Player Matchup

Maui
Maui
BilboTBaggins00
Maui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChilliCheese23
Ah Muzen Cab
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 99L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Erp07
Nu Wa
Level 51
God Stats
8W - 4L
1,433 SR
Queue Stats
83W - 91L
1,400 Elo+
Solo
Thoth
Thoth
KingGoomba19
Thoth
Level 181
God Stats
3W - 0L
1,343 SR
Queue Stats
205W - 208L
1,518 Elo+
Solo
Kali
Kali
MurseJames
Kali
Level 105
God Stats
15W - 11L
1,801 SR
Queue Stats
344W - 355L
1,510 Elo+
Solo
Team Averages
Level 115
1,515 SR
1,498 Elo+

VS

Team Averages
Level 120
1,562 SR
1,485 Elo+
Odin
Odin
Gucci_Dragon77
Odin
Level 115
God Stats
19W - 13L
1,654 SR
Queue Stats
87W - 94L
1,456 Elo+
Solo
Bastet
Bastet
Mello8822
Bastet
Level 138
God Stats
177W - 139L
1,592 SR
Queue Stats
304W - 290L
1,521 Elo+
Solo
Hades
Hades
PlayerGameSK959
Hades
Level 66
God Stats
11W - 6L
1,316 SR
Queue Stats
356W - 349L
1,462 Elo+
Solo
Skadi
Skadi
ftSan_Pateste
Skadi
Level 126
God Stats
10W - 11L
1,748 SR
Queue Stats
427W - 387L
1,539 Elo+
Solo
Hera
Hera
shubiDoo420
Hera
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,598
509
2,352
7,004
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
ChilliCheese23
Ah Muzen Cab
11
1 / 0 / 0
5,837
531
3,070
6,538
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
Erp07
Nu Wa
12
1 / 1 / 2
7,079
644
5,567
5,178
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,846
531
4,487
4,900
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,177
562
3,116
10,336
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,997
363
765
3,562
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Mello8822
Bastet
10
2 / 0 / 1
5,732
521
4,399
8,044
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 2
6,099
554
3,861
9,193
3,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 0 / 0
6,037
549
3,513
4,710
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
5,727
521
3,848
7,173
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
6
6
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Ah Muzen Cab
ChilliCheese23
Ah Muzen Cab
1
0
0
1
W
Nu Wa
Erp07
Nu Wa
1
1
2
2
L
0
1
0
0
W
0
3
1
0.17
L
Bastet
Mello8822
Bastet
2
0
1
2.5
W
2
1
0
2
L
3
1
2
4
L
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,592
Damage
16,386
33,956
Taken
32,682
14,426
Mitigated
12,390
9,663
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,352
724
0
2,335
7,004
4,791
302
1,974
5,030
18,711
0
W
Ah Muzen Cab
ChilliCheese23
Ah Muzen Cab
3,070
634
0
870
6,538
2,291
0
478
6,060
0
44,150
W
Nu Wa
Erp07
Nu Wa
5,567
1,319
0
1,948
5,178
1,888
142
1,877
3,301
47,450
0
L
765
206
0
690
3,562
1,276
0
1,994
1,305
0
10,000
W
4,487
460
0
810
4,900
1,394
392
1,788
3,112
39,632
1,958
L
Bastet
Mello8822
Bastet
4,399
926
0
5,015
8,044
2,695
0
1,056
6,904
0
41,534
W
3,116
1,879
0
3,700
10,336
4,062
0
1,238
9,098
0
47,692
L
3,861
439
239
3,842
9,193
3,857
0
5,107
4,022
39,550
0
L
3,513
966
0
1,125
4,710
1,656
190
825
3,801
0
52,269
L
3,848
1,754
0
1,879
7,173
2,906
0
2,662
4,244
33,435
5,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
27,592
339
Minions Killed
322
0
Camps Cleared
0
1,028,581
Distance Traveled
900,044
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,598
509
21
2
0
216,622
0
W
Ah Muzen Cab
5,837
531
89
8
0
213,822
2
W
Nu Wa
7,079
644
90
8
0
162,491
0
L
Odin
3,997
363
11
1
0
53,625
0
W
Thoth
5,846
531
63
6
0
183,557
2
L
Bastet
5,732
521
74
7
0
235,490
0
W
Kali
6,177
562
76
7
0
252,089
0
L
Hades
6,099
554
71
6
0
203,356
0
L
Skadi
6,037
549
94
9
0
215,038
0
L
Hera
5,727
521
72
7
0
192,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role