Player Matchup

Medusa
Medusa
Platinum I
BuC_Slayser07
Medusa
Platinum I
Level 140
God Stats
3W - 5L
1,478 SR
Queue Stats
244W - 246L
1,759 MMR
Party 1
Geb
Geb
Gold I
GrantelsvenTTV
Geb
Gold I
Level 125
God Stats
11W - 7L
1,763 SR
Queue Stats
159W - 203L
1,682 MMR
Solo
Tiamat
Tiamat
Platinum I
TheRealSnake4398
Tiamat
Platinum I
Level 154
God Stats
4W - 3L
1,400 SR
Queue Stats
259W - 257L
1,821 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,547 SR
1,754 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,461 SR
1,485 MMR
Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
EarlessFalcon
Chaac
Silver II
Level 127
God Stats
9W - 11L
1,494 SR
Queue Stats
92W - 109L
1,477 MMR
Party 2
Ymir
Ymir
Silver II
bountyhunt3rmax
Ymir
Silver II
Level 119
God Stats
2W - 8L
1,391 SR
Queue Stats
95W - 115L
1,477 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,078
898
11,214
6,867
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 1 / 5
7,377
820
5,014
8,594
7,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 6
7,625
847
6,105
6,505
4,648
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboAresNe ZhaAchillesThoth

VS

Bans
AthenaAgniCthulhuPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 2 / 0
6,613
735
7,097
8,792
3,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 2 / 1
5,934
659
4,812
8,572
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 1
5,869
652
2,572
8,246
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
0
0.5
W
5
0
3
6.5
L
0
2
1
0.25
W
2
1
5
4.5
W
1
0
6
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
14,481
21,966
Taken
25,610
14,452
Mitigated
12,598
6,370
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,097
4,570
0
1,166
8,792
3,100
0
3,363
4,648
0
28,383
W
11,214
3,637
0
2,373
6,867
2,758
1,371
410
6,144
0
42,504
L
4,812
103
0
2,951
8,572
5,348
0
2,776
5,078
0
22,784
W
5,014
263
0
1,209
8,594
7,046
408
917
7,296
11,535
2,432
W
6,105
155
0
2,788
6,505
4,648
626
513
5,818
27,441
0
L
2,572
167
0
460
8,246
4,150
0
2,822
4,735
8,439
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
18,416
136
Minions Killed
119
0
Camps Cleared
0
592,132
Distance Traveled
436,872
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,613
735
69
8
0
162,500
0
W
Medusa
8,078
898
66
7
0
202,208
2
L
Chaac
5,934
659
28
3
0
145,565
0
W
Geb
7,377
820
23
3
0
193,887
0
W
Tiamat
7,625
847
47
5
0
196,037
0
L
Ymir
5,869
652
22
2
0
128,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role