Player Matchup

Morgan Le Fay
Morgan Le Fay
AthenaSOT
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,411 Elo+
Party 1
Medusa
Medusa
River Laveau
Medusa
Level 127
God Stats
12W - 13L
1,522 SR
Queue Stats
103W - 96L
1,482 Elo+
Party 1
Bacchus
Bacchus
dabeef8
Bacchus
Level 148
God Stats
4W - 5L
1,364 SR
Queue Stats
89W - 90L
1,426 Elo+
Party 1
Team Averages
Level 93
1,462 SR
1,439 Elo+

VS

Team Averages
Level 92
1,471 SR
1,433 Elo+
Medusa
Medusa
Neptune92258080
Medusa
Level 25
God Stats
46W - 30L
1,569 SR
Queue Stats
55W - 73L
1,361 Elo+
Party 2
Mulan
Mulan
ZoKnes MasKy
Mulan
Level 104
God Stats
10W - 9L
1,344 SR
Queue Stats
283W - 318L
1,382 Elo+
Party 2
Chang'e
Chang'e
marno778
Chang'e
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AthenaSOT
Morgan Le Fay
15
2 / 9 / 3
10,662
666
6,796
16,009
7,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
17
4 / 5 / 4
11,628
727
15,136
20,966
9,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
dabeef8
Bacchus
14
3 / 8 / 3
10,600
663
9,263
23,267
27,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 11
11,843
740
14,155
14,535
7,406
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 14
11,694
731
19,614
18,495
20,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
marno778
Chang'e
18
12 / 1 / 6
13,072
817
16,971
11,525
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
21
22
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AthenaSOT
Morgan Le Fay
2
9
3
0.39
W
6
5
11
2.3
L
Medusa
4
5
4
1.2
W
3
3
14
3.33
L
Bacchus
dabeef8
Bacchus
3
8
3
0.56
W
Chang'e
marno778
Chang'e
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,195
Damage
50,740
60,242
Taken
44,555
44,171
Mitigated
33,893
1,295
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AthenaSOT
Morgan Le Fay
6,796
1,313
0
261
16,009
7,081
0
3,492
12,110
28,736
0
W
14,155
6,398
0
409
14,535
7,406
1,497
5,650
8,820
0
57,918
L
Medusa
15,136
6,942
0
0
20,966
9,159
1,386
5,396
15,185
0
60,691
W
19,614
2,294
0
3,531
18,495
20,677
517
5,301
13,122
0
40,369
L
Bacchus
dabeef8
Bacchus
9,263
386
0
1,034
23,267
27,931
40
6,881
15,558
25,389
1,068
W
Chang'e
marno778
Chang'e
16,971
998
4,128
5,538
11,525
5,810
995
4,823
6,702
50,584
2,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,890
Gold Earned
36,609
143
Minions Killed
195
0
Camps Cleared
0
744,365
Distance Traveled
880,008
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,662
666
38
2
0
222,921
0
W
Medusa
11,843
740
73
5
0
281,005
1
L
Medusa
11,628
727
82
5
0
262,319
0
W
Mulan
11,694
731
39
2
0
303,819
1
L
Bacchus
10,600
663
23
1
0
259,125
0
W
Chang'e
13,072
817
83
5
0
295,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role