013
765
98
6
0
314,978
0
W
Da Ji
12,138
714
58
3
0
296,353
1
L
Medusa
11,864
698
65
4
0
272,816
0
L
Surtr
11,398
670
34
2
0
348,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role