Player Matchup

Fafnir
Fafnir
Nexusplayman
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 243L
1,528 Elo+
Solo
Janus
Janus
Pikabosss292
Janus
Level 158
God Stats
2W - 5L
1,609 SR
Queue Stats
41W - 41L
1,660 Elo+
Solo
Hades
Hades
Tatemag4
Hades
Level 149
God Stats
1W - 3L
1,562 SR
Queue Stats
212W - 205L
1,567 Elo+
Solo
Thanatos
Thanatos
Warrior_9765
Thanatos
Level 63
God Stats
15W - 15L
1,533 SR
Queue Stats
87W - 77L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
matapatos2000
Danzaburou
Level 86
God Stats
6W - 7L
1,564 SR
Queue Stats
483W - 428L
1,579 Elo+
Party 2
Team Averages
Level 123
1,553 SR
1,577 Elo+

VS

Team Averages
Level 103
1,623 SR
1,527 Elo+
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BagelPizzaParty
Nut
Level 44
God Stats
2W - 0L
1,789 SR
Queue Stats
19W - 23L
1,460 Elo+
Solo
Bastet
Bastet
ILikeYogurt
Bastet
Level 106
God Stats
25W - 13L
1,765 SR
Queue Stats
106W - 92L
1,529 Elo+
Solo
Tiamat
Tiamat
Noipa
Tiamat
Level 105
God Stats
1W - 1L
1,301 SR
Queue Stats
167W - 147L
1,584 Elo+
Party 1
Charybdis
Charybdis
Reneebow26
Charybdis
Level 101
God Stats
43W - 33L
1,759 SR
Queue Stats
159W - 146L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 1 / 2
7,122
548
3,954
8,834
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 3 / 3
6,606
508
5,998
8,097
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Tatemag4
Hades
13
2 / 1 / 1
7,933
610
4,599
9,972
6,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Warrior_9765
Thanatos
10
2 / 3 / 1
5,896
454
1,693
12,001
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
matapatos2000
Danzaburou
13
2 / 1 / 1
7,708
593
8,213
8,001
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 8
6,925
533
5,030
7,434
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 1
5,729
441
2,347
9,247
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
12
5 / 1 / 2
6,958
535
7,859
11,396
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Noipa
Tiamat
14
2 / 1 / 2
7,894
607
5,323
7,835
6,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Reneebow26
Charybdis
13
2 / 2 / 4
7,260
558
5,619
8,627
3,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
9
9
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
8
4
W
0
3
1
0.17
W
Bastet
5
1
2
6
L
Fafnir
1
1
2
2
W
Tiamat
Noipa
Tiamat
2
1
2
3
L
0
3
3
0.5
W
Charybdis
Reneebow26
Charybdis
2
2
4
2
L
Hades
Tatemag4
Hades
2
1
1
2.5
L
Thanatos
Warrior_9765
Thanatos
2
3
1
0.83
L
Danzaburou
matapatos2000
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,457
Damage
26,178
46,905
Taken
44,539
28,012
Mitigated
23,616
19,017
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,030
488
0
2,082
7,434
6,634
0
2,228
5,206
31,631
1,646
W
2,347
1,290
0
2,039
9,247
3,418
0
917
8,330
0
34,844
W
Bastet
7,859
2,253
0
5,542
11,396
4,203
0
4,389
7,007
0
53,098
L
Fafnir
3,954
946
0
3,171
8,834
10,138
0
2,414
6,420
17,015
2,288
W
Tiamat
Noipa
Tiamat
5,323
832
0
3,608
7,835
6,122
0
3,625
4,210
59,125
2,295
L
5,998
531
0
750
8,097
2,819
0
944
7,153
54,443
970
W
Charybdis
Reneebow26
Charybdis
5,619
3,074
0
3,283
8,627
3,239
0
2,680
5,947
0
51,794
L
Hades
Tatemag4
Hades
4,599
704
156
6,285
9,972
6,596
0
3,190
6,782
68,131
2,732
L
Thanatos
Warrior_9765
Thanatos
1,693
334
0
5,070
12,001
4,927
0
1,714
10,287
0
34,543
L
Danzaburou
matapatos2000
Danzaburou
8,213
4,013
0
3,585
8,001
3,532
0
1,652
6,349
0
74,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
34,766
452
Minions Killed
425
0
Camps Cleared
0
1,283,875
Distance Traveled
1,328,318
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,925
533
18
1
0
281,095
4
W
Nut
5,729
441
91
7
0
224,311
0
W
Bastet
6,958
535
83
6
0
304,739
0
L
Fafnir
7,122
548
28
2
0
274,980
0
W
Tiamat
7,894
607
123
9
0
257,846
3
L
Janus
6,606
508
105
8
0
258,682
4
W
Charybdis
7,260
558
110
8
0
260,327
4
L
Hades
7,933
610
140
11
0
220,202
0
L
Thanatos
5,896
454
63
5
0
279,283
0
L
Danzaburou
7,708
593
116
9
0
250,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role