Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
JazonMCnugget
Maui
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 27L
1,551 Elo+
Party 2
Odin
Odin
RafaSmart
Odin
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 68L
1,520 Elo+
Solo
Freya
Freya
bombit33
Freya
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,580 Elo+
Party 2
Ra
Ra
slayer950
Ra
Level 108
God Stats
0W - 1L
1,114 SR
Queue Stats
12W - 4L
1,726 Elo+
Party 2
Team Averages
Level 78
1,423 SR
1,576 Elo+

VS

Team Averages
Level 76
1,579 SR
1,512 Elo+
Amaterasu
Amaterasu
CuteFunny
Amaterasu
Level 41
God Stats
35W - 40L
1,453 SR
Queue Stats
104W - 115L
1,452 Elo+
Solo
Loki
Loki
Katzentash
Loki
Level 84
God Stats
3W - 0L
1,635 SR
Queue Stats
186W - 149L
1,564 Elo+
Party 1
Xing Tian
Xing Tian
UltimateBuu485
Xing Tian
Level 109
God Stats
9W - 5L
1,653 SR
Queue Stats
135W - 120L
1,562 Elo+
Party 1
King Arthur
King Arthur
Yami_sensho
King Arthur
Level 60
God Stats
22W - 30L
1,496 SR
Queue Stats
380W - 342L
1,520 Elo+
Solo
Anhur
Anhur
deil32
Anhur
Level 88
God Stats
11W - 5L
1,657 SR
Queue Stats
141W - 135L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
0 / 2 / 2
6,925
462
7,810
12,245
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 2
6,836
456
5,261
13,359
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
15
0 / 0 / 1
8,120
541
10,148
10,542
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
bombit33
Freya
12
2 / 2 / 0
7,120
475
8,062
11,058
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 7 / 0
7,441
496
4,225
10,483
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CuteFunny
Amaterasu
13
0 / 1 / 4
7,690
513
5,226
16,878
13,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 4
9,305
620
8,389
8,371
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
UltimateBuu485
Xing Tian
14
6 / 1 / 6
8,212
547
12,368
15,192
8,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Yami_sensho
King Arthur
16
0 / 0 / 0
8,816
588
5,411
13,784
11,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anhur
deil32
Anhur
13
4 / 1 / 0
7,883
526
8,006
9,415
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
14
14
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
2
0.5
W
Amaterasu
CuteFunny
Amaterasu
0
1
4
2
L
1
3
2
0.67
W
4
1
4
6
L
Odin
0
0
1
0.5
W
Xing Tian
UltimateBuu485
Xing Tian
6
1
6
9
W
King Arthur
Yami_sensho
King Arthur
0
0
0
0
L
Freya
bombit33
Freya
2
2
0
1
W
Anhur
deil32
Anhur
4
1
0
4
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
39,400
57,687
Taken
63,640
35,888
Mitigated
40,301
16,759
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,810
1,671
0
3,564
12,245
4,909
0
2,792
9,453
0
64,467
W
Amaterasu
CuteFunny
Amaterasu
5,226
1,400
0
4,357
16,878
13,637
22
6,444
10,434
0
44,033
L
5,261
1,223
0
2,511
13,359
11,985
0
3,157
10,202
21,778
0
W
8,389
1,456
0
611
8,371
3,402
0
2,232
6,040
0
75,414
L
Odin
10,148
1,562
0
3,888
10,542
11,193
0
1,170
9,372
0
65,452
W
Xing Tian
UltimateBuu485
Xing Tian
12,368
1,250
0
5,463
15,192
8,460
0
3,612
11,486
67,961
941
W
King Arthur
Yami_sensho
King Arthur
5,411
810
0
2,450
13,784
11,117
0
0
12,646
0
76,489
L
Freya
bombit33
Freya
8,062
2,810
0
4,843
11,058
3,842
0
902
10,156
42,483
11,769
W
Anhur
deil32
Anhur
8,006
4,247
0
3,337
9,415
3,685
609
4,186
5,229
0
59,378
L
4,225
278
247
1,706
10,483
3,959
0
3,981
6,502
55,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
41,906
420
Minions Killed
525
0
Camps Cleared
0
1,470,665
Distance Traveled
1,615,870
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,925
462
91
6
0
351,168
0
W
Amaterasu
7,690
513
46
3
0
327,051
2
L
Maui
6,836
456
28
2
0
277,381
0
W
Loki
9,305
620
151
10
0
344,078
3
L
Odin
8,120
541
125
8
0
284,407
0
W
Xing Tian
8,212
547
88
6
0
348,177
0
W
King Arthur
8,816
588
147
10
0
306,226
2
L
Freya
7,120
475
74
5
0
298,875
0
W
Anhur
7,883
526
93
6
0
290,338
0
L
Ra
7,441
496
102
7
0
258,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role