Player Matchup

Surtr
Surtr
FantheProYTR
Surtr
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
284W - 327L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
RockyBear01
Sylvanus
Level 179
God Stats
26W - 30L
1,588 SR
Queue Stats
290W - 287L
1,568 Elo+
Party 1
Janus
Janus
Smuggyy
Janus
Level 103
God Stats
7W - 3L
1,547 SR
Queue Stats
75W - 82L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
ligthyerzero
Gilgamesh
Level 155
God Stats
2W - 3L
1,741 SR
Queue Stats
352W - 347L
1,538 Elo+
Solo
Skadi
Skadi
skater18650
Skadi
Level 149
God Stats
4W - 4L
1,754 SR
Queue Stats
453W - 447L
1,492 Elo+
Party 1
Team Averages
Level 143
1,636 SR
1,505 Elo+

VS

Team Averages
Level 115
1,542 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Avatar Roku6177
Discordia
Level 91
God Stats
21W - 18L
1,437 SR
Queue Stats
608W - 590L
1,501 Elo+
Solo
Arachne
Arachne
RockShowz
Arachne
Level 156
God Stats
24W - 15L
1,690 SR
Queue Stats
195W - 200L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
el3m3ntar1a
Gilgamesh
Level 123
God Stats
16W - 2L
1,668 SR
Queue Stats
788W - 763L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
gotofwaar12
Zhong Kui
Level 154
God Stats
7W - 3L
1,415 SR
Queue Stats
163W - 149L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,765
520
6,409
15,335
11,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
RockyBear01
Sylvanus
9
1 / 2 / 1
6,161
474
3,147
12,995
8,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Smuggyy
Janus
12
0 / 5 / 0
6,537
503
4,447
11,044
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ligthyerzero
Gilgamesh
10
0 / 3 / 0
5,613
432
2,916
10,340
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 1
7,725
594
3,899
6,207
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 1
7,466
574
3,818
5,238
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Avatar Roku6177
Discordia
15
1 / 0 / 7
8,729
671
12,552
6,186
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
RockShowz
Arachne
14
7 / 0 / 1
8,386
645
6,192
14,542
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
el3m3ntar1a
Gilgamesh
12
2 / 0 / 4
7,452
573
5,255
8,392
5,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
gotofwaar12
Zhong Kui
14
4 / 0 / 1
8,382
645
10,996
11,761
13,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
1
0.25
W
Discordia
Avatar Roku6177
Discordia
1
0
7
4.5
L
0
3
0
0
W
Arachne
RockShowz
Arachne
7
0
1
7.5
L
Sylvanus
RockyBear01
Sylvanus
1
2
1
0.75
L
Janus
Smuggyy
Janus
0
5
0
0
W
Gilgamesh
el3m3ntar1a
Gilgamesh
2
0
4
4
W
Zhong Kui
gotofwaar12
Zhong Kui
4
0
1
4.5
L
Gilgamesh
ligthyerzero
Gilgamesh
0
3
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,818
Damage
38,813
55,921
Taken
46,119
30,414
Mitigated
29,178
13,536
Healing
21,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,818
2,460
0
1,540
5,238
1,792
830
803
4,435
0
63,330
W
Discordia
Avatar Roku6177
Discordia
12,552
266
0
1,752
6,186
2,028
878
1,103
4,979
68,432
1,399
L
6,409
2,521
0
1,849
15,335
11,345
0
8,317
6,974
701
55,518
W
Arachne
RockShowz
Arachne
6,192
3,966
0
10,948
14,542
5,973
0
2,615
11,727
0
63,477
L
Sylvanus
RockyBear01
Sylvanus
3,147
604
2,583
4,134
12,995
8,429
0
4,426
8,219
13,879
1,147
L
Janus
Smuggyy
Janus
4,447
249
0
497
11,044
3,872
0
6,528
3,964
46,338
0
W
Gilgamesh
el3m3ntar1a
Gilgamesh
5,255
936
0
1,516
8,392
5,901
230
1,708
6,604
0
28,910
W
Zhong Kui
gotofwaar12
Zhong Kui
10,996
3,740
0
5,926
11,761
13,484
835
1,135
10,586
61,176
13,828
L
Gilgamesh
ligthyerzero
Gilgamesh
2,916
817
0
3,981
10,340
4,071
0
2,047
8,175
0
35,056
L
3,899
1,188
0
492
6,207
2,697
125
0
6,207
0
77,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,801
Gold Earned
40,415
417
Minions Killed
503
0
Camps Cleared
0
1,238,511
Distance Traveled
1,366,008
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,466
574
118
9
0
234,076
2
W
Discordia
8,729
671
134
10
0
291,725
0
L
Surtr
6,765
520
97
7
0
231,871
0
W
Arachne
8,386
645
94
7
0
319,945
0
L
Sylvanus
6,161
474
19
1
0
238,792
2
L
Janus
6,537
503
97
7
0
281,555
2
W
Gilgamesh
7,452
573
49
4
0
320,592
2
W
Zhong Kui
8,382
645
108
8
0
199,670
4
L
Gilgamesh
5,613
432
68
5
0
235,024
0
L
Skadi
7,725
594
136
10
0
251,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role