Player Matchup

Odin
Odin
CaffeinatedSloth
Odin
Level 151
God Stats
4W - 3L
1,733 SR
Queue Stats
339W - 324L
1,535 Elo+
Party 1
Tiamat
Tiamat
Edwardpotterman
Tiamat
Level 66
God Stats
4W - 12L
1,382 SR
Queue Stats
258W - 262L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
FredenDP123
Danzaburou
Level 61
God Stats
14W - 11L
1,482 SR
Queue Stats
25W - 29L
1,441 Elo+
Party 3
Mercury
Mercury
Frederik-Emil
Mercury
Level 59
God Stats
5W - 5L
1,652 SR
Queue Stats
33W - 32L
1,463 Elo+
Party 3
Kumbhakarna
Kumbhakarna
l777l Ago
Kumbhakarna
Level 153
God Stats
9W - 13L
1,530 SR
Queue Stats
263W - 259L
1,472 Elo+
Solo
Team Averages
Level 98
1,556 SR
1,489 Elo+

VS

Team Averages
Level 82
1,567 SR
1,452 Elo+
Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
JCMetro
Ganesha
Level 44
God Stats
4W - 2L
1,466 SR
Queue Stats
39W - 47L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
LuznaDupa
Guan Yu
Level 41
God Stats
4W - 1L
1,736 SR
Queue Stats
43W - 47L
1,428 Elo+
Party 2
Ao Kuang
Ao Kuang
TBS x SwiFTy
Ao Kuang
Level 121
God Stats
4W - 2L
1,480 SR
Queue Stats
382W - 381L
1,428 Elo+
Solo
Nu Wa
Nu Wa
thenwaccnt
Nu Wa
Level 124
God Stats
19W - 10L
1,654 SR
Queue Stats
327W - 323L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,986
599
5,466
9,218
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,097
510
4,746
7,362
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
FredenDP123
Danzaburou
9
0 / 1 / 0
4,841
484
2,567
5,769
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
7
0 / 2 / 0
4,322
432
932
6,366
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
l777l Ago
Kumbhakarna
7
0 / 2 / 0
4,622
462
2,383
7,991
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 0
6,381
638
3,110
3,440
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
JCMetro
Ganesha
9
0 / 0 / 3
5,720
572
1,723
6,923
3,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
LuznaDupa
Guan Yu
11
1 / 0 / 1
6,549
655
6,292
9,053
7,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ao Kuang
TBS x SwiFTy
Ao Kuang
12
5 / 1 / 2
6,642
664
5,468
8,210
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
10
2 / 1 / 4
6,058
606
5,212
4,636
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
8
8
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
1
1
0
1
L
1
2
0
0.5
L
Danzaburou
FredenDP123
Danzaburou
0
1
0
0
L
Mercury
0
2
0
0
W
Ganesha
JCMetro
Ganesha
0
0
3
1.5
W
Guan Yu
LuznaDupa
Guan Yu
1
0
1
1.5
W
Ao Kuang
TBS x SwiFTy
Ao Kuang
5
1
2
6
L
Kumbhakarna
l777l Ago
Kumbhakarna
0
2
0
0
W
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,094
Damage
21,805
36,706
Taken
32,262
15,341
Mitigated
17,376
12,762
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,110
2,103
0
824
3,440
1,331
719
804
2,551
0
56,807
L
5,466
1,333
0
3,087
9,218
3,375
0
870
8,308
0
39,106
L
4,746
234
0
2,622
7,362
3,556
0
3,934
3,077
30,055
855
L
Danzaburou
FredenDP123
Danzaburou
2,567
967
0
1,885
5,769
1,753
0
2,016
3,657
0
29,236
L
Mercury
932
460
0
2,722
6,366
1,858
0
1,703
4,601
0
16,057
W
Ganesha
JCMetro
Ganesha
1,723
283
1,337
1,696
6,923
3,923
51
2,047
4,651
17,502
0
W
Guan Yu
LuznaDupa
Guan Yu
6,292
1,562
0
2,658
9,053
7,572
0
169
8,884
0
46,018
W
Ao Kuang
TBS x SwiFTy
Ao Kuang
5,468
1,379
0
4,019
8,210
3,109
0
1,534
6,526
35,374
8,958
L
Kumbhakarna
l777l Ago
Kumbhakarna
2,383
93
0
2,446
7,991
4,799
0
2,994
4,913
12,890
1,559
W
Nu Wa
5,212
1,435
0
1,000
4,636
1,441
684
1,443
2,963
30,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
31,350
239
Minions Killed
350
0
Camps Cleared
0
954,952
Distance Traveled
1,006,227
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,381
638
127
13
0
175,347
0
L
Odin
5,986
599
72
7
0
200,008
0
L
Tiamat
5,097
510
61
6
0
207,305
0
L
Danzaburou
4,841
484
48
5
0
200,555
0
L
Mercury
4,322
432
38
4
0
174,759
1
W
Ganesha
5,720
572
2
0
0
221,260
4
W
Guan Yu
6,549
655
78
8
0
201,835
1
W
Ao Kuang
6,642
664
79
8
0
231,001
0
L
Kumbhakarna
4,622
462
20
2
0
172,325
2
W
Nu Wa
6,058
606
64
6
0
176,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role