Player Matchup

Bellona
Bellona
CapNapier
Bellona
Level 141
God Stats
12W - 3L
1,790 SR
Queue Stats
194W - 189L
1,615 Elo+
Solo
Charybdis
Charybdis
Goetta
Charybdis
Level 134
God Stats
4W - 4L
1,416 SR
Queue Stats
99W - 105L
1,499 Elo+
Party 1
Bacchus
Bacchus
carrington932
Bacchus
Level 24
God Stats
18W - 22L
1,434 SR
Queue Stats
76W - 75L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
slimesznn
Ao Kuang
Level 137
God Stats
5W - 1L
1,583 SR
Queue Stats
109W - 84L
1,513 Elo+
Solo
Janus
Janus
tDOVAKINGt
Janus
Level 123
God Stats
8W - 18L
1,309 SR
Queue Stats
157W - 161L
1,503 Elo+
Solo
Team Averages
Level 112
1,506 SR
1,519 Elo+

VS

Team Averages
Level 130
1,568 SR
1,520 Elo+
Zhong Kui
Zhong Kui
DontPeekP
Zhong Kui
Level 101
God Stats
4W - 14L
1,224 SR
Queue Stats
97W - 105L
1,512 Elo+
Party 2
Thor
Thor
EuroStepN
Thor
Level 148
God Stats
2W - 1L
1,819 SR
Queue Stats
89W - 95L
1,437 Elo+
Party 2
Nut
Nut
matvarney
Nut
Level 105
God Stats
3W - 7L
1,444 SR
Queue Stats
152W - 138L
1,509 Elo+
Solo
Ganesha
Ganesha
samz122
Ganesha
Level 139
God Stats
3W - 2L
1,780 SR
Queue Stats
191W - 143L
1,613 Elo+
Solo
Surtr
Surtr
xDemush
Surtr
Level 159
God Stats
2W - 4L
1,574 SR
Queue Stats
128W - 119L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CapNapier
Bellona
17
3 / 0 / 4
10,681
628
16,533
21,537
20,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Goetta
Charybdis
16
3 / 4 / 1
9,998
588
10,345
15,033
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
13
1 / 3 / 13
8,905
524
10,169
17,692
17,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
slimesznn
Ao Kuang
19
12 / 1 / 5
11,021
648
17,947
18,308
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
16
4 / 4 / 2
9,640
567
12,646
10,710
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DontPeekP
Zhong Kui
15
5 / 3 / 2
8,914
524
11,293
17,493
13,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
15
4 / 4 / 1
8,474
498
11,224
20,240
10,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
2 / 5 / 2
8,584
505
10,342
15,852
7,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
samz122
Ganesha
11
0 / 6 / 6
7,439
438
8,854
19,679
16,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
xDemush
Surtr
15
0 / 5 / 1
8,537
502
11,223
22,308
15,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
23
Kills
11
12
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
CapNapier
Bellona
3
0
4
5
L
Zhong Kui
DontPeekP
Zhong Kui
5
3
2
2
L
Thor
4
4
1
1.13
W
Charybdis
Goetta
Charybdis
3
4
1
0.88
W
Bacchus
1
3
13
2.5
L
2
5
2
0.6
L
Ganesha
samz122
Ganesha
0
6
6
0.5
W
Ao Kuang
slimesznn
Ao Kuang
12
1
5
14.5
W
Janus
4
4
2
1.25
L
Surtr
xDemush
Surtr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,640
Damage
52,936
83,280
Taken
95,572
57,829
Mitigated
63,542
42,996
Healing
23,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CapNapier
Bellona
16,533
7,826
0
15,585
21,537
20,916
207
851
20,686
991
96,690
L
Zhong Kui
DontPeekP
Zhong Kui
11,293
1,752
0
10,616
17,493
13,387
0
7,989
9,318
60,876
0
L
Thor
11,224
3,731
0
1,163
20,240
10,462
0
10,842
8,992
0
71,476
W
Charybdis
Goetta
Charybdis
10,345
4,992
0
6,395
15,033
5,954
1,096
4,081
10,952
0
92,073
W
Bacchus
10,169
1,297
594
6,211
17,692
17,962
96
4,836
12,856
27,080
0
L
10,342
6,033
0
3,231
15,852
7,143
428
5,404
10,448
0
71,246
L
Ganesha
samz122
Ganesha
8,854
1,745
0
2,132
19,679
16,861
0
10,969
8,388
25,298
0
W
Ao Kuang
slimesznn
Ao Kuang
17,947
5,232
0
11,481
18,308
8,855
88
5,826
12,482
105,344
0
W
Janus
12,646
716
50
2,680
10,710
4,142
799
4,765
5,945
71,211
2,219
L
Surtr
xDemush
Surtr
11,223
4,272
0
6,475
22,308
15,689
0
4,820
17,416
379
74,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,245
Gold Earned
41,948
618
Minions Killed
475
0
Camps Cleared
0
1,656,091
Distance Traveled
1,525,182
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,681
628
170
10
0
318,770
0
L
Zhong Kui
8,914
524
100
6
0
309,637
0
L
Thor
8,474
498
113
7
0
294,690
0
W
Charybdis
9,998
588
151
9
0
292,939
0
W
Bacchus
8,905
524
27
2
0
357,012
1
L
Nut
8,584
505
112
7
0
288,649
0
L
Ganesha
7,439
438
13
1
0
325,237
7
W
Ao Kuang
11,021
648
140
8
0
366,780
1
W
Janus
9,640
567
130
8
0
320,590
0
L
Surtr
8,537
502
137
8
0
306,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role