Player Matchup

Discordia
Discordia
Big Dev 93
Discordia
Level 107
God Stats
2W - 0L
1,267 SR
Queue Stats
226W - 216L
1,465 Elo+
Solo
Medusa
Medusa
Hellvian
Medusa
Level 117
God Stats
2W - 0L
1,773 SR
Queue Stats
36W - 27L
1,577 Elo+
Party 1
Terra
Terra
KyouItaksu
Terra
Level 63
God Stats
1W - 0L
1,449 SR
Queue Stats
31W - 27L
1,541 Elo+
Party 1
Hercules
Hercules
Madjijaa
Hercules
Level 155
God Stats
10W - 7L
1,886 SR
Queue Stats
314W - 294L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
ToniKy22
Gilgamesh
Level 153
God Stats
7W - 7L
1,538 SR
Queue Stats
151W - 140L
1,477 Elo+
Solo
Team Averages
Level 119
1,583 SR
1,522 Elo+

VS

Team Averages
Level 102
1,432 SR
1,470 Elo+
Khepri
Khepri
SenpaiiGecko
Khepri
Level 32
God Stats
1W - 2L
1,524 SR
Queue Stats
87W - 109L
1,396 Elo+
Solo
Anubis
Anubis
Stern20
Anubis
Level 108
God Stats
62W - 52L
1,511 SR
Queue Stats
112W - 120L
1,521 Elo+
Solo
Ra
Ra
TBPAlopecio
Ra
Level 121
God Stats
1W - 1L
1,388 SR
Queue Stats
157W - 139L
1,515 Elo+
Party 2
Eset
Eset
ZaYz_ZerO
Eset
Level 121
God Stats
0W - 5L
1,236 SR
Queue Stats
46W - 60L
1,465 Elo+
Solo
Rama
Rama
javiegido94
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Big Dev 93
Discordia
12
2 / 0 / 4
6,675
668
4,639
4,701
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
Hellvian
Medusa
10
4 / 0 / 2
6,114
611
9,669
4,657
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
10
2 / 0 / 4
5,965
597
2,568
5,941
3,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Madjijaa
Hercules
10
3 / 3 / 1
5,551
555
3,883
8,315
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
ToniKy22
Gilgamesh
11
3 / 0 / 1
6,244
624
3,127
7,102
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 3 / 0
4,860
486
1,806
8,360
4,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Stern20
Anubis
9
1 / 3 / 1
5,172
517
3,499
7,015
3,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,002
600
5,374
5,453
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
10
1 / 4 / 1
5,613
561
3,429
6,708
2,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
4,498
450
4,405
4,497
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Big Dev 93
Discordia
2
0
4
4
W
Medusa
Hellvian
Medusa
4
0
2
5
W
Terra
2
0
4
4
W
Hercules
Madjijaa
Hercules
3
3
1
1.17
L
Khepri
0
3
0
0
L
Anubis
Stern20
Anubis
1
3
1
0.5
L
1
2
1
0.75
W
Gilgamesh
ToniKy22
Gilgamesh
3
0
1
3.5
L
Eset
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,886
Damage
18,513
30,716
Taken
32,033
13,063
Mitigated
13,637
11,793
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Big Dev 93
Discordia
4,639
353
0
710
4,701
1,449
0
3,087
1,614
48,476
2,096
W
Medusa
Hellvian
Medusa
9,669
4,550
0
1,710
4,657
1,812
935
951
3,706
0
55,692
W
Terra
2,568
737
1,297
2,177
5,941
3,574
162
1,339
4,602
10,287
0
W
Hercules
Madjijaa
Hercules
3,883
1,825
0
3,640
8,315
3,154
0
4,604
3,711
0
30,734
L
Khepri
1,806
184
881
1,413
8,360
4,806
0
1,157
7,203
11,770
0
L
Anubis
Stern20
Anubis
3,499
133
0
1,562
7,015
3,301
0
1,047
5,968
35,343
1,003
L
5,374
764
96
1,537
5,453
1,712
0
495
4,958
43,527
1,005
W
Gilgamesh
ToniKy22
Gilgamesh
3,127
803
0
2,259
7,102
3,074
0
3,757
3,345
0
34,937
L
Eset
3,429
207
0
1,509
6,708
2,288
0
3,349
3,359
42,500
0
L
4,405
3,633
0
629
4,497
1,530
0
934
3,563
0
33,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
26,145
315
Minions Killed
300
0
Camps Cleared
0
999,145
Distance Traveled
904,496
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,675
668
95
10
0
191,842
0
W
Medusa
6,114
611
83
8
0
188,807
0
W
Terra
5,965
597
13
1
0
204,899
4
W
Hercules
5,551
555
50
5
0
207,231
0
L
Khepri
4,860
486
15
2
0
186,339
1
L
Anubis
5,172
517
61
6
0
187,338
0
L
Ra
6,002
600
87
9
0
188,476
0
W
Gilgamesh
6,244
624
74
7
0
206,366
2
L
Eset
5,613
561
78
8
0
173,660
1
L
Rama
4,498
450
59
6
0
168,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role