Player Matchup

Ne Zha
Ne Zha
InfamousBroaN
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,549 Elo+
Party 1
Loki
Loki
Nathuriel
Loki
Level 155
God Stats
5W - 6L
1,721 SR
Queue Stats
58W - 52L
1,566 Elo+
Party 1
Ymir
Ymir
NuclearNova9651
Ymir
Level 9
God Stats
2W - 3L
1,678 SR
Queue Stats
2W - 3L
1,624 Elo+
Party 1
Zhong Kui
Zhong Kui
PapixuuIo
Zhong Kui
Level 69
God Stats
10W - 8L
1,794 SR
Queue Stats
279W - 243L
1,471 Elo+
Solo
Anubis
Anubis
YKZ__AROUF54
Anubis
Level 84
God Stats
19W - 22L
1,356 SR
Queue Stats
292W - 268L
1,562 Elo+
Solo
Team Averages
Level 92
1,610 SR
1,554 Elo+

VS

Team Averages
Level 109
1,583 SR
1,467 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
RoyRees
Kali
Level 141
God Stats
53W - 42L
1,529 SR
Queue Stats
195W - 219L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
ShannRees
Nu Wa
Level 114
God Stats
56W - 47L
1,589 SR
Queue Stats
272W - 296L
1,467 Elo+
Party 2
Surtr
Surtr
nV-Boogzz
Surtr
Level 62
God Stats
21W - 12L
1,643 SR
Queue Stats
101W - 105L
1,463 Elo+
Solo
Bacchus
Bacchus
timrowley11
Bacchus
Level 105
God Stats
4W - 1L
1,654 SR
Queue Stats
82W - 69L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,593
506
7,169
17,329
8,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Loki
14
2 / 3 / 5
7,892
526
6,459
11,005
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 6 / 0
6,478
432
1,783
14,504
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
PapixuuIo
Zhong Kui
10
1 / 5 / 0
6,240
416
4,174
8,494
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
14
5 / 4 / 1
8,181
545
6,255
11,400
5,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 2 / 4
9,240
616
10,483
9,802
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
RoyRees
Kali
14
3 / 2 / 2
8,155
544
4,331
11,576
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
ShannRees
Nu Wa
15
2 / 2 / 5
8,818
588
7,898
4,792
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
nV-Boogzz
Surtr
14
6 / 2 / 8
8,591
573
11,198
13,864
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
timrowley11
Bacchus
14
1 / 2 / 0
8,350
557
10,667
14,377
15,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
19
19
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
2
4
4.5
L
2
1
0
2
L
Loki
2
3
5
1.5
L
0
6
0
0
L
Zhong Kui
PapixuuIo
Zhong Kui
1
5
0
0.2
W
Kali
RoyRees
Kali
3
2
2
2
W
Nu Wa
ShannRees
Nu Wa
2
2
5
2.25
L
Anubis
5
4
1
1.38
W
Surtr
nV-Boogzz
Surtr
6
2
8
5
W
Bacchus
timrowley11
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,840
Damage
44,577
62,732
Taken
54,411
35,727
Mitigated
35,159
19,714
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,483
5,111
0
4,678
9,802
3,815
972
3,078
6,724
0
69,477
L
7,169
1,864
0
8,388
17,329
8,801
0
7,808
8,240
0
58,490
L
Loki
6,459
2,131
0
4,888
11,005
4,098
0
2,419
8,276
30
56,068
L
1,783
367
0
578
14,504
10,969
0
999
12,813
29,049
0
L
Zhong Kui
PapixuuIo
Zhong Kui
4,174
863
0
1,704
8,494
6,348
0
870
7,254
31,594
7,244
W
Kali
RoyRees
Kali
4,331
2,340
0
3,389
11,576
5,707
797
932
10,644
0
68,519
W
Nu Wa
ShannRees
Nu Wa
7,898
1,177
0
378
4,792
1,555
0
1,808
2,984
57,302
1,217
L
Anubis
6,255
137
0
4,156
11,400
5,511
0
3,709
7,174
57,310
0
W
Surtr
nV-Boogzz
Surtr
11,198
4,124
0
3,103
13,864
8,881
94
6,141
7,723
1,116
41,586
W
Bacchus
timrowley11
Bacchus
10,667
1,397
0
3,778
14,377
15,201
0
30
14,347
51,361
4,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
43,154
396
Minions Killed
465
0
Camps Cleared
0
1,313,650
Distance Traveled
1,426,853
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,240
616
110
7
0
252,012
6
L
Ne Zha
7,593
506
98
7
0
285,310
2
L
Loki
7,892
526
99
7
0
307,007
0
L
Ymir
6,478
432
30
2
0
283,764
0
L
Zhong Kui
6,240
416
77
5
0
181,838
0
W
Kali
8,155
544
102
7
0
342,779
6
W
Nu Wa
8,818
588
100
7
0
265,614
3
L
Anubis
8,181
545
92
6
0
255,731
0
W
Surtr
8,591
573
55
4
0
297,792
0
W
Bacchus
8,350
557
98
7
0
268,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role