Player Matchup

Serqet
Serqet
 
Serqet
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ICylence
Ra
Level 112
God Stats
6W - 4L
1,622 SR
Queue Stats
207W - 215L
1,484 Elo+
Solo
Cerberus
Cerberus
JaimechuValdez19
Cerberus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,371 Elo+
Solo
Charybdis
Charybdis
TombKingKhalida
Charybdis
Level 67
God Stats
32W - 19L
1,585 SR
Queue Stats
37W - 28L
1,495 Elo+
Solo
Team Averages
Level 82
1,541 SR
1,470 Elo+

VS

Team Averages
Level 104
1,608 SR
1,474 Elo+
Bacchus
Bacchus
Andreju922
Bacchus
Level 29
God Stats
14W - 12L
1,581 SR
Queue Stats
31W - 25L
1,575 Elo+
Party 1
Persephone
Persephone
DR HOCTOR 01
Persephone
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,474 Elo+
Solo
Fenrir
Fenrir
MrCathulhu
Fenrir
Level 66
God Stats
122W - 116L
1,559 SR
Queue Stats
345W - 374L
1,499 Elo+
Party 1
Vulcan
Vulcan
ThtZoroFgg
Vulcan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 39L
1,238 Elo+
Solo
Ishtar
Ishtar
Ægøn
Ishtar
Level 151
God Stats
15W - 8L
1,898 SR
Queue Stats
80W - 43L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 0 / 2
7,050
1,410
3,962
4,293
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
 
Anubis
11
2 / 2 / 3
6,422
1,284
2,317
4,394
2,224
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 7
6,981
1,396
7,021
2,611
1,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 5
6,356
1,271
2,947
5,941
3,171
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
TombKingKhalida
Charybdis
11
1 / 1 / 6
6,506
1,301
6,882
4,913
2,054
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

371

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andreju922
Bacchus
11
1 / 2 / 3
6,384
1,277
3,990
9,067
6,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
DR HOCTOR 01
Persephone
11
1 / 3 / 2
6,354
1,271
3,749
5,289
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MrCathulhu
Fenrir
11
2 / 2 / 3
6,510
1,302
3,362
5,133
2,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
ThtZoroFgg
Vulcan
10
0 / 0 / 0
5,185
1,037
0
0
0
Ishtar
Ægøn
Ishtar
11
1 / 3 / 4
6,551
1,310
7,808
7,800
2,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
10
Kills
5
5
Deaths
10
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
2
4
W
Anubis
 
Anubis
2
2
3
1.75
L
Bacchus
Andreju922
Bacchus
1
2
3
1.25
L
Persephone
DR HOCTOR 01
Persephone
1
3
2
0.67
W
2
0
7
5.5
W
2
2
5
2.25
L
Fenrir
MrCathulhu
Fenrir
2
2
3
1.75
L
Vulcan
ThtZoroFgg
Vulcan
0
0
0
0
W
Charybdis
TombKingKhalida
Charybdis
1
1
6
4
L
Ishtar
Ægøn
Ishtar
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
18,909
22,152
Taken
27,289
10,869
Mitigated
13,134
2,989
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,962
1,231
0
26
4,293
2,315
0
1,506
2,623
0
10,782
W
Anubis
 
Anubis
2,317
198
0
508
4,394
2,224
0
861
3,488
20,821
0
L
Bacchus
Andreju922
Bacchus
3,990
283
0
1,674
9,067
6,240
0
4,591
4,381
12,972
0
L
Persephone
DR HOCTOR 01
Persephone
3,749
285
0
225
5,289
1,499
0
2,396
2,823
20,589
0
W
7,021
418
412
990
2,611
1,105
0
1,527
1,040
18,757
0
W
2,947
221
0
1,053
5,941
3,171
0
2,506
3,355
7,925
0
L
Fenrir
MrCathulhu
Fenrir
3,362
561
0
314
5,133
2,429
0
2,694
2,370
0
7,107
L
Vulcan
ThtZoroFgg
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
TombKingKhalida
Charybdis
6,882
4,730
0
0
4,913
2,054
0
1,339
3,574
0
13,529
L
Ishtar
Ægøn
Ishtar
7,808
5,053
0
965
7,800
2,966
0
2,372
5,278
0
24,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
30,984
125
Minions Killed
103
7
Camps Cleared
4
494,574
Distance Traveled
419,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,050
1,410
13
3
4
116,588
0
W
Anubis
6,422
1,284
31
6
0
91,814
0
L
Bacchus
6,384
1,277
16
3
1
119,500
0
L
Persephone
6,354
1,271
37
7
0
92,002
0
W
Ra
6,981
1,396
31
6
1
114,724
0
W
Cerberus
6,356
1,271
25
5
0
79,775
0
L
Fenrir
6,510
1,302
5
1
2
125,240
0
L
Vulcan
5,185
1,037
0
0
0
0
0
W
Charybdis
6,506
1,301
25
5
2
91,673
0
L
Ishtar
6,551
1,310
45
9
1
82,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role