Player Matchup

Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Akuroaii
Arachne
Silver II
Level 140
God Stats
2W - 1L
1,668 SR
Queue Stats
214W - 219L
1,124 MMR
Solo
Heimdallr
Heimdallr
Silver II
Crocxis
Heimdallr
Silver II
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 69L
1,121 MMR
Solo
Ne Zha
Ne Zha
Gold V
deanmcmillan02
Ne Zha
Gold V
Level 176
God Stats
8W - 6L
1,574 SR
Queue Stats
400W - 414L
1,264 MMR
Solo
Anubis
Anubis
Gold V
idarias77
Anubis
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 75L
1,272 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,549 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,509 SR
1,242 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
AOKY321
Ravana
Gold V
Level 89
God Stats
15W - 12L
1,535 SR
Queue Stats
336W - 334L
1,258 MMR
Solo
Olorun
Olorun
Silver I
LanceVanceDance1
Olorun
Silver I
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,150 MMR
Solo
Bastet
Bastet
Silver IV
WhiteWidow9752
Bastet
Silver IV
Level 108
God Stats
0W - 2L
1,528 SR
Queue Stats
12W - 27L
1,112 MMR
Solo
Geb
Geb
Silver I
firemandan123
Geb
Silver I
Level 126
God Stats
18W - 14L
1,482 SR
Queue Stats
201W - 222L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 0 / 3
7,544
539
3,005
9,137
7,510
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Akuroaii
Arachne
13
2 / 0 / 5
7,771
555
3,026
10,276
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Crocxis
Heimdallr
13
1 / 2 / 1
7,908
565
4,189
8,878
3,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 3
9,389
671
8,390
12,958
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Anubis
idarias77
Anubis
15
4 / 0 / 5
9,014
644
6,848
6,985
3,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusAgniOsirisAthena

VS

Bans
Ah Muzen CabAresAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 3 / 0
6,017
430
6,472
9,576
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
AOKY321
Ravana
10
1 / 3 / 0
5,789
414
4,936
8,907
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

4
0 / 0 / 0
4,687
335
720
990
239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
0 / 6 / 0
5,686
406
5,018
12,473
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 1
5,949
425
3,583
5,306
3,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
2
2
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
3
2.5
L
Medusa
 
Medusa
1
3
0
0.33
L
Ravana
AOKY321
Ravana
1
3
0
0.33
W
Arachne
Akuroaii
Arachne
2
0
5
4.5
W
Heimdallr
Crocxis
Heimdallr
1
2
1
0.75
L
0
0
0
0
L
0
6
0
0
W
4
0
3
5.5
L
0
0
1
0.5
W
Anubis
idarias77
Anubis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,458
Damage
20,729
48,234
Taken
37,252
30,099
Mitigated
14,813
21,998
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,005
230
365
3,596
9,137
7,510
13
2,224
6,913
22,450
0
L
Medusa
 
Medusa
6,472
1,895
0
1,813
9,576
3,660
0
2,959
6,617
0
44,210
L
Ravana
AOKY321
Ravana
4,936
901
0
3,213
8,907
3,137
0
3,742
5,156
0
34,171
W
Arachne
Akuroaii
Arachne
3,026
1,968
0
5,171
10,276
3,902
114
508
9,768
0
61,043
W
Heimdallr
Crocxis
Heimdallr
4,189
1,656
0
2,928
8,878
3,921
65
1,055
7,823
0
58,656
L
720
134
60
733
990
239
0
264
726
9,532
761
L
5,018
1,192
0
2,816
12,473
4,295
0
1,771
9,908
0
28,672
W
8,390
2,640
0
4,483
12,958
10,959
1,854
0
12,958
0
71,110
L
3,583
320
0
1,688
5,306
3,482
0
1,117
4,189
17,233
2,158
W
Anubis
idarias77
Anubis
6,848
320
0
5,455
6,985
3,807
323
949
6,036
89,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
28,128
472
Minions Killed
231
0
Camps Cleared
0
1,393,831
Distance Traveled
966,835
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,544
539
37
3
0
273,021
5
L
Medusa
6,017
430
78
6
0
256,873
0
L
Ravana
5,789
414
72
5
0
202,480
0
W
Arachne
7,771
555
86
6
0
349,903
0
W
Heimdallr
7,908
565
97
7
0
246,141
3
L
Olorun
4,687
335
16
1
0
87,730
0
L
Bastet
5,686
406
48
3
0
218,252
0
W
Ne Zha
9,389
671
107
8
0
275,266
0
L
Geb
5,949
425
17
1
0
201,500
3
W
Anubis
9,014
644
145
10
0
249,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role