Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Lаke
Artio
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 187L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
Ocеan
Ne Zha
Level 169
God Stats
3W - 4L
1,928 SR
Queue Stats
121W - 111L
1,553 Elo+
Party 1
Lancelot
Lancelot
Sainaro
Lancelot
Level 148
God Stats
7W - 11L
1,545 SR
Queue Stats
22W - 31L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
pichbihan
Zhong Kui
Level 88
God Stats
7W - 8L
1,582 SR
Queue Stats
101W - 95L
1,544 Elo+
Solo
Team Averages
Level 149
1,611 SR
1,497 Elo+

VS

Team Averages
Level 115
1,549 SR
1,536 Elo+
Bacchus
Bacchus
Andin1
Bacchus
Level 129
God Stats
5W - 2L
1,835 SR
Queue Stats
121W - 90L
1,637 Elo+
Solo
Izanami
Izanami
Bohli666
Izanami
Level 38
God Stats
2W - 3L
1,216 SR
Queue Stats
76W - 102L
1,369 Elo+
Solo
Ah Puch
Ah Puch
TDM137
Ah Puch
Level 137
God Stats
9W - 3L
1,605 SR
Queue Stats
191W - 161L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
sepster
Erlang Shen
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 56L
1,560 Elo+
Solo
Serqet
Serqet
trilogie96smite
Serqet
Level 146
God Stats
44W - 36L
1,591 SR
Queue Stats
211W - 196L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
2 / 0 / 0
4,053
676
3,533
3,559
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Lаke
Artio
7
0 / 0 / 0
3,464
577
1,725
6,279
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Ocеan
Ne Zha
7
0 / 1 / 1
3,801
634
2,822
4,978
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Sainaro
Lancelot
2
0 / 2 / 0
2,817
470
389
2,586
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
pichbihan
Zhong Kui
7
1 / 0 / 0
4,095
683
1,023
1,560
943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andin1
Bacchus
6
0 / 0 / 1
3,835
639
1,394
3,897
2,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Bohli666
Izanami
5
0 / 1 / 0
3,204
534
1,462
3,008
796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
TDM137
Ah Puch
7
1 / 1 / 1
4,236
706
2,097
3,800
1,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
sepster
Erlang Shen
8
1 / 0 / 0
4,664
777
3,927
5,309
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
1 / 1 / 0
4,267
711
1,893
5,231
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
0
2
W
Bacchus
Andin1
Bacchus
0
0
1
0.5
W
Izanami
Bohli666
Izanami
0
1
0
0
L
Artio
Lаke
Artio
0
0
0
0
L
Ne Zha
Ocеan
Ne Zha
0
1
1
0.5
L
Lancelot
Sainaro
Lancelot
0
2
0
0
W
Ah Puch
TDM137
Ah Puch
1
1
1
1.5
L
Zhong Kui
pichbihan
Zhong Kui
1
0
0
1
W
Erlang Shen
sepster
Erlang Shen
1
0
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,492
Damage
10,773
18,962
Taken
21,245
9,602
Mitigated
8,449
8,833
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,533
768
0
2,068
3,559
1,000
0
1,271
2,288
18,628
438
W
Bacchus
Andin1
Bacchus
1,394
363
655
1,597
3,897
2,453
0
768
3,089
10,712
0
W
Izanami
Bohli666
Izanami
1,462
1,054
0
356
3,008
796
0
983
1,961
0
12,834
L
Artio
Lаke
Artio
1,725
152
0
3,047
6,279
4,193
0
124
5,709
15,070
0
L
Ne Zha
Ocеan
Ne Zha
2,822
831
0
1,891
4,978
2,788
0
1,495
3,401
0
13,208
L
Lancelot
Sainaro
Lancelot
389
94
0
724
2,586
678
0
299
2,287
0
3,062
W
Ah Puch
TDM137
Ah Puch
2,097
114
0
1,850
3,800
1,039
0
1,574
2,082
26,376
921
L
Zhong Kui
pichbihan
Zhong Kui
1,023
508
0
1,103
1,560
943
0
295
1,265
21,182
7,516
W
Erlang Shen
sepster
Erlang Shen
3,927
1,971
0
3,112
5,309
2,401
0
1,506
3,450
0
29,760
W
1,893
733
0
3,063
5,231
1,760
0
473
4,636
0
30,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,230
Gold Earned
20,206
149
Minions Killed
196
0
Camps Cleared
0
538,999
Distance Traveled
583,762
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,053
676
50
8
0
118,416
0
W
Bacchus
3,835
639
9
2
0
125,444
0
W
Izanami
3,204
534
28
5
0
87,181
0
L
Artio
3,464
577
25
4
0
103,887
0
L
Ne Zha
3,801
634
14
2
0
148,136
0
L
Lancelot
2,817
470
10
2
0
62,341
0
W
Ah Puch
4,236
706
38
6
0
121,057
2
L
Zhong Kui
4,095
683
50
8
0
106,219
0
W
Erlang Shen
4,664
777
56
9
0
105,407
0
W
Serqet
4,267
711
65
11
0
144,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role