Player Matchup

Baron Samedi
Baron Samedi
MAGICuwuGHOST
Baron Samedi
Level 85
God Stats
12W - 12L
1,496 SR
Queue Stats
176W - 176L
1,441 Elo+
Party 2
Erlang Shen
Erlang Shen
Z0RA4
Erlang Shen
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 132L
1,500 Elo+
Party 2
Ishtar
Ishtar
bigrag2008
Ishtar
Level 128
God Stats
0W - 4L
1,249 SR
Queue Stats
21W - 24L
1,449 Elo+
Solo
Charon
Charon
makeupesex
Charon
Level 104
God Stats
4W - 4L
1,760 SR
Queue Stats
34W - 29L
1,598 Elo+
Party 1
Mulan
Mulan
yuukichanXO
Mulan
Level 69
God Stats
12W - 9L
1,413 SR
Queue Stats
230W - 212L
1,483 Elo+
Party 1
Team Averages
Level 89
1,483 SR
1,494 Elo+

VS

Team Averages
Level 133
1,732 SR
1,587 Elo+
Ao Kuang
Ao Kuang
BKeatt
Ao Kuang
Level 165
God Stats
11W - 6L
1,765 SR
Queue Stats
279W - 270L
1,514 Elo+
Solo
Mulan
Mulan
HobieOutback
Mulan
Level 143
God Stats
4W - 0L
1,914 SR
Queue Stats
97W - 45L
1,831 Elo+
Solo
Bacchus
Bacchus
Legit3119
Bacchus
Level 66
God Stats
1W - 0L
1,878 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
OvaSeaDripJoel
Ix Chel
Level 144
God Stats
5W - 3L
1,540 SR
Queue Stats
53W - 72L
1,478 Elo+
Solo
Danzaburou
Danzaburou
reinventurexit
Danzaburou
Level 146
God Stats
3W - 2L
1,561 SR
Queue Stats
98W - 82L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MAGICuwuGHOST
Baron Samedi
11
2 / 3 / 0
6,392
492
3,560
8,206
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Z0RA4
Erlang Shen
11
0 / 4 / 3
6,119
471
6,607
12,197
7,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
bigrag2008
Ishtar
11
2 / 3 / 4
6,681
514
7,930
9,901
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
makeupesex
Charon
9
3 / 2 / 4
6,963
536
7,534
10,089
7,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
6,099
469
4,830
12,797
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BKeatt
Ao Kuang
15
7 / 2 / 3
8,416
647
9,789
17,150
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 1
9,688
745
9,905
11,477
9,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Legit3119
Bacchus
10
1 / 1 / 3
6,499
500
3,210
7,402
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 1 / 2
8,973
690
6,820
6,940
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
reinventurexit
Danzaburou
10
0 / 3 / 4
6,521
502
5,079
9,754
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
16
16
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BKeatt
Ao Kuang
7
2
3
4.25
W
3
0
1
3.5
W
Bacchus
Legit3119
Bacchus
1
1
3
2.5
L
Baron Samedi
MAGICuwuGHOST
Baron Samedi
2
3
0
0.67
W
5
1
2
6
L
Erlang Shen
Z0RA4
Erlang Shen
0
4
3
0.38
L
Ishtar
bigrag2008
Ishtar
2
3
4
1.33
L
Charon
makeupesex
Charon
3
2
4
2.5
W
Danzaburou
reinventurexit
Danzaburou
0
3
4
0.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,461
Damage
34,803
53,190
Taken
52,723
31,436
Mitigated
32,118
11,916
Healing
25,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BKeatt
Ao Kuang
9,789
2,964
0
10,473
17,150
7,906
0
4,123
12,985
59,680
0
W
9,905
2,111
0
6,322
11,477
9,583
0
0
10,894
0
92,603
W
Bacchus
Legit3119
Bacchus
3,210
457
119
1,568
7,402
7,323
0
2,149
5,253
10,282
0
L
Baron Samedi
MAGICuwuGHOST
Baron Samedi
3,560
287
511
1,912
8,206
3,150
0
4,742
3,252
39,814
0
W
6,820
517
1,419
2,282
6,940
3,168
504
3,224
3,716
66,805
2,902
L
Erlang Shen
Z0RA4
Erlang Shen
6,607
3,771
0
2,243
12,197
7,007
332
3,782
8,233
0
51,662
L
Ishtar
bigrag2008
Ishtar
7,930
5,341
0
3,597
9,901
4,205
649
4,821
5,040
0
54,139
L
Charon
makeupesex
Charon
7,534
2,715
0
1,629
10,089
7,803
0
5,198
4,832
19,095
0
W
Danzaburou
reinventurexit
Danzaburou
5,079
1,963
0
3,060
9,754
4,138
0
2,382
7,372
0
41,462
L
4,830
734
0
2,024
12,797
9,271
0
540
12,257
0
37,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
40,097
313
Minions Killed
467
0
Camps Cleared
0
1,290,202
Distance Traveled
1,320,463
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,416
647
100
8
0
281,643
3
W
Mulan
9,688
745
154
12
0
235,520
0
W
Bacchus
6,499
500
11
1
0
282,886
0
L
Baron Samedi
6,392
492
82
6
0
250,663
3
W
Ix Chel
8,973
690
135
10
0
260,783
0
L
Erlang Shen
6,119
471
72
6
0
295,093
0
L
Ishtar
6,681
514
77
6
0
237,548
0
L
Charon
6,963
536
16
1
0
253,703
3
W
Danzaburou
6,521
502
67
5
0
259,631
0
L
Mulan
6,099
469
66
5
0
253,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role