Player Matchup

Mulan
Mulan
Bronze IV
Odyyseus_
Mulan
Bronze IV
Level 56
God Stats
1W - 9L
1,426 SR
Queue Stats
1W - 13L
1,215 MMR
Party 1
Bastet
Bastet
Bronze IV
Viqex_
Bastet
Bronze IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,215 MMR
Party 1
Jormungandr
Jormungandr
Silver I
hyukmuhnuts
Jormungandr
Silver I
Level 88
God Stats
3W - 1L
1,844 SR
Queue Stats
398W - 390L
1,252 MMR
Solo
Janus
Janus
Silver I
ragatke
Janus
Silver I
Level 122
God Stats
4W - 10L
1,181 SR
Queue Stats
151W - 164L
1,249 MMR
Solo
Nut
Nut
Silver II
xArthur22x
Nut
Silver II
Level 120
God Stats
0W - 2L
1,513 SR
Queue Stats
92W - 102L
1,243 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,493 SR
1,235 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,587 SR
1,269 MMR
Charybdis
Charybdis
Silver V
 
Charybdis
Silver V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
Makrath
Thoth
Silver II
Level 106
God Stats
36W - 39L
1,548 SR
Queue Stats
288W - 292L
1,054 MMR
Party 2
Thanatos
Thanatos
Gold IV
Mna3
Thanatos
Gold IV
Level 107
God Stats
70W - 37L
1,679 SR
Queue Stats
278W - 261L
1,336 MMR
Party 2
Yemoja
Yemoja
Silver I
jorni95
Yemoja
Silver I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,195 MMR
Solo
Ravana
Ravana
Silver I
lReguml
Ravana
Silver I
Level 159
God Stats
3W - 3L
1,706 SR
Queue Stats
76W - 86L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Odyyseus_
Mulan
11
1 / 4 / 1
6,653
444
5,021
13,874
12,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Viqex_
Bastet
11
1 / 2 / 2
6,665
444
2,915
9,359
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
hyukmuhnuts
Jormungandr
14
4 / 3 / 3
8,617
574
13,951
19,192
13,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Janus
ragatke
Janus
12
0 / 4 / 1
7,012
467
4,662
7,480
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 2
6,744
450
3,410
10,233
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArachneSurtrApolloSusano

VS

Bans
AthenaAresThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 3 / 6
9,046
603
5,370
11,238
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Makrath
Thoth
14
2 / 0 / 6
8,577
572
8,343
6,059
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Mna3
Thanatos
15
9 / 2 / 1
8,994
600
9,072
15,409
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
jorni95
Yemoja
14
2 / 3 / 9
8,640
576
8,817
16,749
13,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
lReguml
Ravana
15
3 / 0 / 3
9,898
660
12,532
9,641
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
18
19
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
6
1.67
W
Thoth
Makrath
Thoth
2
0
6
5
W
Thanatos
Mna3
Thanatos
9
2
1
4.75
L
Mulan
Odyyseus_
Mulan
1
4
1
0.38
L
Bastet
Viqex_
Bastet
1
2
2
1
L
Jormungandr
hyukmuhnuts
Jormungandr
4
3
3
1.83
W
Yemoja
jorni95
Yemoja
2
3
9
2.17
W
Ravana
lReguml
Ravana
3
0
3
4.5
L
Janus
ragatke
Janus
0
4
1
0.13
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,959
Damage
44,134
60,138
Taken
59,096
33,613
Mitigated
38,702
12,529
Healing
30,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,370
3,151
0
4,139
11,238
4,752
513
3,665
7,557
0
69,485
W
Thoth
Makrath
Thoth
8,343
125
0
1,653
6,059
2,652
283
3,024
2,819
61,410
0
W
Thanatos
Mna3
Thanatos
9,072
1,837
0
11,631
15,409
7,408
0
1,856
13,281
0
67,981
L
Mulan
Odyyseus_
Mulan
5,021
547
0
3,058
13,874
12,237
0
1,967
11,033
0
36,690
L
Bastet
Viqex_
Bastet
2,915
647
0
3,606
9,359
3,057
0
1,504
7,593
0
35,394
L
Jormungandr
hyukmuhnuts
Jormungandr
13,951
4,097
0
4,059
19,192
13,649
234
8,078
10,626
62,224
1,824
W
Yemoja
jorni95
Yemoja
8,817
2,388
4,979
5,066
16,749
13,881
0
6,530
10,073
33,417
2,768
W
Ravana
lReguml
Ravana
12,532
3,411
0
3,304
9,641
10,009
332
2,941
6,353
149
76,580
L
Janus
ragatke
Janus
4,662
40
0
730
7,480
1,450
0
2,461
4,573
48,099
0
L
3,410
1,871
0
1,076
10,233
3,220
298
2,199
7,998
0
30,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,691
Gold Earned
45,155
336
Minions Killed
470
0
Camps Cleared
0
1,433,387
Distance Traveled
1,509,014
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,046
603
103
7
0
279,462
4
W
Thoth
8,577
572
104
7
0
311,391
2
W
Thanatos
8,994
600
99
7
0
335,419
0
L
Mulan
6,653
444
51
3
0
276,661
3
L
Bastet
6,665
444
73
5
0
360,395
1
L
Jormungandr
8,617
574
93
6
0
277,434
0
W
Yemoja
8,640
576
42
3
0
279,573
2
W
Ravana
9,898
660
122
8
0
303,169
0
L
Janus
7,012
467
71
5
0
279,279
9
L
Nut
6,744
450
48
3
0
239,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role