Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ToxiPole
Cthulhu
Level 45
God Stats
2W - 1L
1,790 SR
Queue Stats
18W - 15L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
xXSundownXx9508
Ne Zha
Level 129
God Stats
4W - 2L
1,544 SR
Queue Stats
98W - 84L
1,544 Elo+
Party 1
Team Averages
Level 110
1,611 SR
1,538 Elo+

VS

Team Averages
Level 83
1,675 SR
1,486 Elo+
Osiris
Osiris
Vicomee
Osiris
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 43L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
adamstuckey
Tsukuyomi
Level 78
God Stats
21W - 16L
1,655 SR
Queue Stats
290W - 291L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iBlubbernaught
Morgan Le Fay
Level 69
God Stats
5W - 1L
1,869 SR
Queue Stats
315W - 311L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 1 / 1
6,659
666
5,341
4,530
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ToxiPole
Cthulhu
11
0 / 2 / 1
6,097
610
2,860
10,366
8,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,602
660
5,405
7,413
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Vicomee
Osiris
12
0 / 0 / 5
6,974
697
7,407
8,873
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
adamstuckey
Tsukuyomi
13
5 / 1 / 0
7,808
781
7,424
6,246
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
iBlubbernaught
Morgan Le Fay
13
1 / 0 / 4
7,252
725
5,200
2,934
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
1
0.5
L
Cthulhu
ToxiPole
Cthulhu
0
2
1
0.25
W
Osiris
Vicomee
Osiris
0
0
5
2.5
W
Tsukuyomi
adamstuckey
Tsukuyomi
5
1
0
5
W
Morgan Le Fay
iBlubbernaught
Morgan Le Fay
1
0
4
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,606
Damage
20,031
22,309
Taken
18,053
12,554
Mitigated
10,057
1,629
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,341
201
0
500
4,530
1,453
0
1,302
3,049
25,143
0
L
Cthulhu
ToxiPole
Cthulhu
2,860
79
185
380
10,366
8,179
0
2,659
7,369
6,836
30
W
Osiris
Vicomee
Osiris
7,407
1,398
0
1,808
8,873
6,587
0
4,627
4,246
0
32,253
W
Tsukuyomi
adamstuckey
Tsukuyomi
7,424
1,502
0
1,012
6,246
2,323
0
2,392
3,854
0
26,994
W
Morgan Le Fay
iBlubbernaught
Morgan Le Fay
5,200
259
0
541
2,934
1,147
0
1,212
1,722
25,509
1,321
L
5,405
663
0
564
7,413
2,922
0
920
6,148
0
24,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,358
Gold Earned
22,034
110
Minions Killed
153
0
Camps Cleared
0
549,287
Distance Traveled
611,076
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,659
666
56
6
0
167,346
0
L
Cthulhu
6,097
610
13
1
0
193,722
3
W
Osiris
6,974
697
52
5
0
202,196
0
W
Tsukuyomi
7,808
781
45
5
0
213,981
0
W
Morgan Le Fay
7,252
725
56
6
0
194,899
0
L
Ne Zha
6,602
660
41
4
0
188,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role