Player Matchup

Apollo
Apollo
 
Apollo
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Drawmega
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 128L
1,550 Elo+
Party 1
Hel
Hel
Kark666
Hel
Level 43
God Stats
3W - 9L
1,329 SR
Queue Stats
254W - 262L
1,479 Elo+
Solo
Bacchus
Bacchus
Mustral
Bacchus
Level 67
God Stats
1W - 1L
1,494 SR
Queue Stats
221W - 205L
1,451 Elo+
Solo
King Arthur
King Arthur
kuraax_69_
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 74L
1,495 Elo+
Party 1
Team Averages
Level 86
1,465 SR
1,495 Elo+

VS

Team Averages
Level 121
1,573 SR
1,458 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Axdix
Martichoras
Level 68
God Stats
4W - 0L
1,823 SR
Queue Stats
46W - 46L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItXx_JuaanVii03
Cu Chulainn
Level 128
God Stats
3W - 2L
1,510 SR
Queue Stats
95W - 97L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
StamMcBrain
Ao Kuang
Level 104
God Stats
19W - 11L
1,546 SR
Queue Stats
121W - 118L
1,483 Elo+
Solo
Janus
Janus
cYb3R_ddj23
Janus
Level 145
God Stats
4W - 5L
1,484 SR
Queue Stats
98W - 110L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 0 / 0
5,935
540
2,853
5,143
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Serqet
Drawmega
Serqet
10
1 / 3 / 0
5,475
498
4,904
10,396
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
11
0 / 2 / 0
5,586
508
3,631
7,895
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mustral
Bacchus
8
0 / 4 / 0
4,617
420
5,399
10,380
8,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
kuraax_69_
King Arthur
9
1 / 6 / 1
5,554
505
4,864
13,142
9,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 8
6,384
580
3,519
8,470
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
Axdix
Martichoras
13
3 / 0 / 1
6,789
617
3,843
5,722
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
ItXx_JuaanVii03
Cu Chulainn
13
3 / 2 / 7
7,886
717
9,908
11,684
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
StamMcBrain
Ao Kuang
13
5 / 0 / 5
7,012
637
6,720
10,278
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 1
7,122
647
4,417
4,260
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
15
15
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
Sylvanus
 
Sylvanus
1
0
8
5
W
Martichoras
Axdix
Martichoras
3
0
1
3.5
L
Serqet
Drawmega
Serqet
1
3
0
0.33
W
Cu Chulainn
ItXx_JuaanVii03
Cu Chulainn
3
2
7
3.25
L
Hel
0
2
0
0
L
Bacchus
Mustral
Bacchus
0
4
0
0
W
Ao Kuang
StamMcBrain
Ao Kuang
5
0
5
7.5
W
3
0
1
3.5
L
King Arthur
kuraax_69_
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
28,407
46,956
Taken
40,414
27,708
Mitigated
22,546
13,004
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,853
1,945
0
3,233
5,143
1,668
0
692
4,451
0
49,694
W
Sylvanus
 
Sylvanus
3,519
1,040
1,234
3,534
8,470
6,220
409
1,977
6,493
21,587
10,057
W
Martichoras
Axdix
Martichoras
3,843
2,238
0
1,964
5,722
2,823
657
1,708
4,014
0
49,742
L
Serqet
Drawmega
Serqet
4,904
1,450
0
3,936
10,396
4,227
0
3,094
7,262
0
38,687
W
Cu Chulainn
ItXx_JuaanVii03
Cu Chulainn
9,908
1,050
0
2,062
11,684
7,635
0
2,852
8,586
5,747
58,132
L
Hel
3,631
119
532
3,282
7,895
3,318
0
4,711
2,960
44,319
0
L
Bacchus
Mustral
Bacchus
5,399
1,446
0
1,327
10,380
8,993
0
3,911
6,410
20,729
0
W
Ao Kuang
StamMcBrain
Ao Kuang
6,720
1,627
0
4,142
10,278
4,317
177
1,944
7,974
54,194
0
W
4,417
145
0
750
4,260
1,551
0
1,982
2,278
52,076
1,570
L
King Arthur
kuraax_69_
King Arthur
4,864
932
0
694
13,142
9,502
0
3,374
9,709
5,638
28,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
35,193
308
Minions Killed
411
0
Camps Cleared
0
1,169,693
Distance Traveled
1,117,729
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,935
540
89
8
0
215,022
0
W
Sylvanus
6,384
580
41
4
0
212,461
0
W
Martichoras
6,789
617
93
8
0
202,860
0
L
Serqet
5,475
498
70
6
0
258,888
0
W
Cu Chulainn
7,886
717
100
9
0
202,188
0
L
Hel
5,586
508
68
6
0
219,780
0
L
Bacchus
4,617
420
27
2
0
244,796
1
W
Ao Kuang
7,012
637
77
7
0
243,879
1
W
Janus
7,122
647
100
9
0
256,341
0
L
King Arthur
5,554
505
54
5
0
231,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role