Player Matchup

Persephone
Persephone
 
Persephone
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Archipaule
Nemesis
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
268W - 251L
1,224 Elo+
Solo
He Bo
He Bo
Globalox
He Bo
Level 118
God Stats
1W - 4L
1,409 SR
Queue Stats
112W - 108L
1,517 Elo+
Party 3
Anubis
Anubis
Nemo_StROGO
Anubis
Level 43
God Stats
2W - 12L
1,153 SR
Queue Stats
356W - 391L
1,350 Elo+
Solo
Anhur
Anhur
adriancc212
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,564 Elo+
Party 3
Team Averages
Level 93
1,412 SR
1,431 Elo+

VS

Team Averages
Level 120
1,494 SR
1,546 Elo+
Fafnir
Fafnir
Bormoly
Fafnir
Level 156
God Stats
6W - 5L
1,509 SR
Queue Stats
123W - 104L
1,524 Elo+
Party 2
Medusa
Medusa
J3sual
Medusa
Level 109
God Stats
19W - 10L
1,560 SR
Queue Stats
68W - 64L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
Rendycor
Cthulhu
Level 159
God Stats
2W - 2L
1,401 SR
Queue Stats
82W - 82L
1,574 Elo+
Party 1
Sol
Sol
RobinBobin071
Sol
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 106L
1,495 Elo+
Solo
Arachne
Arachne
rezanya1
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 1 / 3
5,971
597
3,504
5,804
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Archipaule
Nemesis
9
1 / 2 / 2
5,117
512
3,207
7,587
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Globalox
He Bo
10
2 / 2 / 0
5,608
561
2,914
5,802
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
6
0 / 6 / 0
4,042
404
1,471
5,454
1,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 0 / 0
5,665
567
5,029
5,117
1,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bormoly
Fafnir
9
0 / 0 / 3
5,621
562
3,151
6,102
5,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
J3sual
Medusa
9
1 / 1 / 1
5,100
510
3,376
5,386
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Rendycor
Cthulhu
13
6 / 1 / 2
8,029
803
6,152
6,638
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 0
6,311
631
4,189
6,010
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Arachne
rezanya1
Arachne
9
2 / 2 / 0
5,217
522
1,705
6,700
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
10
11
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
3
1.5
L
Nemesis
Archipaule
Nemesis
1
2
2
1
W
Fafnir
Bormoly
Fafnir
0
0
3
1.5
L
He Bo
Globalox
He Bo
2
2
0
1
W
Medusa
J3sual
Medusa
1
1
1
1.5
L
Anubis
0
6
0
0
W
Cthulhu
Rendycor
Cthulhu
6
1
2
7
W
1
0
0
1
L
1
0
0
1
W
Arachne
rezanya1
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,125
Damage
18,573
29,764
Taken
30,836
10,664
Mitigated
14,817
7,737
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,504
385
0
1,936
5,804
2,137
0
3,524
2,234
37,582
906
L
Nemesis
Archipaule
Nemesis
3,207
1,272
0
1,325
7,587
2,923
0
2,948
4,507
0
35,899
W
Fafnir
Bormoly
Fafnir
3,151
644
0
3,582
6,102
5,419
0
1,611
4,491
11,739
2,033
L
He Bo
Globalox
He Bo
2,914
318
0
808
5,802
1,732
33
2,164
3,580
20,592
0
W
Medusa
J3sual
Medusa
3,376
1,519
0
2,198
5,386
1,394
0
762
4,624
0
27,042
L
Anubis
1,471
207
0
539
5,454
1,946
0
2,858
2,199
11,977
0
W
Cthulhu
Rendycor
Cthulhu
6,152
679
44
1,040
6,638
3,542
126
2,718
3,920
50,342
1,717
W
4,189
1,678
0
4,210
6,010
2,054
328
2,148
3,862
53,692
4,688
L
5,029
3,238
0
3,129
5,117
1,926
741
861
4,256
0
42,619
W
Arachne
rezanya1
Arachne
1,705
1,338
0
2,824
6,700
2,408
0
634
6,066
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
30,278
272
Minions Killed
314
0
Camps Cleared
0
906,853
Distance Traveled
1,061,203
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,971
597
86
9
0
189,247
1
L
Nemesis
5,117
512
66
7
0
250,977
1
W
Fafnir
5,621
562
11
1
0
227,769
5
L
He Bo
5,608
561
28
3
0
199,597
6
W
Medusa
5,100
510
43
4
0
202,543
1
L
Anubis
4,042
404
18
2
0
80,759
0
W
Cthulhu
8,029
803
103
10
0
217,206
0
W
Sol
6,311
631
99
10
0
200,004
0
L
Anhur
5,665
567
74
7
0
186,273
0
W
Arachne
5,217
522
58
6
0
213,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role