Player Matchup

Scylla
Scylla
Gold V
Lavatiger
Scylla
Gold V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,520 MMR
Solo
Ganesha
Ganesha
Gold IV
Mrmaxx_-
Ganesha
Gold IV
Level 152
God Stats
1W - 1L
1,592 SR
Queue Stats
53W - 58L
1,524 MMR
Solo
Chiron
Chiron
Bronze III
RXA623
Chiron
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,501 MMR
Solo
Thor
Thor
Platinum V
SeppuQ
Thor
Platinum V
Level 156
God Stats
0W - 1L
1,687 SR
Queue Stats
41W - 35L
1,686 MMR
Party 1
Eset
Eset
Gold II
Tecconex
Eset
Gold II
Level 146
God Stats
75W - 68L
1,549 SR
Queue Stats
124W - 123L
1,296 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,566 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,635 SR
1,498 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
Gazoprovod
Medusa
Gold IV
Level 66
God Stats
10W - 9L
1,657 SR
Queue Stats
124W - 130L
1,517 MMR
Solo
Agni
Agni
Gold I
WhatDooYouMean
Agni
Gold I
Level 156
God Stats
20W - 11L
1,726 SR
Queue Stats
157W - 147L
1,543 MMR
Solo
Lancelot
Lancelot
Silver II
Zwiderwurzn
Lancelot
Silver II
Level 149
God Stats
2W - 1L
1,791 SR
Queue Stats
21W - 19L
1,498 MMR
Solo
Ymir
Ymir
Bronze III
nathbomb13
Ymir
Bronze III
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lavatiger
Scylla
13
0 / 5 / 1
7,681
480
3,866
11,762
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Mrmaxx_-
Ganesha
10
0 / 3 / 2
7,271
454
4,949
16,211
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chiron
RXA623
Chiron
13
2 / 3 / 0
8,447
528
7,832
13,064
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
SeppuQ
Thor
13
1 / 5 / 1
7,426
464
8,552
19,196
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
15
0 / 3 / 0
8,907
557
8,123
9,019
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SkadiThanatosPoseidonKing Arthur

VS

Bans
Sun WukongAthenaSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 1 / 8
9,353
585
7,749
18,070
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Gazoprovod
Medusa
17
5 / 1 / 2
10,187
637
14,104
9,958
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 1 / 6
9,735
608
14,435
9,602
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
Zwiderwurzn
Lancelot
16
5 / 0 / 4
8,945
559
8,183
11,552
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 0 / 5
8,469
529
4,720
9,385
7,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
19
19
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
8
7
W
Medusa
Gazoprovod
Medusa
5
1
2
6
L
Scylla
Lavatiger
Scylla
0
5
1
0.1
L
Ganesha
Mrmaxx_-
Ganesha
0
3
2
0.33
L
Chiron
RXA623
Chiron
2
3
0
0.67
L
Thor
SeppuQ
Thor
1
5
1
0.3
L
Eset
0
3
0
0
W
5
1
6
8
W
Lancelot
Zwiderwurzn
Lancelot
5
0
4
7
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,322
Damage
49,191
69,252
Taken
58,567
38,645
Mitigated
39,154
12,614
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,749
1,057
1,487
5,730
18,070
16,302
1,243
4,240
13,645
35,504
3,648
W
Medusa
Gazoprovod
Medusa
14,104
6,795
0
3,084
9,958
4,268
2,787
1,804
8,154
0
82,387
L
Scylla
Lavatiger
Scylla
3,866
453
0
2,005
11,762
3,809
0
4,747
7,015
51,574
0
L
Ganesha
Mrmaxx_-
Ganesha
4,949
566
0
3,568
16,211
16,053
0
5,527
10,588
16,668
0
L
Chiron
RXA623
Chiron
7,832
3,362
389
2,791
13,064
4,858
511
3,552
9,436
0
67,377
L
Thor
SeppuQ
Thor
8,552
2,267
0
875
19,196
7,879
660
8,250
10,900
0
61,215
L
Eset
8,123
1,030
742
2,244
9,019
6,046
0
3,909
4,762
75,390
1,858
W
14,435
1,110
0
190
9,602
3,903
0
2,888
6,714
90,653
916
W
Lancelot
Zwiderwurzn
Lancelot
8,183
2,351
0
489
11,552
6,876
388
2,627
8,831
0
75,534
W
4,720
1,017
0
500
9,385
7,805
176
4,295
4,549
40,039
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,732
Gold Earned
46,689
446
Minions Killed
523
0
Camps Cleared
0
1,472,044
Distance Traveled
1,735,539
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,353
585
51
3
0
339,708
7
W
Medusa
10,187
637
136
9
0
325,317
0
L
Scylla
7,681
480
94
6
0
317,591
3
L
Ganesha
7,271
454
1
0
0
274,901
1
L
Chiron
8,447
528
122
8
0
285,688
1
L
Thor
7,426
464
81
5
0
318,914
0
L
Eset
8,907
557
148
9
0
274,950
1
W
Agni
9,735
608
138
9
0
364,244
0
W
Lancelot
8,945
559
104
7
0
387,038
3
W
Ymir
8,469
529
94
6
0
319,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role