Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MaakuOtaku
Izanami
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,642 Elo+
Party 1
Neith
Neith
MrChunKukDo
Neith
Level 155
God Stats
8W - 10L
1,722 SR
Queue Stats
346W - 341L
1,505 Elo+
Party 2
Persephone
Persephone
burkeowicz
Persephone
Level 142
God Stats
7W - 5L
1,247 SR
Queue Stats
338W - 358L
1,481 Elo+
Party 2
Charon
Charon
rayhatesall
Charon
Level 159
God Stats
2W - 0L
1,692 SR
Queue Stats
25W - 18L
1,686 Elo+
Party 1
Team Averages
Level 150
1,532 SR
1,563 Elo+

VS

Team Averages
Level 143
1,533 SR
1,540 Elo+
Athena
Athena
 
Athena
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
KevZWarrior
Kuzenbo
Level 116
God Stats
9W - 7L
1,622 SR
Queue Stats
101W - 88L
1,574 Elo+
Solo
Nut
Nut
Tigre18s
Nut
Level 159
God Stats
0W - 2L
1,176 SR
Queue Stats
205W - 201L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
WheeZy7882
Tsukuyomi
Level 143
God Stats
8W - 5L
1,717 SR
Queue Stats
195W - 174L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
zCastro Fx
Baron Samedi
Level 144
God Stats
38W - 34L
1,650 SR
Queue Stats
147W - 152L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
6 / 2 / 1
6,645
665
8,062
12,158
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MaakuOtaku
Izanami
11
2 / 1 / 1
6,230
623
4,143
4,599
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 2
6,900
690
3,828
6,835
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
burkeowicz
Persephone
11
2 / 4 / 0
6,203
620
4,659
8,080
2,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
11
1 / 1 / 3
6,539
654
3,422
6,909
5,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 3 / 0
4,453
445
2,130
5,196
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
KevZWarrior
Kuzenbo
11
2 / 2 / 3
6,249
625
3,472
7,860
6,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 1
5,916
592
1,747
6,032
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
WheeZy7882
Tsukuyomi
12
4 / 3 / 1
6,784
678
8,651
12,268
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
zCastro Fx
Baron Samedi
12
2 / 2 / 1
6,315
632
3,676
6,807
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
12
Kills
9
9
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
1
3.25
L
Athena
 
Athena
0
3
0
0
L
Kuzenbo
KevZWarrior
Kuzenbo
2
2
3
1.75
W
Izanami
MaakuOtaku
Izanami
2
1
1
2.5
W
1
1
2
2
L
1
2
1
0.75
L
Tsukuyomi
WheeZy7882
Tsukuyomi
4
3
1
1.5
W
Persephone
burkeowicz
Persephone
2
4
0
0.5
W
Charon
1
1
3
2.5
L
Baron Samedi
zCastro Fx
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,114
Damage
19,676
38,581
Taken
38,163
18,072
Mitigated
19,640
14,232
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,062
2,729
0
4,764
12,158
4,621
0
2,088
9,944
0
40,629
L
Athena
 
Athena
2,130
320
0
1,186
5,196
3,322
0
0
4,868
15,268
0
L
Kuzenbo
KevZWarrior
Kuzenbo
3,472
1,731
0
1,671
7,860
6,983
0
1,823
6,037
22,433
0
W
Izanami
MaakuOtaku
Izanami
4,143
2,775
0
2,009
4,599
1,608
379
154
4,445
0
55,559
W
3,828
1,151
0
3,822
6,835
3,530
255
1,155
5,418
0
52,421
L
1,747
841
0
2,020
6,032
2,138
0
1,293
4,739
0
43,882
L
Tsukuyomi
WheeZy7882
Tsukuyomi
8,651
1,951
0
5,311
12,268
4,376
0
467
11,665
0
48,719
W
Persephone
burkeowicz
Persephone
4,659
166
0
1,864
8,080
2,885
0
3,800
4,267
37,527
522
W
Charon
3,422
1,016
0
1,773
6,909
5,428
90
1,798
5,111
20,952
467
L
Baron Samedi
zCastro Fx
Baron Samedi
3,676
828
149
2,398
6,807
2,821
39
4,304
2,411
41,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
29,717
357
Minions Killed
297
0
Camps Cleared
0
988,989
Distance Traveled
931,308
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,645
665
59
6
0
229,281
0
L
Athena
4,453
445
34
3
0
97,695
0
L
Kuzenbo
6,249
625
24
2
0
233,163
4
W
Izanami
6,230
623
109
11
0
196,905
0
W
Neith
6,900
690
97
10
0
170,575
0
L
Nut
5,916
592
83
8
0
183,027
2
L
Tsukuyomi
6,784
678
80
8
0
232,250
0
W
Persephone
6,203
620
65
7
0
193,230
1
W
Charon
6,539
654
27
3
0
198,998
0
L
Baron Samedi
6,315
632
76
8
0
185,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role