Player Matchup

Neith
Neith
JTN_White
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 56L
1,438 Elo+
Party 4
Ares
Ares
SirAdiKillalot
Ares
Level 83
God Stats
2W - 1L
1,741 SR
Queue Stats
39W - 52L
1,437 Elo+
Party 4
Izanami
Izanami
SpyHunter666
Izanami
Level 109
God Stats
4W - 4L
1,454 SR
Queue Stats
141W - 138L
1,433 Elo+
Solo
Anubis
Anubis
Unbornnight
Anubis
Level 47
God Stats
3W - 4L
1,453 SR
Queue Stats
95W - 106L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
WegGelotet5410
Nu Wa
Level 29
God Stats
2W - 3L
1,305 SR
Queue Stats
44W - 68L
1,368 Elo+
Party 2
Team Averages
Level 79
1,491 SR
1,428 Elo+

VS

Team Averages
Level 112
1,555 SR
1,460 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Evil_Princess_89
Rama
Level 123
God Stats
2W - 1L
1,842 SR
Queue Stats
215W - 219L
1,437 Elo+
Party 3
Bastet
Bastet
Techno-freack201
Bastet
Level 127
God Stats
9W - 8L
1,708 SR
Queue Stats
235W - 242L
1,440 Elo+
Party 3
Tiamat
Tiamat
Zyrtexx
Tiamat
Level 88
God Stats
0W - 3L
1,299 SR
Queue Stats
89W - 95L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
shorty_1989
Jormungandr
Level 67
God Stats
5W - 5L
1,426 SR
Queue Stats
213W - 224L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JTN_White
Neith
17
8 / 0 / 12
10,328
1,033
14,290
9,094
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 12
8,583
858
3,834
10,654
12,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
SpyHunter666
Izanami
16
8 / 3 / 10
9,531
953
13,792
7,811
3,939
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
4 / 1 / 13
9,058
906
7,475
6,649
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 17
8,698
870
7,273
5,586
2,380
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 5 / 4
6,633
663
8,325
13,050
12,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 4 / 4
7,619
762
5,567
10,565
4,741
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 4
6,649
665
7,723
7,944
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Tiamat
Zyrtexx
Tiamat
11
0 / 6 / 4
6,398
640
3,781
8,588
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
shorty_1989
Jormungandr
12
2 / 5 / 4
6,928
693
6,154
12,040
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
23
Kills
8
9
Deaths
23
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
4
0.6
L
3
4
4
1.25
W
Neith
JTN_White
Neith
8
0
12
14
W
1
3
12
2.33
W
Izanami
SpyHunter666
Izanami
8
3
10
4.33
L
2
3
4
1.33
W
Anubis
4
1
13
10.5
W
2
2
17
5.25
L
Tiamat
Zyrtexx
Tiamat
0
6
4
0.33
L
Jormungandr
shorty_1989
Jormungandr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,664
Damage
31,550
39,794
Taken
52,187
28,474
Mitigated
36,320
11,777
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,325
0
81
1,716
13,050
12,878
0
4,575
8,245
11,777
0
L
5,567
3,849
724
3,647
10,565
4,741
0
2,623
7,806
0
20,604
W
Neith
JTN_White
Neith
14,290
3,792
282
3,588
9,094
5,672
1,485
4,979
3,963
0
33,404
W
3,834
161
301
1,163
10,654
12,427
454
3,972
6,453
6,576
665
W
Izanami
SpyHunter666
Izanami
13,792
9,571
339
1,765
7,811
3,939
2,878
2,815
4,910
0
25,984
L
7,723
1,058
202
2,008
7,944
2,850
0
3,800
3,890
0
14,896
W
Anubis
7,475
319
1,413
2,243
6,649
4,056
999
2,625
3,885
21,770
0
W
7,273
3,086
327
356
5,586
2,380
1,882
2,531
2,987
15,460
7
L
Tiamat
Zyrtexx
Tiamat
3,781
236
0
641
8,588
4,160
0
2,669
5,814
12,436
179
L
Jormungandr
shorty_1989
Jormungandr
6,154
1,256
329
667
12,040
11,691
0
3,660
8,250
15,135
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,198
Gold Earned
34,227
137
Minions Killed
82
0
Camps Cleared
0
836,764
Distance Traveled
783,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,633
663
3
0
0
177,881
0
L
Rama
7,619
762
31
3
0
126,410
0
W
Neith
10,328
1,033
43
4
0
189,694
0
W
Ares
8,583
858
12
1
0
165,743
0
W
Izanami
9,531
953
30
3
0
164,748
0
L
Bastet
6,649
665
17
2
0
176,482
0
W
Anubis
9,058
906
36
4
0
154,348
0
W
Nu Wa
8,698
870
16
2
0
162,231
0
L
Tiamat
6,398
640
12
1
0
158,215
0
L
Jormungandr
6,928
693
19
2
0
144,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role