Player Matchup

Chang'e
Chang'e
Hakujitu
Chang'e
Level 126
God Stats
1W - 1L
1,846 SR
Queue Stats
77W - 79L
1,550 Elo+
Party 1
Susano
Susano
Pegasus0
Susano
Level 115
God Stats
7W - 8L
1,716 SR
Queue Stats
85W - 87L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
Sa1ieri
Gilgamesh
Level 138
God Stats
13W - 8L
1,360 SR
Queue Stats
90W - 95L
1,535 Elo+
Party 1
Bacchus
Bacchus
hide5
Bacchus
Level 116
God Stats
0W - 4L
1,477 SR
Queue Stats
46W - 52L
1,553 Elo+
Party 1
Skadi
Skadi
えくれーる
Skadi
Level 8
God Stats
2W - 1L
1,852 SR
Queue Stats
5W - 9L
1,508 Elo+
Party 1
Team Averages
Level 101
1,650 SR
1,529 Elo+

VS

Team Averages
Level 140
1,635 SR
1,532 Elo+
Surtr
Surtr
DaIey
Surtr
Level 142
God Stats
11W - 14L
1,343 SR
Queue Stats
267W - 231L
1,525 Elo+
Solo
Artemis
Artemis
KeepUp650
Artemis
Level 207
God Stats
12W - 8L
1,752 SR
Queue Stats
433W - 426L
1,538 Elo+
Solo
Serqet
Serqet
MercMistro
Serqet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,300 Elo+
Solo
Jormungandr
Jormungandr
Solar Chaoz
Jormungandr
Level 61
God Stats
22W - 13L
1,556 SR
Queue Stats
132W - 112L
1,516 Elo+
Solo
Anubis
Anubis
uNParsley
Anubis
Level 144
God Stats
5W - 0L
2,025 SR
Queue Stats
32W - 19L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hakujitu
Chang'e
9
0 / 2 / 0
4,888
489
1,572
6,884
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Pegasus0
Susano
11
2 / 2 / 0
5,592
559
3,313
9,423
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Sa1ieri
Gilgamesh
11
2 / 2 / 0
6,056
606
9,094
12,774
6,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bacchus
hide5
Bacchus
9
0 / 1 / 1
5,161
516
4,802
6,834
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
4,618
462
2,251
6,913
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DaIey
Surtr
10
1 / 2 / 1
5,958
596
6,201
10,764
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
KeepUp650
Artemis
11
3 / 1 / 2
5,921
592
7,683
6,691
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
MercMistro
Serqet
10
2 / 2 / 1
5,785
579
2,675
7,910
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Solar Chaoz
Jormungandr
11
1 / 0 / 5
5,793
579
4,185
7,718
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
uNParsley
Anubis
13
2 / 0 / 0
6,821
682
5,460
4,677
2,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
9
10
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
DaIey
Surtr
1
2
1
0.75
L
Chang'e
Hakujitu
Chang'e
0
2
0
0
W
Artemis
KeepUp650
Artemis
3
1
2
4
W
Serqet
MercMistro
Serqet
2
2
1
1.25
L
Susano
Pegasus0
Susano
2
2
0
1
L
Gilgamesh
Sa1ieri
Gilgamesh
2
2
0
1
W
Jormungandr
Solar Chaoz
Jormungandr
1
0
5
3.5
L
Bacchus
hide5
Bacchus
0
1
1
0.5
W
Anubis
uNParsley
Anubis
2
0
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
26,204
42,828
Taken
37,760
20,319
Mitigated
21,225
13,469
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
DaIey
Surtr
6,201
2,658
0
3,351
10,764
8,024
0
0
10,764
219
38,142
L
Chang'e
Hakujitu
Chang'e
1,572
66
410
2,080
6,884
1,663
0
4,205
2,679
31,316
744
W
Artemis
KeepUp650
Artemis
7,683
2,007
0
1,222
6,691
2,872
546
2,323
4,368
0
43,075
W
Serqet
MercMistro
Serqet
2,675
1,107
0
994
7,910
3,290
0
448
7,462
0
33,860
L
Susano
Pegasus0
Susano
3,313
830
0
3,567
9,423
3,137
0
1,715
7,673
0
35,888
L
Gilgamesh
Sa1ieri
Gilgamesh
9,094
3,140
0
4,524
12,774
6,919
0
178
11,577
0
47,050
W
Jormungandr
Solar Chaoz
Jormungandr
4,185
1,593
0
3,050
7,718
4,886
121
2,120
5,598
36,574
0
L
Bacchus
hide5
Bacchus
4,802
511
0
1,818
6,834
5,961
0
2,093
4,741
21,227
1,912
W
Anubis
uNParsley
Anubis
5,460
309
0
2,145
4,677
2,153
0
1,184
3,493
60,107
1,772
L
2,251
550
0
1,070
6,913
2,639
0
1,632
5,281
0
23,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
30,278
291
Minions Killed
335
0
Camps Cleared
0
1,047,084
Distance Traveled
1,006,238
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,958
596
68
7
0
193,413
0
L
Chang'e
4,888
489
58
6
0
205,999
2
W
Artemis
5,921
592
48
5
0
190,822
2
W
Serqet
5,785
579
52
5
0
251,885
2
L
Susano
5,592
559
64
6
0
238,628
1
L
Gilgamesh
6,056
606
92
9
0
195,572
0
W
Jormungandr
5,793
579
61
6
0
195,053
0
L
Bacchus
5,161
516
33
3
0
233,940
4
W
Anubis
6,821
682
106
11
0
175,065
0
L
Skadi
4,618
462
44
4
0
172,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role