Player Matchup

Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AIG Fear
Charybdis
Level 184
God Stats
5W - 18L
1,537 SR
Queue Stats
341W - 329L
1,474 Elo+
Solo
Fafnir
Fafnir
Abu__SaVaGe
Fafnir
Level 124
God Stats
42W - 41L
1,540 SR
Queue Stats
95W - 101L
1,440 Elo+
Solo
Merlin
Merlin
ExitusOmega
Merlin
Level 119
God Stats
9W - 6L
1,582 SR
Queue Stats
218W - 204L
1,464 Elo+
Solo
Vamana
Vamana
Suh its Jeremy
Vamana
Level 132
God Stats
1W - 4L
1,278 SR
Queue Stats
117W - 109L
1,545 Elo+
Solo
Team Averages
Level 138
1,487 SR
1,485 Elo+

VS

Team Averages
Level 155
1,472 SR
1,514 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DoomBringer1201
Athena
Level 158
God Stats
4W - 7L
1,459 SR
Queue Stats
320W - 312L
1,496 Elo+
Solo
Ra
Ra
KF4L JAMALSLIFE
Ra
Level 161
God Stats
115W - 107L
1,593 SR
Queue Stats
221W - 230L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Mickeyyaboi
Gilgamesh
Level 154
God Stats
12W - 8L
1,542 SR
Queue Stats
470W - 464L
1,514 Elo+
Solo
Chiron
Chiron
xXBMW24Xx
Chiron
Level 155
God Stats
1W - 0L
1,265 SR
Queue Stats
89W - 98L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
0 / 2 / 0
4,394
399
1,460
5,271
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
AIG Fear
Charybdis
10
1 / 2 / 0
4,922
447
2,553
5,980
2,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
10
0 / 0 / 1
5,665
515
3,379
8,257
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
0 / 0 / 0
6,255
569
2,484
3,082
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,054
550
4,967
9,727
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 1
6,357
578
3,751
8,078
7,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 0 / 1
5,857
532
3,679
9,066
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 1
6,988
635
993
5,370
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gilgamesh
Mickeyyaboi
Gilgamesh
12
2 / 0 / 0
6,971
634
6,006
9,781
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
xXBMW24Xx
Chiron
10
0 / 1 / 2
5,380
489
3,734
4,698
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
0
0
W
Bacchus
 
Bacchus
2
0
1
2.5
L
Charybdis
AIG Fear
Charybdis
1
2
0
0.5
L
Fafnir
0
0
1
0.5
W
2
0
1
2.5
L
Merlin
0
0
0
0
W
0
0
1
0.5
W
Gilgamesh
Mickeyyaboi
Gilgamesh
2
0
0
2
L
0
2
0
0
W
Chiron
xXBMW24Xx
Chiron
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,843
Damage
18,163
32,317
Taken
36,993
21,101
Mitigated
26,790
8,357
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,460
783
0
664
5,271
2,024
0
1,731
3,450
0
17,627
W
Bacchus
 
Bacchus
3,751
875
233
3,059
8,078
7,033
0
1,217
6,823
24,505
2,155
L
Charybdis
AIG Fear
Charybdis
2,553
1,316
0
1,299
5,980
2,142
0
2,150
3,830
0
36,139
L
Fafnir
3,379
1,011
0
3,459
8,257
8,186
0
2,200
6,057
16,801
0
W
3,679
997
0
2,670
9,066
7,041
0
1,030
7,838
31,603
7,664
L
Merlin
2,484
86
0
500
3,082
1,120
0
621
2,461
57,325
0
W
993
0
180
3,473
5,370
2,370
0
1,275
3,933
74,808
0
W
Gilgamesh
Mickeyyaboi
Gilgamesh
6,006
1,923
0
2,386
9,781
8,392
0
0
9,171
0
51,362
L
4,967
2,504
0
2,435
9,727
7,629
0
1,308
7,698
0
46,642
W
Chiron
xXBMW24Xx
Chiron
3,734
1,094
533
802
4,698
1,954
1,112
2,033
2,665
0
33,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,290
Gold Earned
31,553
308
Minions Killed
386
0
Camps Cleared
0
932,796
Distance Traveled
1,081,015
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,394
399
25
2
0
135,020
0
W
Bacchus
6,357
578
36
3
0
223,589
0
L
Charybdis
4,922
447
56
5
0
172,194
0
L
Fafnir
5,665
515
21
2
0
207,705
3
W
Athena
5,857
532
68
6
0
217,031
0
L
Merlin
6,255
569
117
11
0
205,393
0
W
Ra
6,988
635
130
12
0
220,400
2
W
Gilgamesh
6,971
634
86
8
0
232,940
0
L
Vamana
6,054
550
89
8
0
212,484
0
W
Chiron
5,380
489
66
6
0
187,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role