Player Matchup

Guan Yu
Guan Yu
ActiveSlaking
Guan Yu
Level 159
God Stats
1W - 2L
1,528 SR
Queue Stats
68W - 91L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
C-sizzle52
Ne Zha
Level 111
God Stats
3W - 8L
1,397 SR
Queue Stats
154W - 153L
1,477 Elo+
Party 3
Fafnir
Fafnir
Nor-Qd
Fafnir
Level 108
God Stats
9W - 6L
1,568 SR
Queue Stats
99W - 79L
1,603 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sudo_Niem
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2
Scylla
Scylla
frennzzykilla
Scylla
Level 107
God Stats
1W - 2L
1,583 SR
Queue Stats
159W - 148L
1,486 Elo+
Party 3
Team Averages
Level 105
1,515 SR
1,464 Elo+

VS

Team Averages
Level 121
1,574 SR
1,486 Elo+
Surtr
Surtr
LastCall315
Surtr
Level 147
God Stats
14W - 11L
1,590 SR
Queue Stats
102W - 94L
1,518 Elo+
Solo
Lancelot
Lancelot
Ohio_CIe
Lancelot
Level 124
God Stats
13W - 13L
1,527 SR
Queue Stats
555W - 529L
1,557 Elo+
Party 1
Ares
Ares
TakenHazel
Ares
Level 159
God Stats
2W - 1L
1,593 SR
Queue Stats
20W - 29L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Tavik0100
Kukulkan
Level 66
God Stats
37W - 36L
1,554 SR
Queue Stats
273W - 273L
1,436 Elo+
Solo
Izanami
Izanami
X_HesiMan_X
Izanami
Level 110
God Stats
23W - 19L
1,608 SR
Queue Stats
177W - 165L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
2 / 1 / 1
8,031
472
10,863
18,164
24,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
C-sizzle52
Ne Zha
12
0 / 4 / 1
6,931
408
2,611
11,833
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Nor-Qd
Fafnir
12
1 / 0 / 2
7,862
462
4,329
8,964
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Sudo_Niem
Ah Muzen Cab
13
0 / 4 / 1
7,235
426
2,873
10,367
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 2 / 1
9,440
555
8,704
11,255
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,466
557
11,443
16,435
15,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
Ohio_CIe
Lancelot
18
4 / 0 / 2
10,482
617
5,806
10,081
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 5
8,741
514
8,471
15,041
15,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Tavik0100
Kukulkan
15
2 / 4 / 3
9,058
533
3,849
6,918
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
X_HesiMan_X
Izanami
17
4 / 0 / 2
10,362
610
7,950
6,456
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
10
11
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
1
1
2.5
L
Ne Zha
C-sizzle52
Ne Zha
0
4
1
0.13
W
0
2
1
0.25
L
Fafnir
Nor-Qd
Fafnir
1
0
2
2
W
Lancelot
Ohio_CIe
Lancelot
4
0
2
5
L
Ah Muzen Cab
Sudo_Niem
Ah Muzen Cab
0
4
1
0.13
W
0
2
5
1.25
W
Kukulkan
Tavik0100
Kukulkan
2
4
3
0.88
W
Izanami
X_HesiMan_X
Izanami
4
0
2
5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
37,519
60,583
Taken
54,931
48,490
Mitigated
43,542
18,279
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
10,863
1,176
523
8,536
18,164
24,065
0
3,634
14,446
0
65,260
L
Ne Zha
C-sizzle52
Ne Zha
2,611
813
0
1,877
11,833
5,592
0
1,649
10,162
0
56,529
W
11,443
4,333
0
7,237
16,435
15,023
80
794
14,377
3,016
66,518
L
Fafnir
Nor-Qd
Fafnir
4,329
1,093
0
4,327
8,964
10,777
0
2,444
6,440
19,421
2,091
W
Lancelot
Ohio_CIe
Lancelot
5,806
647
0
2,648
10,081
7,408
592
1,626
8,414
0
110,617
L
Ah Muzen Cab
Sudo_Niem
Ah Muzen Cab
2,873
1,573
0
580
10,367
3,489
800
1,931
8,436
0
49,036
W
8,471
956
0
2,606
15,041
15,587
378
5,520
9,374
21,370
1,160
W
Kukulkan
Tavik0100
Kukulkan
3,849
509
0
291
6,918
2,608
1,400
4,426
2,441
49,081
709
W
Izanami
X_HesiMan_X
Izanami
7,950
5,242
0
2,353
6,456
2,916
4,458
439
6,017
0
94,775
L
8,704
1,740
0
2,436
11,255
4,567
0
3,727
7,352
85,004
688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
48,109
443
Minions Killed
561
0
Camps Cleared
0
1,517,875
Distance Traveled
1,660,239
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,031
472
106
6
0
318,136
0
L
Ne Zha
6,931
408
77
5
0
247,631
0
W
Surtr
9,466
557
106
6
0
273,759
0
L
Fafnir
7,862
462
28
2
0
351,883
2
W
Lancelot
10,482
617
161
9
0
416,762
0
L
Ah Muzen Cab
7,235
426
73
4
0
281,061
0
W
Ares
8,741
514
25
1
0
320,581
4
W
Kukulkan
9,058
533
91
5
0
330,628
1
W
Izanami
10,362
610
178
10
0
318,509
2
L
Scylla
9,440
555
159
9
0
319,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role