Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Eophoenix
Achilles
Level 139
God Stats
9W - 7L
1,600 SR
Queue Stats
162W - 149L
1,481 Elo+
Solo
Bellona
Bellona
Leandro Gt2
Bellona
Level 135
God Stats
19W - 24L
1,528 SR
Queue Stats
1,065W - 1,042L
1,478 Elo+
Solo
Ah Puch
Ah Puch
Talau
Ah Puch
Level 68
God Stats
24W - 17L
1,521 SR
Queue Stats
121W - 134L
1,463 Elo+
Solo
Neith
Neith
TheAkita
Neith
Level 45
God Stats
3W - 2L
1,884 SR
Queue Stats
54W - 77L
1,393 Elo+
Solo
Team Averages
Level 96
1,607 SR
1,463 Elo+

VS

Team Averages
Level 90
1,395 SR
1,405 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bouson
Mulan
Level 116
God Stats
110W - 104L
1,502 SR
Queue Stats
132W - 132L
1,506 Elo+
Party 1
Neith
Neith
KaKaShy_san
Neith
Level 43
God Stats
16W - 38L
1,196 SR
Queue Stats
29W - 63L
1,210 Elo+
Party 2
Thor
Thor
Ramonfight
Thor
Level 107
God Stats
15W - 11L
1,437 SR
Queue Stats
151W - 134L
1,598 Elo+
Party 1
Bacchus
Bacchus
nicim07
Bacchus
Level 29
God Stats
10W - 10L
1,342 SR
Queue Stats
32W - 65L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
0 / 1 / 0
3,724
621
718
1,926
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Eophoenix
Achilles
6
0 / 1 / 1
3,503
584
2,986
5,233
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Leandro Gt2
Bellona
7
1 / 0 / 1
3,785
631
2,203
3,684
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ah Puch
Talau
Ah Puch
7
1 / 5 / 0
4,012
669
1,098
6,394
1,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
TheAkita
Neith
1
0 / 0 / 0
1,260
210
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 0 / 0
4,373
729
642
314
101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Bouson
Mulan
8
5 / 1 / 0
4,992
832
5,789
5,518
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 0 / 0
3,648
608
3,480
3,274
846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 1
3,849
642
288
4,443
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
nicim07
Bacchus
5
0 / 1 / 1
3,734
622
1,367
3,442
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
7
7
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Kukulkan
 
Kukulkan
1
0
0
1
W
Mulan
Bouson
Mulan
5
1
0
5
L
Achilles
Eophoenix
Achilles
0
1
1
0.5
W
1
0
0
1
L
Bellona
Leandro Gt2
Bellona
1
0
1
1.5
W
0
0
1
0.5
L
Ah Puch
Talau
Ah Puch
1
5
0
0.2
L
Neith
TheAkita
Neith
0
0
0
0
W
Bacchus
nicim07
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,005
Damage
11,566
17,237
Taken
16,991
8,079
Mitigated
7,760
6,043
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
718
46
0
250
1,926
650
0
642
1,284
17,047
444
W
Kukulkan
 
Kukulkan
642
0
0
74
314
101
0
47
267
25,180
236
W
Mulan
Bouson
Mulan
5,789
736
0
2,275
5,518
2,558
0
1,406
4,112
0
29,281
L
Achilles
Eophoenix
Achilles
2,986
573
0
2,362
5,233
4,090
0
1,169
4,064
0
12,416
W
3,480
1,404
0
1,040
3,274
846
0
0
3,054
0
18,623
L
Bellona
Leandro Gt2
Bellona
2,203
671
0
2,002
3,684
1,840
0
198
3,486
0
21,088
W
288
0
0
500
4,443
1,615
0
0
4,443
0
24,493
L
Ah Puch
Talau
Ah Puch
1,098
36
0
1,429
6,394
1,499
0
0
6,394
17,938
0
L
Neith
TheAkita
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
nicim07
Bacchus
1,367
334
0
981
3,442
2,640
0
0
3,218
7,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,284
Gold Earned
20,596
116
Minions Killed
184
0
Camps Cleared
0
477,225
Distance Traveled
612,097
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,724
621
33
6
0
103,921
2
W
Kukulkan
4,373
729
44
7
0
117,410
2
W
Mulan
4,992
832
43
7
0
120,182
0
L
Achilles
3,503
584
16
3
0
132,927
0
W
Neith
3,648
608
35
6
0
102,335
0
L
Bellona
3,785
631
42
7
0
137,165
0
W
Thor
3,849
642
55
9
0
139,064
0
L
Ah Puch
4,012
669
25
4
0
103,212
0
L
Neith
1,260
210
0
0
0
0
0
W
Bacchus
3,734
622
7
1
0
133,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role