Player Matchup

Nu Wa
Nu Wa
Auiez
Nu Wa
Level 120
God Stats
23W - 18L
1,548 SR
Queue Stats
295W - 281L
1,447 Elo+
Solo
Ares
Ares
CaptinCheech553
Ares
Level 107
God Stats
6W - 8L
1,450 SR
Queue Stats
88W - 92L
1,502 Elo+
Party 1
Bakasura
Bakasura
Nerhu
Bakasura
Level 157
God Stats
2W - 2L
1,519 SR
Queue Stats
178W - 168L
1,523 Elo+
Solo
Osiris
Osiris
TheFishyTomato
Osiris
Level 124
God Stats
8W - 1L
1,903 SR
Queue Stats
147W - 122L
1,598 Elo+
Party 1
Odin
Odin
iIIGods
Odin
Level 70
God Stats
3W - 6L
1,454 SR
Queue Stats
9W - 11L
1,562 Elo+
Solo
Team Averages
Level 116
1,575 SR
1,527 Elo+

VS

Team Averages
Level 152
1,413 SR
1,524 Elo+
Sol
Sol
BlueKnight129
Sol
Level 214
God Stats
174W - 173L
1,542 SR
Queue Stats
1,007W - 995L
1,499 Elo+
Solo
Xbalanque
Xbalanque
CubanKingpin311
Xbalanque
Level 159
God Stats
0W - 3L
1,321 SR
Queue Stats
11W - 11L
1,558 Elo+
Solo
Thor
Thor
Jim4321
Thor
Level 158
God Stats
1W - 2L
1,443 SR
Queue Stats
13W - 14L
1,637 Elo+
Solo
Charon
Charon
OhNo Not A Fart
Charon
Level 159
God Stats
21W - 22L
1,439 SR
Queue Stats
251W - 241L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
franrlt
Tsukuyomi
Level 69
God Stats
1W - 2L
1,320 SR
Queue Stats
83W - 84L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Auiez
Nu Wa
13
2 / 0 / 1
6,911
628
8,399
5,875
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
6,173
561
5,705
9,391
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Nerhu
Bakasura
13
6 / 2 / 2
7,379
671
9,432
13,248
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 1 / 2
5,551
505
3,667
8,232
7,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
iIIGods
Odin
10
0 / 3 / 2
5,605
510
1,967
7,118
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,013
638
3,339
10,239
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
CubanKingpin311
Xbalanque
9
1 / 2 / 2
5,406
491
9,150
8,703
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thor
Jim4321
Thor
10
3 / 1 / 0
6,538
594
2,888
6,508
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
5,883
535
4,316
11,590
8,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
franrlt
Tsukuyomi
11
2 / 2 / 1
5,929
539
5,724
11,706
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
7
7
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Auiez
Nu Wa
2
0
1
2.5
L
1
2
0
0.5
W
1
1
3
2.5
L
Xbalanque
CubanKingpin311
Xbalanque
1
2
2
1
L
Thor
Jim4321
Thor
3
1
0
3
W
Bakasura
Nerhu
Bakasura
6
2
2
3.5
L
0
3
2
0.33
W
1
1
2
2
L
Tsukuyomi
franrlt
Tsukuyomi
2
2
1
1.25
W
Odin
iIIGods
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,170
Damage
25,417
43,864
Taken
48,746
28,488
Mitigated
21,892
12,367
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Auiez
Nu Wa
8,399
2,716
0
2,690
5,875
2,095
505
2,616
3,259
50,162
1,129
L
3,339
995
0
5,526
10,239
2,813
0
4,987
4,562
70,151
4,739
W
5,705
274
252
1,792
9,391
7,635
0
1,846
7,545
29,367
2,636
L
Xbalanque
CubanKingpin311
Xbalanque
9,150
4,226
0
2,543
8,703
3,268
141
2,012
6,355
0
42,547
L
Thor
Jim4321
Thor
2,888
509
0
2,467
6,508
3,213
0
361
5,935
0
31,822
W
Bakasura
Nerhu
Bakasura
9,432
6,378
0
6,768
13,248
5,943
0
1,454
11,753
0
52,284
L
4,316
1,288
0
2,660
11,590
8,591
48
3,191
7,488
28,337
2,017
W
3,667
1,083
0
735
8,232
7,418
0
1,462
6,770
0
34,176
L
Tsukuyomi
franrlt
Tsukuyomi
5,724
1,782
0
4,746
11,706
4,007
0
2,132
9,175
0
42,389
W
Odin
iIIGods
Odin
1,967
510
0
130
7,118
5,397
0
0
6,614
0
24,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
30,769
319
Minions Killed
368
0
Camps Cleared
0
1,124,512
Distance Traveled
1,000,928
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,911
628
90
8
0
212,395
0
L
Sol
7,013
638
142
13
0
202,285
2
W
Ares
6,173
561
32
3
0
226,862
0
L
Xbalanque
5,406
491
69
6
0
197,959
1
L
Thor
6,538
594
56
5
0
139,868
0
W
Bakasura
7,379
671
103
9
0
246,954
0
L
Charon
5,883
535
34
3
0
202,162
0
W
Osiris
5,551
505
58
5
0
208,887
0
L
Tsukuyomi
5,929
539
67
6
0
258,654
0
W
Odin
5,605
510
36
3
0
229,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role