Player Matchup

Mercury
Mercury
Kimkold
Mercury
Level 127
God Stats
0W - 1L
1,336 SR
Queue Stats
6W - 8L
1,629 Elo+
Party 1
Thoth
Thoth
RWend
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,596 Elo+
Party 1
Xing Tian
Xing Tian
TigBesticles
Xing Tian
Level 18
God Stats
2W - 1L
1,976 SR
Queue Stats
3W - 4L
1,682 Elo+
Party 1
Team Averages
Level 57
1,604 SR
1,635 Elo+

VS

Team Averages
Level 112
1,714 SR
1,712 Elo+
Bastet
Bastet
CoCaNab
Bastet
Level 157
God Stats
11W - 6L
1,742 SR
Queue Stats
181W - 74L
1,798 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kost3mSt4r
Cu Chulainn
Level 154
God Stats
4W - 0L
1,901 SR
Queue Stats
42W - 34L
1,664 Elo+
Party 2
Ix Chel
Ix Chel
L17Q
Ix Chel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kimkold
Mercury
15
3 / 5 / 2
10,552
703
7,596
14,806
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
RWend
Thoth
16
1 / 5 / 4
10,726
715
8,131
10,552
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
TigBesticles
Xing Tian
15
1 / 2 / 4
9,597
640
6,759
17,762
17,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CoCaNab
Bastet
16
4 / 2 / 6
11,263
751
9,480
12,683
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Kost3mSt4r
Cu Chulainn
16
0 / 2 / 11
10,540
703
15,395
15,100
14,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
L17Q
Ix Chel
17
8 / 1 / 3
11,944
796
12,972
10,247
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
12
12
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
CoCaNab
Bastet
4
2
6
3.5
L
Mercury
Kimkold
Mercury
3
5
2
0.8
W
Cu Chulainn
Kost3mSt4r
Cu Chulainn
0
2
11
2.75
W
Ix Chel
L17Q
Ix Chel
8
1
3
9.5
L
Thoth
RWend
Thoth
1
5
4
0.6
L
Xing Tian
TigBesticles
Xing Tian
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
37,847
43,120
Taken
38,030
27,134
Mitigated
25,631
5,548
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CoCaNab
Bastet
9,480
1,122
0
3,145
12,683
5,537
1,974
3,880
8,671
0
49,682
L
Mercury
Kimkold
Mercury
7,596
2,331
0
2,899
14,806
5,928
434
3,016
11,193
0
33,931
W
Cu Chulainn
Kost3mSt4r
Cu Chulainn
15,395
2,272
0
4,127
15,100
14,595
660
4,370
10,314
1,453
50,314
W
Ix Chel
L17Q
Ix Chel
12,972
1,446
1,751
4,388
10,247
5,499
598
5,215
4,785
53,798
607
L
Thoth
RWend
Thoth
8,131
173
0
918
10,552
3,611
258
1,973
7,877
70,000
0
L
Xing Tian
TigBesticles
Xing Tian
6,759
352
0
1,731
17,762
17,595
87
7,014
9,606
13,024
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
33,747
189
Minions Killed
226
0
Camps Cleared
0
899,279
Distance Traveled
846,513
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,263
751
75
5
0
284,834
1
L
Mercury
10,552
703
65
4
0
339,627
4
W
Cu Chulainn
10,540
703
70
5
0
279,778
0
W
Ix Chel
11,944
796
81
5
0
281,901
0
L
Thoth
10,726
715
111
7
0
276,106
2
L
Xing Tian
9,597
640
13
1
0
283,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role