Player Matchup

Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver I
KinkyKinKi
Olorun
Silver I
Level 155
God Stats
0W - 3L
1,298 SR
Queue Stats
247W - 259L
1,137 MMR
Party 1
Ix Chel
Ix Chel
Silver I
PeaceHonorNTruth
Ix Chel
Silver I
Level 126
God Stats
2W - 3L
1,539 SR
Queue Stats
68W - 81L
1,283 MMR
Solo
Ravana
Ravana
Gold IV
The_Big_Bonanza
Ravana
Gold IV
Level 136
God Stats
4W - 9L
1,577 SR
Queue Stats
86W - 87L
1,400 MMR
Solo
Jormungandr
Jormungandr
Silver I
waltonwolfgamin
Jormungandr
Silver I
Level 122
God Stats
17W - 17L
1,616 SR
Queue Stats
252W - 264L
1,150 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,506 SR
1,294 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,509 SR
1,201 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
TX Endwood
Chronos
Silver II
Level 177
God Stats
89W - 79L
1,505 SR
Queue Stats
477W - 519L
982 MMR
Solo
He Bo
He Bo
Gold III
diversity186
He Bo
Gold III
Level 129
God Stats
8W - 4L
1,781 SR
Queue Stats
352W - 356L
1,449 MMR
Solo
Cthulhu
Cthulhu
Silver II
shortysmaals
Cthulhu
Silver II
Level 152
God Stats
35W - 27L
1,543 SR
Queue Stats
263W - 289L
1,088 MMR
Solo
Loki
Loki
Bronze II
temp-40075136720
Loki
Bronze II
Level 75
God Stats
5W - 4L
1,214 SR
Queue Stats
104W - 122L
985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 2 / 0
3,758
470
1,113
4,881
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
KinkyKinKi
Olorun
7
0 / 4 / 0
4,173
522
3,775
7,153
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 2 / 0
5,016
627
3,864
5,350
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,588
199
0
0
0
Jormungandr
waltonwolfgamin
Jormungandr
9
1 / 1 / 0
5,014
627
4,215
6,349
3,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebBastetAthenaHera

VS

Bans
AgniApolloAwilixBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
4 / 0 / 1
5,244
656
4,886
5,984
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
TX Endwood
Chronos
9
0 / 1 / 0
5,227
653
3,056
6,280
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 1
5,089
636
2,786
5,161
1,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
shortysmaals
Cthulhu
9
0 / 0 / 4
5,046
631
2,312
4,085
2,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 3
5,017
627
1,931
6,042
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
8
9
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
Charybdis
 
Charybdis
4
0
1
4.5
L
Olorun
KinkyKinKi
Olorun
0
4
0
0
L
2
2
0
1
W
Chronos
TX Endwood
Chronos
0
1
0
0
L
0
0
0
0
W
3
2
1
1.75
W
Cthulhu
shortysmaals
Cthulhu
0
0
4
2
W
1
0
3
2.5
L
Jormungandr
waltonwolfgamin
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,967
Damage
14,971
23,733
Taken
27,552
10,969
Mitigated
9,963
6,271
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,113
64
0
2,092
4,881
2,911
0
800
4,081
5,379
0
W
Charybdis
 
Charybdis
4,886
3,350
0
2,913
5,984
2,252
254
3,312
2,672
0
40,086
L
Olorun
KinkyKinKi
Olorun
3,775
2,198
60
2,258
7,153
2,404
0
1,450
5,703
27,878
0
L
3,864
580
50
838
5,350
1,811
0
2,517
2,833
22,791
0
W
Chronos
TX Endwood
Chronos
3,056
1,523
0
3,130
6,280
1,943
0
3,186
3,094
36,514
1,513
L
0
0
0
0
0
0
0
0
0
0
0
W
2,786
90
0
1,025
5,161
1,809
0
3,454
1,707
20,538
1,649
W
Cthulhu
shortysmaals
Cthulhu
2,312
153
1,040
1,122
4,085
2,055
12
1,550
2,535
18,016
1,480
W
1,931
497
0
3,777
6,042
1,904
0
1,143
4,899
0
36,727
L
Jormungandr
waltonwolfgamin
Jormungandr
4,215
1,337
0
973
6,349
3,843
0
3,265
3,084
31,009
1,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,549
Gold Earned
25,623
147
Minions Killed
255
0
Camps Cleared
0
560,278
Distance Traveled
822,681
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,758
470
5
1
0
102,247
3
W
Charybdis
5,244
656
72
9
0
141,950
2
L
Olorun
4,173
522
53
7
0
145,973
0
L
Ix Chel
5,016
627
34
4
0
158,936
3
W
Chronos
5,227
653
63
8
0
161,330
0
L
Ravana
1,588
199
0
0
0
0
0
W
He Bo
5,089
636
30
4
0
152,883
0
W
Cthulhu
5,046
631
20
3
0
167,554
1
W
Loki
5,017
627
70
9
0
198,964
0
L
Jormungandr
5,014
627
55
7
0
153,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role