Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BgVaNkAtABg
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,835 Elo+
Party 2
Xing Tian
Xing Tian
Bullwards
Xing Tian
Level 77
God Stats
0W - 4L
1,144 SR
Queue Stats
256W - 274L
1,497 Elo+
Solo
Shiva
Shiva
Rodemuck
Shiva
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 203L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
vikito11111
Zhong Kui
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,700 Elo+
Party 2
Team Averages
Level 127
1,429 SR
1,598 Elo+

VS

Team Averages
Level 131
1,579 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AbcenTLiquid
Merlin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 222L
1,487 Elo+
Solo
Charon
Charon
Loopen
Charon
Level 159
God Stats
15W - 8L
1,577 SR
Queue Stats
513W - 520L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
SirCaptainKevin
Zhong Kui
Level 148
God Stats
12W - 12L
1,574 SR
Queue Stats
405W - 422L
1,461 Elo+
Party 1
Nut
Nut
Thor_3690
Nut
Level 176
God Stats
2W - 0L
1,745 SR
Queue Stats
56W - 56L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 0
5,711
1,142
2,467
1,061
424
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 1
5,075
1,015
3,188
3,015
1,074
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Bullwards
Xing Tian
5
0 / 0 / 0
4,212
842
0
0
0
Shiva
Rodemuck
Shiva
10
0 / 1 / 0
5,000
1,000
2,218
3,980
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
vikito11111
Zhong Kui
9
1 / 1 / 0
5,213
1,043
2,545
3,997
3,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 1
5,908
1,182
1,846
2,800
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
9
0 / 0 / 2
5,024
1,005
3,541
2,248
920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Loopen
Charon
10
2 / 1 / 1
5,415
1,083
2,836
3,126
1,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
SirCaptainKevin
Zhong Kui
10
0 / 0 / 2
5,188
1,038
1,709
4,392
5,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 0 / 2
5,145
1,029
1,698
2,356
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
3
3
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Chaac
 
Chaac
1
0
1
1.5
W
Merlin
0
0
2
1
L
0
1
1
0.5
L
Xing Tian
Bullwards
Xing Tian
0
0
0
0
W
Charon
Loopen
Charon
2
1
1
2.5
L
Shiva
Rodemuck
Shiva
0
1
0
0
W
Zhong Kui
SirCaptainKevin
Zhong Kui
0
0
2
1
W
0
0
2
1
L
Zhong Kui
vikito11111
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,418
Damage
11,630
12,053
Taken
14,922
8,976
Mitigated
11,525
3,748
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,467
0
0
0
1,061
424
0
633
384
16,114
0
W
Chaac
 
Chaac
1,846
0
0
1,763
2,800
2,435
0
1,539
1,173
0
6,333
W
Merlin
3,541
32
169
1,187
2,248
920
0
1,736
468
10,606
0
L
3,188
583
35
543
3,015
1,074
0
2,413
441
7,309
0
L
Xing Tian
Bullwards
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Charon
Loopen
Charon
2,836
110
428
342
3,126
1,776
0
795
2,292
6,482
881
L
Shiva
Rodemuck
Shiva
2,218
123
624
1,086
3,980
3,585
0
2,150
1,788
0
3,568
W
Zhong Kui
SirCaptainKevin
Zhong Kui
1,709
0
1,433
3,083
4,392
5,394
0
2,596
1,716
10,336
0
W
1,698
1,194
0
607
2,356
1,000
21
1,534
738
0
8,121
L
Zhong Kui
vikito11111
Zhong Kui
2,545
288
151
1,309
3,997
3,893
0
2,424
1,454
6,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
26,680
59
Minions Killed
68
0
Camps Cleared
0
395,882
Distance Traveled
529,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,711
1,142
27
5
0
89,301
0
W
Chaac
5,908
1,182
8
2
0
128,364
0
W
Merlin
5,024
1,005
18
4
0
101,852
0
L
Nu Wa
5,075
1,015
5
1
0
109,571
0
L
Xing Tian
4,212
842
0
0
0
0
0
W
Charon
5,415
1,083
8
2
0
91,683
0
L
Shiva
5,000
1,000
8
2
0
98,086
0
W
Zhong Kui
5,188
1,038
15
3
0
104,924
0
W
Nut
5,145
1,029
19
4
0
102,260
0
L
Zhong Kui
5,213
1,043
19
4
0
98,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role