Player Matchup

Jormungandr
Jormungandr
Silver I
Frozone003
Jormungandr
Silver I
Level 158
God Stats
2W - 1L
1,727 SR
Queue Stats
163W - 172L
1,235 MMR
Party 2
Anubis
Anubis
Gold V
NeatDad
Anubis
Gold V
Level 66
God Stats
28W - 20L
1,573 SR
Queue Stats
45W - 49L
1,402 MMR
Party 1
Agni
Agni
Gold V
Pksith
Agni
Gold V
Level 131
God Stats
27W - 17L
1,660 SR
Queue Stats
124W - 129L
1,312 MMR
Solo
Geb
Geb
Silver III
ilovekids101
Geb
Silver III
Level 68
God Stats
2W - 2L
1,553 SR
Queue Stats
20W - 28L
1,203 MMR
Party 1
Skadi
Skadi
Gold IV
pullshark703
Skadi
Gold IV
Level 155
God Stats
1W - 1L
1,171 SR
Queue Stats
26W - 29L
1,419 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,537 SR
1,314 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,518 SR
1,343 MMR
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
ElMattadOrr
Ares
Gold V
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 117L
1,293 MMR
Solo
Medusa
Medusa
Gold V
GoatByDefault
Medusa
Gold V
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
213W - 217L
1,319 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
PicklesDun7
Morgan Le Fay
Silver I
Level 122
God Stats
27W - 15L
1,590 SR
Queue Stats
105W - 117L
1,325 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Zombieslayer2120
Sun Wukong
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Frozone003
Jormungandr
14
3 / 1 / 1
8,495
653
8,405
9,677
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
NeatDad
Anubis
14
4 / 0 / 3
8,054
620
7,603
9,056
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Agni
Pksith
Agni
13
4 / 2 / 4
7,888
607
10,196
8,283
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 0 / 3
7,584
583
3,841
7,879
5,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 1 / 1
8,012
616
8,113
5,533
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
VulcanBacchusArachneCthulhuThor

VS

Bans
OlorunHerculesJanusHeraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 5 / 0
6,480
498
3,909
15,017
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 2
5,916
455
2,770
10,030
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 0
6,023
463
5,737
11,247
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
PicklesDun7
Morgan Le Fay
12
1 / 3 / 0
6,837
526
5,613
10,486
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Zombieslayer2120
Sun Wukong
13
1 / 4 / 0
7,366
567
4,075
11,986
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
0
0.2
L
0
1
2
1
W
Jormungandr
Frozone003
Jormungandr
3
1
1
3.5
L
1
2
0
0.5
W
Anubis
NeatDad
Anubis
4
0
3
5.5
L
Morgan Le Fay
PicklesDun7
Morgan Le Fay
1
3
0
0.33
W
Agni
Pksith
Agni
4
2
4
3
L
Sun Wukong
Zombieslayer2120
Sun Wukong
1
4
0
0.25
W
0
0
3
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,158
Damage
22,104
40,428
Taken
58,766
24,381
Mitigated
28,137
11,931
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,909
2,667
0
2,604
15,017
6,457
0
7,020
7,706
0
54,225
L
2,770
267
197
3,086
10,030
8,497
0
3,998
5,946
15,788
700
W
Jormungandr
Frozone003
Jormungandr
8,405
3,120
0
1,080
9,677
8,510
0
645
9,032
58,767
3,099
L
5,737
2,726
0
3,525
11,247
4,013
0
2,406
8,795
0
53,850
W
Anubis
NeatDad
Anubis
7,603
416
0
4,619
9,056
4,126
0
1,764
7,292
70,845
0
L
Morgan Le Fay
PicklesDun7
Morgan Le Fay
5,613
620
0
3,299
10,486
3,144
0
6,348
3,692
47,150
1,549
W
Agni
Pksith
Agni
10,196
671
0
2,202
8,283
3,278
0
4,046
4,237
45,590
0
L
Sun Wukong
Zombieslayer2120
Sun Wukong
4,075
1,361
0
3,241
11,986
6,026
0
8,055
3,363
0
61,635
W
3,841
313
0
3,337
7,879
5,989
0
1,480
6,399
28,982
2,188
W
8,113
3,989
0
693
5,533
2,478
674
457
5,076
0
70,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,033
Gold Earned
32,622
438
Minions Killed
366
0
Camps Cleared
0
1,356,460
Distance Traveled
1,284,843
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,480
498
82
6
0
281,130
2
L
Ares
5,916
455
30
2
0
266,171
6
W
Jormungandr
8,495
653
100
8
0
228,287
2
L
Medusa
6,023
463
83
6
0
254,450
0
W
Anubis
8,054
620
104
8
0
287,628
0
L
Morgan Le Fay
6,837
526
65
5
0
241,937
7
W
Agni
7,888
607
71
5
0
264,662
0
L
Sun Wukong
7,366
567
106
8
0
241,155
0
W
Geb
7,584
583
46
4
0
319,916
0
W
Skadi
8,012
616
117
9
0
255,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role