Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AllForLyeeah
Vamana
Level 147
God Stats
5W - 0L
1,909 SR
Queue Stats
257W - 65L
1,886 Elo+
Party 2
Da Ji
Da Ji
Churlz73
Da Ji
Level 182
God Stats
3W - 2L
1,475 SR
Queue Stats
298W - 285L
1,415 Elo+
Solo
Skadi
Skadi
Lyeeah
Skadi
Level 160
God Stats
16W - 2L
2,086 SR
Queue Stats
587W - 141L
1,893 Elo+
Party 2
Yu Huang
Yu Huang
YYY333444
Yu Huang
Level 126
God Stats
8W - 1L
1,934 SR
Queue Stats
749W - 123L
1,848 Elo+
Party 2
Team Averages
Level 154
1,781 SR
1,709 Elo+

VS

Team Averages
Level 138
1,517 SR
1,466 Elo+
Arachne
Arachne
BooBooBaggnz
Arachne
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 223L
1,408 Elo+
Party 1
Janus
Janus
FistyChristy
Janus
Level 149
God Stats
14W - 5L
1,709 SR
Queue Stats
305W - 357L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
Mongoloid69
Jormungandr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,633 Elo+
Solo
Ares
Ares
NiloQlStalker
Ares
Level 149
God Stats
1W - 4L
1,370 SR
Queue Stats
178W - 184L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Rostock1
Danzaburou
Level 137
God Stats
0W - 1L
1,507 SR
Queue Stats
4W - 5L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 1 / 14
8,198
820
4,467
16,505
14,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
17
14 / 1 / 7
10,478
1,048
12,672
11,230
9,425
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Churlz73
Da Ji
12
1 / 1 / 13
8,217
822
3,805
5,565
3,283
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Lyeeah
Skadi
16
5 / 1 / 14
9,756
976
13,748
8,347
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
YYY333444
Yu Huang
16
3 / 1 / 20
9,346
935
17,053
8,705
4,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BooBooBaggnz
Arachne
12
0 / 5 / 2
6,631
663
2,964
11,478
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 1
6,355
636
5,029
7,968
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Mongoloid69
Jormungandr
16
3 / 2 / 2
8,337
834
9,695
11,183
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
2 / 5 / 3
7,724
772
8,402
11,267
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Rostock1
Danzaburou
12
0 / 6 / 2
6,889
689
9,140
13,358
6,708
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
24
Kills
5
5
Deaths
24
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
14
8
W
Vamana
14
1
7
17.5
L
Arachne
BooBooBaggnz
Arachne
0
5
2
0.2
W
Da Ji
Churlz73
Da Ji
1
1
13
7.5
L
0
6
1
0.08
W
Skadi
Lyeeah
Skadi
5
1
14
12
L
Jormungandr
Mongoloid69
Jormungandr
3
2
2
2
L
2
5
3
0.7
L
Danzaburou
Rostock1
Danzaburou
0
6
2
0.17
W
Yu Huang
YYY333444
Yu Huang
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,745
Damage
35,230
50,352
Taken
55,254
35,547
Mitigated
50,341
23,300
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,467
1,133
439
8,438
16,505
14,868
1,039
4,975
10,999
0
9,112
W
Vamana
12,672
4,794
928
4,724
11,230
9,425
1,623
4,844
6,013
0
21,650
L
Arachne
BooBooBaggnz
Arachne
2,964
1,945
0
1,081
11,478
13,316
0
3,096
8,023
0
5,043
W
Da Ji
Churlz73
Da Ji
3,805
491
372
878
5,565
3,283
662
2,652
2,774
0
8,379
L
5,029
114
0
10
7,968
3,312
0
2,287
5,265
12,149
0
W
Skadi
Lyeeah
Skadi
13,748
3,846
1,482
2,046
8,347
3,816
2,447
4,597
3,600
0
41,519
L
Jormungandr
Mongoloid69
Jormungandr
9,695
1,651
515
3,133
11,183
12,019
0
2,276
8,645
24,951
0
L
8,402
620
926
1,335
11,267
14,986
0
3,742
7,228
11,647
0
L
Danzaburou
Rostock1
Danzaburou
9,140
3,622
554
2,768
13,358
6,708
0
4,900
8,021
0
16,289
W
Yu Huang
YYY333444
Yu Huang
17,053
1,201
1,538
2,455
8,705
4,155
1,197
4,980
3,471
28,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,995
Gold Earned
35,936
152
Minions Killed
77
0
Camps Cleared
0
1,003,754
Distance Traveled
800,769
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,198
820
10
1
0
194,107
0
W
Vamana
10,478
1,048
31
3
0
217,032
0
L
Arachne
6,631
663
13
1
0
164,672
0
W
Da Ji
8,217
822
15
2
0
187,928
0
L
Janus
6,355
636
14
1
0
152,985
0
W
Skadi
9,756
976
59
6
0
184,902
0
L
Jormungandr
8,337
834
24
2
0
167,380
0
L
Ares
7,724
772
4
0
0
146,387
1
L
Danzaburou
6,889
689
22
2
0
169,345
0
W
Yu Huang
9,346
935
37
4
0
219,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role