Player Matchup

Da Ji
Da Ji
Ankins
Da Ji
Level 139
God Stats
1W - 5L
1,300 SR
Queue Stats
249W - 244L
1,526 Elo+
Solo
He Bo
He Bo
Lozhkyn
He Bo
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
428W - 402L
1,514 Elo+
Solo
Horus
Horus
elKdo18
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,398 Elo+
Party 2
Bellona
Bellona
janz007
Bellona
Level 73
God Stats
2W - 4L
1,520 SR
Queue Stats
215W - 226L
1,444 Elo+
Solo
Atlas
Atlas
link17122013
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,248 Elo+
Party 2
Team Averages
Level 87
1,464 SR
1,426 Elo+

VS

Team Averages
Level 136
1,484 SR
1,467 Elo+
Jing Wei
Jing Wei
Skymen007
Jing Wei
Level 150
God Stats
3W - 2L
1,456 SR
Queue Stats
227W - 223L
1,452 Elo+
Party 1
Baba Yaga
Baba Yaga
hazeSm0kes
Baba Yaga
Level 138
God Stats
6W - 2L
1,577 SR
Queue Stats
333W - 311L
1,465 Elo+
Party 1
Nut
Nut
lexarus52
Nut
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 86L
1,457 Elo+
Solo
Kukulkan
Kukulkan
oly29
Kukulkan
Level 135
God Stats
5W - 3L
1,446 SR
Queue Stats
328W - 355L
1,474 Elo+
Solo
Terra
Terra
timmbo190
Terra
Level 147
God Stats
10W - 8L
1,440 SR
Queue Stats
889W - 889L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ankins
Da Ji
9
0 / 2 / 3
6,860
490
3,975
4,817
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Lozhkyn
He Bo
16
4 / 5 / 5
9,371
669
14,105
11,270
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
elKdo18
Horus
17
2 / 4 / 2
8,940
639
5,398
21,349
20,037
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
janz007
Bellona
16
5 / 6 / 4
9,467
676
10,483
21,766
22,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 6
9,301
664
14,169
17,625
22,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Skymen007
Jing Wei
17
6 / 3 / 9
11,315
808
12,129
11,800
6,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baba Yaga
hazeSm0kes
Baba Yaga
18
5 / 2 / 12
11,237
803
15,396
10,625
7,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 3 / 14
10,731
767
15,831
16,178
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
oly29
Kukulkan
18
3 / 1 / 12
10,784
770
16,944
8,739
4,869
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
timmbo190
Terra
17
3 / 5 / 12
11,210
801
7,737
24,047
27,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
12
Kills
20
20
Deaths
14
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ankins
Da Ji
0
2
3
0.75
L
He Bo
Lozhkyn
He Bo
4
5
5
1.3
W
Jing Wei
Skymen007
Jing Wei
6
3
9
3.5
L
Horus
elKdo18
Horus
2
4
2
0.75
W
Baba Yaga
hazeSm0kes
Baba Yaga
5
2
12
5.5
L
Bellona
janz007
Bellona
5
6
4
1.17
W
3
3
14
3.33
L
1
3
6
1.33
W
Kukulkan
oly29
Kukulkan
3
1
12
9
W
Terra
timmbo190
Terra
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,130
Damage
68,037
76,827
Taken
71,389
72,249
Mitigated
53,759
26,325
Healing
34,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ankins
Da Ji
3,975
439
616
561
4,817
2,773
0
2,872
1,945
0
4,787
L
He Bo
Lozhkyn
He Bo
14,105
505
768
646
11,270
4,793
0
7,065
4,205
21,321
0
W
Jing Wei
Skymen007
Jing Wei
12,129
5,504
919
1,608
11,800
6,045
1,815
5,004
6,654
0
27,760
L
Horus
elKdo18
Horus
5,398
2,023
5,548
8,689
21,349
20,037
0
9,473
11,876
0
14,918
W
Baba Yaga
hazeSm0kes
Baba Yaga
15,396
1,258
340
2,802
10,625
7,232
1,362
3,254
7,230
32,999
1,929
L
Bellona
janz007
Bellona
10,483
1,139
954
4,580
21,766
22,115
0
10,625
11,141
0
25,475
W
15,831
8,132
377
3,574
16,178
8,017
2,777
6,080
9,984
0
32,599
L
14,169
4,905
1,399
2,564
17,625
22,531
0
9,499
8,126
28,841
1,009
W
Kukulkan
oly29
Kukulkan
16,944
1,719
978
1,833
8,739
4,869
846
3,898
4,554
39,146
0
W
Terra
timmbo190
Terra
7,737
365
10,725
11,011
24,047
27,596
373
9,029
14,403
12,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
55,277
98
Minions Killed
160
0
Camps Cleared
0
1,194,849
Distance Traveled
1,298,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,860
490
2
0
0
70,483
0
L
He Bo
9,371
669
19
1
0
287,967
0
W
Jing Wei
11,315
808
40
3
0
248,465
0
L
Horus
8,940
639
20
1
0
290,114
0
W
Baba Yaga
11,237
803
34
2
0
271,042
0
L
Bellona
9,467
676
31
2
0
283,630
0
W
Nut
10,731
767
35
3
0
242,429
0
L
Atlas
9,301
664
26
2
0
262,655
0
W
Kukulkan
10,784
770
41
3
0
268,963
0
W
Terra
11,210
801
10
1
0
267,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role