Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IstDarkness
Cerberus
Level 149
God Stats
3W - 3L
1,603 SR
Queue Stats
107W - 93L
1,584 Elo+
Solo
Aphrodite
Aphrodite
LilGob
Aphrodite
Level 156
God Stats
1W - 4L
1,389 SR
Queue Stats
398W - 394L
1,565 Elo+
Party 2
Cupid
Cupid
SERSAMA
Cupid
Level 161
God Stats
4W - 5L
1,553 SR
Queue Stats
393W - 371L
1,520 Elo+
Party 2
Team Averages
Level 173
1,509 SR
1,534 Elo+

VS

Team Averages
Level 83
1,553 SR
1,605 Elo+
Susano
Susano
Dhako18
Susano
Level 152
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ForCersei
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
FreeBasteiro
Raijin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,884 Elo+
Party 1
Anhur
Anhur
TomasTurbao69
Anhur
Level 68
God Stats
3W - 2L
1,690 SR
Queue Stats
49W - 28L
1,643 Elo+
Party 1
Osiris
Osiris
warchíGorra
Osiris
Level 27
God Stats
1W - 0L
1,789 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 1 / 0
5,915
592
10,311
13,000
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
 
Neith
10
0 / 2 / 0
5,379
538
5,344
6,758
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
IstDarkness
Cerberus
8
0 / 3 / 1
5,160
516
3,517
12,836
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
LilGob
Aphrodite
12
1 / 3 / 0
6,064
606
1,382
7,108
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
SERSAMA
Cupid
8
0 / 3 / 0
4,771
477
2,618
8,623
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dhako18
Susano
12
7 / 1 / 2
6,318
632
7,543
8,416
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
ForCersei
Yemoja
10
0 / 0 / 4
5,523
552
3,063
6,122
3,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
12
3 / 0 / 4
6,944
694
9,470
5,931
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 3
6,029
603
4,993
6,592
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
0 / 0 / 4
6,041
604
6,677
12,617
11,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
12
12
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
L
Neith
 
Neith
0
2
0
0
W
Susano
Dhako18
Susano
7
1
2
8
W
Yemoja
ForCersei
Yemoja
0
0
4
2
W
Raijin
3
0
4
5
L
Cerberus
IstDarkness
Cerberus
0
3
1
0.17
L
Aphrodite
LilGob
Aphrodite
1
3
0
0.33
L
Cupid
SERSAMA
Cupid
0
3
0
0
W
2
0
3
3.5
W
Osiris
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,172
Damage
31,746
48,325
Taken
39,678
20,500
Mitigated
22,977
19,434
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,311
1,891
0
5,588
13,000
6,965
0
803
12,147
0
47,268
L
Neith
 
Neith
5,344
975
0
1,905
6,758
2,104
0
1,988
4,770
0
39,361
W
Susano
Dhako18
Susano
7,543
2,735
0
4,516
8,416
3,138
0
1,058
7,316
0
36,288
W
Yemoja
ForCersei
Yemoja
3,063
1,081
1,714
1,909
6,122
3,586
300
1,137
4,940
19,278
0
W
Raijin
9,470
1,241
0
1,416
5,931
2,147
0
1,573
4,314
54,717
0
L
Cerberus
IstDarkness
Cerberus
3,517
200
0
4,285
12,836
6,345
0
5,664
6,956
19,862
0
L
Aphrodite
LilGob
Aphrodite
1,382
347
966
3,264
7,108
2,439
0
2,521
4,290
49,477
1,426
L
Cupid
SERSAMA
Cupid
2,618
934
0
3,426
8,623
2,647
0
858
7,629
0
27,921
W
4,993
3,250
0
2,412
6,592
2,500
64
834
5,758
0
53,336
W
Osiris
6,677
3,107
0
5,551
12,617
11,606
0
160
11,389
0
43,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
30,855
352
Minions Killed
357
0
Camps Cleared
0
1,011,802
Distance Traveled
1,072,591
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,915
592
87
9
0
209,568
0
L
Neith
5,379
538
72
7
0
190,734
0
W
Susano
6,318
632
53
5
0
254,258
2
W
Yemoja
5,523
552
26
3
0
191,399
0
W
Raijin
6,944
694
113
11
0
220,471
2
L
Cerberus
5,160
516
35
4
0
207,077
0
L
Aphrodite
6,064
606
110
11
0
195,397
2
L
Cupid
4,771
477
48
5
0
209,026
0
W
Anhur
6,029
603
94
9
0
187,024
0
W
Osiris
6,041
604
71
7
0
219,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role