Player Matchup

Danzaburou
Danzaburou
Bronze III
DGh0st-416
Danzaburou
Bronze III
Level 156
God Stats
0W - 2L
1,639 SR
Queue Stats
2W - 3L
1,559 MMR
Party 1
Sol
Sol
Bronze III
IIClipzII
Sol
Bronze III
Level 157
God Stats
1W - 1L
1,435 SR
Queue Stats
2W - 2L
1,559 MMR
Party 1
Khepri
Khepri
Bronze III
XxZahhxX
Khepri
Bronze III
Level 168
God Stats
2W - 3L
1,480 SR
Queue Stats
2W - 6L
1,438 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 160
1,518 SR
1,519 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,662 SR
1,741 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Divine-Duck69
Kumbhakarna
Bronze III
Level 84
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 1L
1,456 MMR
Solo
Odin
Odin
Platinum V
KawaiiPokoh
Odin
Platinum V
Level 129
God Stats
5W - 1L
1,922 SR
Queue Stats
250W - 304L
1,614 MMR
Solo
Vulcan
Vulcan
Masters
Real-Inspector
Vulcan
Masters
Level 187
God Stats
45W - 25L
1,719 SR
Queue Stats
882W - 494L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DGh0st-416
Danzaburou
16
4 / 6 / 4
11,595
725
17,594
20,245
8,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 3
10,675
667
10,876
15,884
5,899
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
XxZahhxX
Khepri
14
1 / 5 / 7
10,073
630
3,615
18,146
17,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Bake KujiraMulanBacchusNe ZhaAthena

VS

Bans
AchillesNutChironGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Divine-Duck69
Kumbhakarna
14
1 / 4 / 6
10,324
645
4,868
19,386
24,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 8
11,981
749
14,164
21,007
17,125
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
11 / 0 / 4
14,385
899
30,733
8,379
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
16
16
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DGh0st-416
Danzaburou
4
6
4
1
W
Kumbhakarna
Divine-Duck69
Kumbhakarna
1
4
6
1
L
3
5
3
0.9
W
4
4
8
2
W
11
0
4
13
L
Khepri
XxZahhxX
Khepri
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
49,765
54,275
Taken
48,772
31,246
Mitigated
45,799
9,034
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DGh0st-416
Danzaburou
17,594
8,626
0
2,062
20,245
8,096
0
13,096
6,523
0
59,450
W
Kumbhakarna
Divine-Duck69
Kumbhakarna
4,868
824
355
3,585
19,386
24,446
0
7,897
11,489
15,376
1,045
L
10,876
4,825
0
5,654
15,884
5,899
0
10,217
5,320
51,801
0
W
14,164
2,097
0
3,869
21,007
17,125
193
4,016
16,991
2,826
43,359
W
30,733
364
110
2,472
8,379
4,228
517
2,656
5,723
105,094
1,263
L
Khepri
XxZahhxX
Khepri
3,615
468
0
1,318
18,146
17,251
0
12,971
4,781
11,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
36,690
149
Minions Killed
210
0
Camps Cleared
0
809,904
Distance Traveled
954,022
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,595
725
69
4
0
280,649
0
W
Kumbhakarna
10,324
645
21
1
0
276,911
4
L
Sol
10,675
667
67
4
0
264,871
1
W
Odin
11,981
749
46
3
0
294,965
1
W
Vulcan
14,385
899
143
9
0
382,146
1
L
Khepri
10,073
630
13
1
0
264,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role