Player Matchup

Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Platinum II
Loruxy2
Lancelot
Platinum II
Level 157
God Stats
8W - 4L
1,737 SR
Queue Stats
129W - 128L
1,594 MMR
Solo
Nut
Nut
Platinum III
Shad0Wwalkerrr
Nut
Platinum III
Level 168
God Stats
9W - 7L
1,268 SR
Queue Stats
98W - 86L
1,664 MMR
Solo
Medusa
Medusa
Platinum V
Vurkish
Medusa
Platinum V
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,699 MMR
Party 1
Ganesha
Ganesha
Gold II
lordfenitus
Ganesha
Gold II
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
267W - 274L
1,567 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,501 SR
1,605 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,534 SR
1,614 MMR
Jormungandr
Jormungandr
Bronze III
ButterCorn
Jormungandr
Bronze III
Level 85
God Stats
62W - 48L
1,668 SR
Queue Stats
112W - 106L
1,555 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
I Tower Dive
Tsukuyomi
Platinum V
Level 107
God Stats
3W - 14L
1,281 SR
Queue Stats
119W - 117L
1,674 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
QUEEN_GRAnNy
Kumbhakarna
Gold III
Level 193
God Stats
96W - 111L
1,511 SR
Queue Stats
707W - 681L
1,598 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
TimmyDSG
Ah Muzen Cab
Gold I
Level 159
God Stats
5W - 7L
1,593 SR
Queue Stats
424W - 415L
1,562 MMR
Solo
Ix Chel
Ix Chel
Gold II
Warrior Knight7
Ix Chel
Gold II
Level 155
God Stats
22W - 17L
1,618 SR
Queue Stats
92W - 84L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 1 / 1
7,292
521
4,422
10,922
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Loruxy2
Lancelot
15
3 / 0 / 1
8,633
617
8,365
14,165
6,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 4
7,930
566
8,387
10,218
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
Vurkish
Medusa
14
6 / 0 / 1
8,189
585
13,099
9,202
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
lordfenitus
Ganesha
11
1 / 3 / 5
6,783
485
4,609
12,345
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArachneThanatosAthenaBellona

VS

Bans
AgniMulanLokiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ButterCorn
Jormungandr
12
1 / 1 / 0
7,214
515
8,875
11,463
9,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
I Tower Dive
Tsukuyomi
12
0 / 5 / 3
6,454
461
8,368
14,242
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
9
1 / 0 / 2
6,347
453
1,676
10,876
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
TimmyDSG
Ah Muzen Cab
11
3 / 4 / 1
6,915
494
8,478
11,533
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 3 / 0
6,488
463
5,043
7,511
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
5
5
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
1
2.5
L
Jormungandr
ButterCorn
Jormungandr
1
1
0
1
L
Tsukuyomi
I Tower Dive
Tsukuyomi
0
5
3
0.3
W
Lancelot
Loruxy2
Lancelot
3
0
1
3.5
L
Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
1
0
2
2
W
1
1
4
3
L
Ah Muzen Cab
TimmyDSG
Ah Muzen Cab
3
4
1
0.88
W
Medusa
Vurkish
Medusa
6
0
1
6.5
L
0
3
0
0
W
Ganesha
lordfenitus
Ganesha
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,882
Damage
32,440
56,852
Taken
55,625
28,454
Mitigated
30,493
21,572
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,422
1,424
0
6,044
10,922
3,595
1,115
1,290
9,544
47,750
3,530
L
Jormungandr
ButterCorn
Jormungandr
8,875
2,911
0
1,743
11,463
9,966
0
1,766
9,697
56,581
2,926
L
Tsukuyomi
I Tower Dive
Tsukuyomi
8,368
1,905
0
4,702
14,242
5,365
0
2,328
11,914
0
56,789
W
Lancelot
Loruxy2
Lancelot
8,365
2,480
0
6,019
14,165
6,709
0
7,261
6,904
0
73,657
L
Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
1,676
198
0
2,637
10,876
7,969
0
1,835
9,041
11,168
0
W
8,387
5,639
0
4,377
10,218
4,272
156
771
9,407
0
76,688
L
Ah Muzen Cab
TimmyDSG
Ah Muzen Cab
8,478
2,317
0
1,520
11,533
4,420
0
2,374
9,159
0
56,014
W
Medusa
Vurkish
Medusa
13,099
4,786
0
3,441
9,202
3,565
541
3,074
5,832
0
71,356
L
5,043
580
264
2,457
7,511
2,773
0
384
7,127
49,779
0
W
Ganesha
lordfenitus
Ganesha
4,609
1,035
0
1,691
12,345
10,313
30
1,778
10,435
20,859
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
33,418
499
Minions Killed
367
0
Camps Cleared
0
1,491,744
Distance Traveled
1,350,997
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,292
521
91
7
0
335,082
0
L
Jormungandr
7,214
515
99
7
0
254,761
0
L
Tsukuyomi
6,454
461
87
6
0
306,928
0
W
Lancelot
8,633
617
130
9
0
310,728
0
L
Kumbhakarna
6,347
453
14
1
0
290,679
3
W
Nut
7,930
566
154
11
0
250,388
0
L
Ah Muzen Cab
6,915
494
75
5
0
240,347
4
W
Medusa
8,189
585
118
8
0
313,956
4
L
Ix Chel
6,488
463
92
7
0
258,282
4
W
Ganesha
6,783
485
6
0
0
281,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role