Player Matchup

Bellona
Bellona
 
Bellona
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eusebey
Neith
Level 155
God Stats
6W - 1L
1,739 SR
Queue Stats
161W - 121L
1,622 Elo+
Solo
Nut
Nut
F00LSH0PE
Nut
Level 89
God Stats
3W - 1L
1,829 SR
Queue Stats
55W - 54L
1,517 Elo+
Solo
Poseidon
Poseidon
Ogkillak9638
Poseidon
Level 40
God Stats
1W - 1L
1,469 SR
Queue Stats
38W - 43L
1,458 Elo+
Solo
Ganesha
Ganesha
temp-16894319
Ganesha
Level 109
God Stats
7W - 1L
1,558 SR
Queue Stats
12W - 6L
1,506 Elo+
Solo
Team Averages
Level 106
1,619 SR
1,520 Elo+

VS

Team Averages
Level 131
1,588 SR
1,555 Elo+
Sylvanus
Sylvanus
Ands13
Sylvanus
Level 89
God Stats
24W - 25L
1,631 SR
Queue Stats
230W - 183L
1,598 Elo+
Solo
Jing Wei
Jing Wei
Errorset_
Jing Wei
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 231L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Magiver0
Ah Puch
Level 158
God Stats
1W - 1L
1,709 SR
Queue Stats
66W - 53L
1,611 Elo+
Solo
Mulan
Mulan
SchrisllexX
Mulan
Level 145
God Stats
1W - 1L
1,685 SR
Queue Stats
90W - 73L
1,545 Elo+
Solo
Da Ji
Da Ji
matvarney
Da Ji
Level 105
God Stats
3W - 7L
1,414 SR
Queue Stats
158W - 142L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 1
7,068
707
6,885
7,583
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Eusebey
Neith
12
2 / 0 / 4
6,754
675
3,306
6,517
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 3 / 1
5,401
540
6,594
7,661
2,746
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Ogkillak9638
Poseidon
11
4 / 0 / 3
5,929
593
4,817
6,579
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
10
0 / 1 / 4
5,543
554
2,843
8,736
5,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ands13
Sylvanus
10
2 / 2 / 1
5,264
526
5,902
9,170
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Errorset_
Jing Wei
10
0 / 1 / 3
5,322
532
5,612
7,932
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Magiver0
Ah Puch
11
0 / 4 / 0
5,581
558
4,204
6,015
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,907
491
3,034
8,154
5,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
matvarney
Da Ji
11
2 / 3 / 0
5,657
566
3,138
10,766
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
L
Sylvanus
Ands13
Sylvanus
2
2
1
1.25
L
Jing Wei
Errorset_
Jing Wei
0
1
3
1.5
W
Neith
Eusebey
Neith
2
0
4
4
W
3
3
1
1.17
L
Ah Puch
Magiver0
Ah Puch
0
4
0
0
W
Poseidon
Ogkillak9638
Poseidon
4
0
3
5.5
L
0
2
0
0
L
Da Ji
matvarney
Da Ji
2
3
0
0.67
W
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,445
Damage
21,890
37,076
Taken
42,037
20,566
Mitigated
20,154
14,980
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,885
2,263
0
4,892
7,583
6,765
0
0
7,583
0
52,187
L
Sylvanus
Ands13
Sylvanus
5,902
1,644
1,099
2,554
9,170
5,427
21
3,031
6,139
20,845
9,335
L
Jing Wei
Errorset_
Jing Wei
5,612
4,410
0
1,876
7,932
2,920
69
2,083
5,849
0
43,399
W
Neith
Eusebey
Neith
3,306
974
0
2,459
6,517
2,512
0
3,485
3,032
0
49,517
W
6,594
4,095
0
1,852
7,661
2,746
0
2,014
5,647
0
42,460
L
Ah Puch
Magiver0
Ah Puch
4,204
330
0
875
6,015
2,109
0
1,004
5,011
44,682
691
W
Poseidon
Ogkillak9638
Poseidon
4,817
604
0
2,946
6,579
3,503
0
1,363
5,216
37,925
972
L
3,034
545
0
3,479
8,154
5,378
0
499
7,655
0
29,037
L
Da Ji
matvarney
Da Ji
3,138
1,044
0
4,562
10,766
4,320
0
605
10,161
0
41,467
W
Ganesha
2,843
126
1,485
1,346
8,736
5,040
0
2,617
6,119
18,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
26,731
366
Minions Killed
328
0
Camps Cleared
0
1,001,105
Distance Traveled
931,469
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,068
707
99
10
0
183,983
2
L
Sylvanus
5,264
526
35
4
0
181,146
0
L
Jing Wei
5,322
532
75
8
0
185,042
0
W
Neith
6,754
675
109
11
0
199,774
0
W
Nut
5,401
540
93
9
0
182,775
0
L
Ah Puch
5,581
558
81
8
0
188,393
0
W
Poseidon
5,929
593
62
6
0
222,066
0
L
Mulan
4,907
491
57
6
0
177,128
2
L
Da Ji
5,657
566
80
8
0
199,760
0
W
Ganesha
5,543
554
3
0
0
212,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role