Player Matchup

Cu Chulainn
Cu Chulainn
ChaircatMeow
Cu Chulainn
Level 170
God Stats
12W - 9L
1,444 SR
Queue Stats
651W - 676L
1,484 Elo+
Solo
Thanatos
Thanatos
Kyasai
Thanatos
Level 127
God Stats
15W - 14L
1,576 SR
Queue Stats
793W - 752L
1,553 Elo+
Solo
Charybdis
Charybdis
Pedro72931
Charybdis
Level 88
God Stats
5W - 0L
1,879 SR
Queue Stats
82W - 72L
1,579 Elo+
Solo
Jormungandr
Jormungandr
RJ DARK MAGIC
Jormungandr
Level 138
God Stats
10W - 7L
1,656 SR
Queue Stats
153W - 116L
1,576 Elo+
Party 1
Vulcan
Vulcan
killerblaze134
Vulcan
Level 106
God Stats
2W - 2L
1,636 SR
Queue Stats
28W - 27L
1,562 Elo+
Party 1
Team Averages
Level 126
1,638 SR
1,551 Elo+

VS

Team Averages
Level 141
1,667 SR
1,501 Elo+
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Badwarmax
Morgan Le Fay
Level 143
God Stats
10W - 7L
1,986 SR
Queue Stats
277W - 272L
1,525 Elo+
Solo
Ymir
Ymir
Heldasmos
Ymir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 200L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
ISI420
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,512 Elo+
Party 2
Fenrir
Fenrir
OneNightStunned
Fenrir
Level 143
God Stats
1W - 2L
1,848 SR
Queue Stats
107W - 117L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChaircatMeow
Cu Chulainn
15
3 / 2 / 5
9,027
645
8,251
11,156
7,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Kyasai
Thanatos
14
6 / 1 / 5
8,636
617
8,176
10,864
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
Pedro72931
Charybdis
14
1 / 0 / 3
8,503
607
3,631
5,339
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
RJ DARK MAGIC
Jormungandr
13
3 / 0 / 2
7,353
525
7,869
8,926
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 0 / 3
8,792
628
4,236
4,535
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 2 / 0
6,405
458
4,507
8,127
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Badwarmax
Morgan Le Fay
8
0 / 1 / 0
5,492
392
1,831
3,488
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 4 / 0
5,471
391
2,789
8,789
6,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
ISI420
Sun Wukong
13
2 / 4 / 1
7,952
568
5,455
14,433
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 1
6,717
480
4,979
16,514
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
3
3
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
Morgan Le Fay
Badwarmax
Morgan Le Fay
0
1
0
0
W
Cu Chulainn
ChaircatMeow
Cu Chulainn
3
2
5
2.75
L
Ymir
0
4
0
0
L
Sun Wukong
ISI420
Sun Wukong
2
4
1
0.63
W
Thanatos
Kyasai
Thanatos
6
1
5
8.5
L
1
5
1
0.3
W
Charybdis
Pedro72931
Charybdis
1
0
3
2.5
W
Jormungandr
RJ DARK MAGIC
Jormungandr
3
0
2
4
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,163
Damage
19,561
40,820
Taken
51,351
21,851
Mitigated
26,033
17,974
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,507
3,961
0
1,995
8,127
2,984
0
3,095
4,654
0
45,492
L
Morgan Le Fay
Badwarmax
Morgan Le Fay
1,831
0
0
630
3,488
846
0
1,559
1,929
19,214
252
W
Cu Chulainn
ChaircatMeow
Cu Chulainn
8,251
1,424
0
2,773
11,156
7,191
0
543
10,613
0
69,961
L
Ymir
2,789
512
0
958
8,789
6,143
0
2,656
5,986
10,597
1,317
L
Sun Wukong
ISI420
Sun Wukong
5,455
1,183
0
3,074
14,433
9,255
490
1,891
12,500
0
59,563
W
Thanatos
Kyasai
Thanatos
8,176
2,339
0
9,989
10,864
4,913
0
823
10,005
0
58,115
L
4,979
890
0
6,161
16,514
6,805
0
2,258
14,177
0
49,099
W
Charybdis
Pedro72931
Charybdis
3,631
1,703
0
948
5,339
2,017
482
170
5,169
0
60,823
W
Jormungandr
RJ DARK MAGIC
Jormungandr
7,869
2,030
0
3,154
8,926
6,208
400
1,322
7,604
50,882
819
W
4,236
64
0
1,110
4,535
1,522
2,337
1,436
2,879
62,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,311
Gold Earned
32,037
486
Minions Killed
310
0
Camps Cleared
0
1,477,298
Distance Traveled
1,158,791
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,405
458
86
6
0
206,052
2
L
Morgan Le Fay
5,492
392
37
3
0
164,525
0
W
Cu Chulainn
9,027
645
107
8
0
261,763
4
L
Ymir
5,471
391
16
1
0
246,195
2
L
Sun Wukong
7,952
568
95
7
0
252,872
0
W
Thanatos
8,636
617
91
7
0
353,047
0
L
Fenrir
6,717
480
76
5
0
289,147
0
W
Charybdis
8,503
607
125
9
0
281,009
0
W
Jormungandr
7,353
525
63
5
0
290,846
0
W
Vulcan
8,792
628
100
7
0
290,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role